// Copyright (c) 2014 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Linq;
using ICSharpCode.Decompiler.Util;
namespace ICSharpCode.Decompiler.IL
{
static class SemanticHelper
{
internal static InstructionFlags CombineBranches(InstructionFlags trueFlags, InstructionFlags falseFlags)
{
// the endpoint of the 'if' is only unreachable if both branches have an unreachable endpoint
const InstructionFlags combineWithAnd = InstructionFlags.EndPointUnreachable;
return (trueFlags & falseFlags) | ((trueFlags | falseFlags) & ~combineWithAnd);
}
///
/// Gets whether instruction is pure:
/// * must not have side effects
/// * must not throw exceptions
/// * must not branch
///
internal static bool IsPure(InstructionFlags inst)
{
// ControlFlow is fine: internal control flow is pure as long as it's not an infinite loop,
// and infinite loops are impossible without MayBranch.
const InstructionFlags pureFlags = InstructionFlags.MayReadLocals | InstructionFlags.ControlFlow;
return (inst & ~pureFlags) == 0;
}
///
/// Gets whether the instruction sequence 'inst1; inst2;' may be ordered to 'inst2; inst1;'
///
internal static bool MayReorder(InstructionFlags inst1, InstructionFlags inst2)
{
// If both instructions perform an impure action, we cannot reorder them
if (!IsPure(inst1) && !IsPure(inst2))
return false;
// We cannot reorder if inst2 might write what inst1 looks at
if (ConflictingPair(inst1, inst2, InstructionFlags.MayReadLocals, InstructionFlags.MayWriteLocals | InstructionFlags.SideEffect))
return false;
return true;
}
private static bool ConflictingPair(InstructionFlags inst1, InstructionFlags inst2, InstructionFlags readFlag, InstructionFlags writeFlag)
{
// if one instruction has the read flag and the other the write flag, that's a conflict
return (inst1 & readFlag) != 0 && (inst2 & writeFlag) != 0
|| (inst2 & readFlag) != 0 && (inst1 & writeFlag) != 0;
}
///
/// Gets whether the instruction sequence 'inst1; inst2;' may be ordered to 'inst2; inst1;'
///
internal static bool MayReorder(ILInstruction inst1, ILInstruction inst2)
{
// If both instructions perform an impure action, we cannot reorder them
if (!IsPure(inst1.Flags) && !IsPure(inst2.Flags))
return false;
// We cannot reorder if inst2 might write what inst1 looks at
if (Inst2MightWriteToVariableReadByInst1(inst1, inst2))
return false;
// and the same in reverse:
if (Inst2MightWriteToVariableReadByInst1(inst2, inst1))
return false;
return true;
}
static bool Inst2MightWriteToVariableReadByInst1(ILInstruction inst1, ILInstruction inst2)
{
if (!inst1.HasFlag(InstructionFlags.MayReadLocals)) {
// quick exit if inst1 doesn't read any variables
return false;
}
var variables = inst1.Descendants.OfType().Select(load => load.Variable).ToHashSet();
if (inst2.HasFlag(InstructionFlags.SideEffect) && variables.Any(v => v.AddressCount > 0)) {
// If inst2 might have indirect writes, we cannot reorder with any loads of variables that have their address taken.
return true;
}
foreach (var inst in inst2.Descendants) {
if (inst.HasDirectFlag(InstructionFlags.MayWriteLocals)) {
ILVariable v = ((IInstructionWithVariableOperand)inst).Variable;
if (variables.Contains(v)) {
return true;
}
}
}
return false;
}
}
}