// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt) // This code is distributed under MIT X11 license (for details please see \doc\license.txt) using System; using System.IO; namespace ICSharpCode.NRefactory.VB.Ast { /// /// Base class for statements. /// /// /// This class is useful even though it doesn't provide any additional functionality: /// It can be used to communicate more information in APIs, e.g. "this subnode will always be a statement" /// public abstract class Statement : AstNode { #region Null public new static readonly Statement Null = new NullStatement (); sealed class NullStatement : Statement { public override bool IsNull { get { return true; } } public override S AcceptVisitor (IAstVisitor visitor, T data) { return default (S); } protected internal override bool DoMatch(AstNode other, PatternMatching.Match match) { return other == null || other.IsNull; } } #endregion #region PatternPlaceholder public static implicit operator Statement(PatternMatching.Pattern pattern) { return pattern != null ? new PatternPlaceholder(pattern) : null; } sealed class PatternPlaceholder : Statement, PatternMatching.INode { readonly PatternMatching.Pattern child; public PatternPlaceholder(PatternMatching.Pattern child) { this.child = child; } public override S AcceptVisitor(IAstVisitor visitor, T data) { return visitor.VisitPatternPlaceholder(this, child, data); } protected internal override bool DoMatch(AstNode other, PatternMatching.Match match) { return child.DoMatch(other, match); } bool PatternMatching.INode.DoMatchCollection(Role role, PatternMatching.INode pos, PatternMatching.Match match, PatternMatching.BacktrackingInfo backtrackingInfo) { return child.DoMatchCollection(role, pos, match, backtrackingInfo); } } #endregion /// /// Gets the previous statement within the current block. /// This is usually equivalent to , but will skip any non-statements (e.g. comments) /// public Statement PreviousStatement { get { AstNode node = this; while ((node = node.PrevSibling) != null) { Statement stmt = node as Statement; if (stmt != null) return stmt; } return null; } } /// /// Gets the next statement within the current block. /// This is usually equivalent to , but will skip any non-statements (e.g. comments) /// public Statement NextStatement { get { AstNode node = this; while ((node = node.NextSibling) != null) { Statement stmt = node as Statement; if (stmt != null) return stmt; } return null; } } public new Statement Clone() { return (Statement)base.Clone(); } public Statement ReplaceWith(Func replaceFunction) { if (replaceFunction == null) throw new ArgumentNullException("replaceFunction"); return (Statement)base.ReplaceWith(node => replaceFunction((Statement)node)); } // Make debugging easier by giving Statements a ToString() implementation // public override string ToString() // { //// if (IsNull) //// return "Null"; //// StringWriter w = new StringWriter(); //// AcceptVisitor(new OutputVisitor(w, new CSharpFormattingOptions()), null); //// string text = w.ToString().TrimEnd().Replace("\t", "").Replace(w.NewLine, " "); //// if (text.Length > 100) //// return text.Substring(0, 97) + "..."; //// else //// return text; // throw new NotImplementedException(); // } } }