// Copyright (c) 2016 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Collections.Generic; using System.Diagnostics; using System.Linq; using ICSharpCode.Decompiler.IL.Transforms; using ICSharpCode.Decompiler.TypeSystem; using ICSharpCode.Decompiler.Util; namespace ICSharpCode.Decompiler.IL.ControlFlow { /// /// IL uses 'pinned locals' to prevent the GC from moving objects. /// /// C#: /// /// fixed (int* s = &arr[index]) { use(s); use(s); } /// /// /// Gets translated into IL: /// /// pinned local P : System.Int32& /// /// stloc(P, ldelema(arr, index)) /// call use(conv ref->i(ldloc P)) /// call use(conv ref->i(ldloc P)) /// stloc(P, conv i4->u(ldc.i4 0)) /// /// /// In C#, the only way to pin something is to use a fixed block /// (or to mess around with GCHandles). /// But fixed blocks are scoped, so we need to detect the region affected by the pin. /// To ensure we'll be able to collect all blocks in that region, we perform this transform /// early, before building any other control flow constructs that aren't as critical for correctness. /// /// This means this transform must run before LoopDetection. /// To make our detection job easier, we must run after variable inlining. /// public class DetectPinnedRegions : IILTransform { ILTransformContext context; public void Run(ILFunction function, ILTransformContext context) { this.context = context; foreach (var container in function.Descendants.OfType()) { context.CancellationToken.ThrowIfCancellationRequested(); DetectNullSafeArrayToPointerOrCustomRefPin(container); SplitBlocksAtWritesToPinnedLocals(container); foreach (var block in container.Blocks) DetectPinnedRegion(block); container.Blocks.RemoveAll(b => b.Instructions.Count == 0); // remove dummy blocks } // Sometimes there's leftover writes to the original pinned locals foreach (var block in function.Descendants.OfType()) { context.CancellationToken.ThrowIfCancellationRequested(); for (int i = 0; i < block.Instructions.Count; i++) { var stloc = block.Instructions[i] as StLoc; if (stloc != null && stloc.Variable.Kind == VariableKind.PinnedLocal && stloc.Variable.LoadCount == 0 && stloc.Variable.AddressCount == 0) { if (SemanticHelper.IsPure(stloc.Value.Flags)) { block.Instructions.RemoveAt(i--); } else { stloc.ReplaceWith(stloc.Value); } } } } this.context = null; } /// /// Ensures that every write to a pinned local is followed by a branch instruction. /// This ensures the 'pinning region' does not involve any half blocks, which makes it easier to extract. /// void SplitBlocksAtWritesToPinnedLocals(BlockContainer container) { for (int i = 0; i < container.Blocks.Count; i++) { var block = container.Blocks[i]; for (int j = 0; j < block.Instructions.Count - 1; j++) { var inst = block.Instructions[j]; if (inst.MatchStLoc(out ILVariable v, out var value) && v.Kind == VariableKind.PinnedLocal) { if (block.Instructions[j + 1].OpCode != OpCode.Branch) { // split block after j: context.Step("Split block after pinned local write", inst); var newBlock = new Block(); for (int k = j + 1; k < block.Instructions.Count; k++) { newBlock.Instructions.Add(block.Instructions[k]); } newBlock.AddILRange(newBlock.Instructions[0]); block.Instructions.RemoveRange(j + 1, newBlock.Instructions.Count); block.Instructions.Add(new Branch(newBlock)); container.Blocks.Insert(i + 1, newBlock); } // in case of re-pinning (e.g. C++/CLI assignment to pin_ptr variable), // it's possible for the new value to be dependent on the old. if (v.IsUsedWithin(value)) { // In this case, we need to un-inline the uses of the pinned local // so that they are split off into the block prior to the pinned local write var temp = context.Function.RegisterVariable(VariableKind.StackSlot, v.Type); block.Instructions.Insert(j++, new StLoc(temp, new LdLoc(v))); foreach (var descendant in value.Descendants) { if (descendant.MatchLdLoc(v)) { descendant.ReplaceWith(new LdLoc(temp).WithILRange(descendant)); } } } if (j > 0) { // split block before j: context.Step("Split block before pinned local write", inst); var newBlock = new Block(); newBlock.Instructions.Add(block.Instructions[j]); newBlock.Instructions.Add(block.Instructions[j + 1]); newBlock.AddILRange(newBlock.Instructions[0]); Debug.Assert(block.Instructions.Count == j + 2); block.Instructions.RemoveRange(j, 2); block.Instructions.Insert(j, new Branch(newBlock)); container.Blocks.Insert(i + 1, newBlock); } } } } } #region null-safe array to pointer void DetectNullSafeArrayToPointerOrCustomRefPin(BlockContainer container) { bool modified = false; for (int i = 0; i < container.Blocks.Count; i++) { var block = container.Blocks[i]; if (IsNullSafeArrayToPointerPattern(block, out ILVariable v, out ILVariable p, out Block targetBlock)) { context.Step("NullSafeArrayToPointerPattern", block); ILInstruction arrayToPointer = new GetPinnableReference(new LdLoc(v), null); if (p.StackType != StackType.Ref) { arrayToPointer = new Conv(arrayToPointer, p.StackType.ToPrimitiveType(), false, Sign.None); } block.Instructions[block.Instructions.Count - 2] = new StLoc(p, arrayToPointer) .WithILRange(block.Instructions[block.Instructions.Count - 2]); ((Branch)block.Instructions.Last()).TargetBlock = targetBlock; modified = true; } else if (IsCustomRefPinPattern(block, out ILInstruction ldlocMem, out var callGPR, out v, out var stlocPtr, out targetBlock, out var nullBlock, out var notNullBlock)) { context.Step("CustomRefPinPattern", block); ILInstruction gpr; if (context.Settings.PatternBasedFixedStatement) { gpr = new GetPinnableReference(ldlocMem, callGPR.Method); } else { gpr = new IfInstruction( condition: new Comp(ComparisonKind.Inequality, Sign.None, ldlocMem, new LdNull()), trueInst: callGPR, falseInst: new Conv(new LdcI4(0), PrimitiveType.Ref, checkForOverflow: false, inputSign: Sign.None) ); } block.Instructions[block.Instructions.Count - 2] = new StLoc(v, gpr) .WithILRange(block.Instructions[block.Instructions.Count - 2]); if (stlocPtr != null) { block.Instructions.Insert(block.Instructions.Count - 1, stlocPtr); } ((Branch)block.Instructions.Last()).TargetBlock = targetBlock; // clear out internal blocks that are now unreachable, so that // targetBlock.IncomingEdgeCount is accurate at this point. nullBlock?.Instructions.Clear(); notNullBlock.Instructions.Clear(); if (targetBlock.IncomingEdgeCount == 1 && targetBlock.Parent == block.Parent) { block.Instructions.RemoveLast(); block.Instructions.AddRange(targetBlock.Instructions); targetBlock.Instructions.Clear(); if (stlocPtr != null) { ILInlining.InlineOneIfPossible(block, stlocPtr.ChildIndex, InliningOptions.None, context); } } modified = true; } } if (modified) { container.Blocks.RemoveAll(b => b.IncomingEdgeCount == 0); // remove blocks made unreachable } } // Detect the following pattern: // if (comp.o(ldloc mem != ldnull)) br notNullBlock // br nullBlock // } // // Block nullBlock (incoming: 1) { // stloc ptr(conv i4->u (ldc.i4 0)) // br targetBlock // } // // Block notNullBlock (incoming: 1) { // stloc V_1(call GetPinnableReference(ldloc mem)) // stloc ptr(conv ref->u (ldloc V_1)) // br targetBlock // } // It will be replaced with: // stloc V_1(get.pinnable.reference(ldloc mem)) // stloc ptr(conv ref->u (ldloc V_1)) // br targetBlock private bool IsCustomRefPinPattern(Block block, out ILInstruction ldlocMem, out CallInstruction callGPR, out ILVariable v, out StLoc ptrAssign, out Block targetBlock, out Block nullBlock, out Block notNullBlock) { ldlocMem = null; callGPR = null; v = null; ptrAssign = null; targetBlock = null; nullBlock = null; notNullBlock = null; // if (comp.o(ldloc mem != ldnull)) br on_not_null // br on_null if (!block.MatchIfAtEndOfBlock(out var ifCondition, out var trueInst, out var falseInst)) return false; if (!ifCondition.MatchCompNotEqualsNull(out ldlocMem)) { if (ifCondition.MatchCompEqualsNull(out ldlocMem)) { (trueInst, falseInst) = (falseInst, trueInst); } else { return false; } } if (!SemanticHelper.IsPure(ldlocMem.Flags)) return false; if (!trueInst.MatchBranch(out notNullBlock) || notNullBlock.Parent != block.Parent) return false; if (!falseInst.MatchBranch(out nullBlock) || nullBlock.Parent != block.Parent) return false; // Block notNullBlock (incoming: 1) { // stloc V_1(call GetPinnableReference(ldloc mem)) // stloc ptr(conv ref->u (ldloc V_1)) // br targetBlock // } if (notNullBlock.IncomingEdgeCount != 1) return false; if (notNullBlock.Instructions.Count < 2) return false; // stloc V_1(call GetPinnableReference(ldloc mem)) if (!notNullBlock.Instructions[0].MatchStLoc(out v, out var value)) return false; if (v.Kind != VariableKind.PinnedLocal) return false; callGPR = value as CallInstruction; if (callGPR == null || callGPR.Arguments.Count != 1) return false; if (callGPR.Method.Name != "GetPinnableReference") return false; if (!ldlocMem.Match(callGPR.Arguments[0]).Success) return false; // stloc ptr(conv ref->u (ldloc V_1)) ptrAssign = notNullBlock.Instructions[1] as StLoc; if (ptrAssign != null) { if (!ptrAssign.Value.UnwrapConv(ConversionKind.StopGCTracking).MatchLdLoc(v)) return false; // br targetBlock if (!notNullBlock.Instructions[2].MatchBranch(out targetBlock)) return false; // Block nullBlock (incoming: 1) { // stloc ptr(conv i4->u (ldc.i4 0)) // br targetBlock // } if (nullBlock.IncomingEdgeCount != 1) return false; if (nullBlock.Instructions.Count != 2) return false; if (!nullBlock.Instructions[0].MatchStLoc(ptrAssign.Variable, out var nullPointerInst)) return false; if (!nullPointerInst.MatchLdcI(0)) return false; if (!nullBlock.Instructions[1].MatchBranch(targetBlock)) return false; } else { // br targetBlock if (!notNullBlock.Instructions[1].MatchBranch(out targetBlock)) return false; if (targetBlock != nullBlock) return false; // nullBlock must be set to null, so that // we do not clear out targetBlock in the caller. nullBlock = null; } return true; } // Detect the following pattern: // ... // stloc V(ldloc S) // if (comp(ldloc S == ldnull)) br B_null_or_empty // br B_not_null // } // Block B_not_null { // if (conv i->i4 (ldlen(ldloc V))) br B_not_null_and_not_empty // br B_null_or_empty // } // Block B_not_null_and_not_empty { // stloc P(ldelema(ldloc V, ldc.i4 0, ...)) // br B_target // } // Block B_null_or_empty { // stloc P(conv i4->u(ldc.i4 0)) // br B_target // } // And convert the whole thing into: // ... // stloc P(array.to.pointer(V)) // br B_target bool IsNullSafeArrayToPointerPattern(Block block, out ILVariable v, out ILVariable p, out Block targetBlock) { v = null; p = null; targetBlock = null; // ... // if (comp(ldloc V == ldnull)) br B_null_or_empty // br B_not_null var ifInst = block.Instructions.SecondToLastOrDefault() as IfInstruction; if (ifInst == null) return false; var condition = ifInst.Condition as Comp; if (!(condition != null && condition.Kind == ComparisonKind.Equality && condition.Left.MatchLdLoc(out v) && condition.Right.MatchLdNull())) return false; bool usingPreviousVar = false; if (v.Kind == VariableKind.StackSlot) { // If the variable is a stack slot, that might be due to an inline assignment, // so check the previous instruction: var previous = block.Instructions.ElementAtOrDefault(block.Instructions.Count - 3) as StLoc; if (previous != null && previous.Value.MatchLdLoc(v)) { // stloc V(ldloc S) // if (comp(ldloc S == ldnull)) ... v = previous.Variable; usingPreviousVar = true; } } if (!ifInst.TrueInst.MatchBranch(out Block nullOrEmptyBlock)) return false; if (!ifInst.FalseInst.MatchNop()) return false; if (nullOrEmptyBlock.Parent != block.Parent) return false; if (!IsNullSafeArrayToPointerNullOrEmptyBlock(nullOrEmptyBlock, out p, out targetBlock)) return false; if (!(p.Kind == VariableKind.PinnedLocal || (usingPreviousVar && v.Kind == VariableKind.PinnedLocal))) return false; if (!block.Instructions.Last().MatchBranch(out Block notNullBlock)) return false; if (notNullBlock.Parent != block.Parent) return false; return IsNullSafeArrayToPointerNotNullBlock(notNullBlock, v, p, nullOrEmptyBlock, targetBlock); } bool IsNullSafeArrayToPointerNotNullBlock(Block block, ILVariable v, ILVariable p, Block nullOrEmptyBlock, Block targetBlock) { // Block B_not_null { // if (conv i->i4 (ldlen(ldloc V))) br B_not_null_and_not_empty // br B_null_or_empty // } if (block.Instructions.Count != 2) return false; if (!block.Instructions[0].MatchIfInstruction(out ILInstruction condition, out ILInstruction trueInst)) return false; var falseInst = block.Instructions[1]; if (condition is Comp comp && comp.Right.MatchLdcI(0)) { if (comp.Kind == ComparisonKind.Equality) { // if (len == 0): effectively negates the condition condition = comp.Left; ExtensionMethods.Swap(ref trueInst, ref falseInst); } else if (comp.Kind == ComparisonKind.Inequality) { // if (len != 0): comparison is redundant (equivalent to implicit non-zero check) condition = comp.Left; } else { return false; } } condition = condition.UnwrapConv(ConversionKind.Truncate); if (condition.MatchLdLen(StackType.I, out ILInstruction array)) { // OK } else if (condition is CallInstruction call && call.Method.Name == "get_Length") { // Used instead of ldlen for multi-dimensional arrays if (!call.Method.DeclaringType.IsKnownType(KnownTypeCode.Array)) return false; if (call.Arguments.Count != 1) return false; array = call.Arguments[0]; } else { return false; } if (!array.MatchLdLoc(v)) return false; if (!trueInst.MatchBranch(out Block notNullAndNotEmptyBlock)) return false; if (notNullAndNotEmptyBlock.Parent != block.Parent) return false; if (!IsNullSafeArrayToPointerNotNullAndNotEmptyBlock(notNullAndNotEmptyBlock, v, p, targetBlock)) return false; return falseInst.MatchBranch(nullOrEmptyBlock); } bool IsNullSafeArrayToPointerNotNullAndNotEmptyBlock(Block block, ILVariable v, ILVariable p, Block targetBlock) { // Block B_not_null_and_not_empty { // stloc P(ldelema(ldloc V, ldc.i4 0, ...)) // br B_target // } if (block.Instructions.Count != 2) return false; if (!block.Instructions[0].MatchStLoc(out var p2, out ILInstruction value)) return false; if (p != p2) { // If the pointer is unused, the variable P might have been split. if (p.LoadCount == 0 && p.AddressCount == 0 && p2.LoadCount == 0 && p2.AddressCount == 0) { if (!ILVariableEqualityComparer.Instance.Equals(p, p2)) return false; } else { return false; } } if (v.Kind == VariableKind.PinnedLocal) { value = value.UnwrapConv(ConversionKind.StopGCTracking); } if (!(value is LdElema ldelema)) return false; if (!ldelema.Array.MatchLdLoc(v)) return false; if (!ldelema.Indices.All(i => i.MatchLdcI4(0))) return false; return block.Instructions[1].MatchBranch(targetBlock); } bool IsNullSafeArrayToPointerNullOrEmptyBlock(Block block, out ILVariable p, out Block targetBlock) { p = null; targetBlock = null; // Block B_null_or_empty { // stloc P(conv i4->u(ldc.i4 0)) // br B_target // } ILInstruction value; return block.Instructions.Count == 2 && block.Instructions[0].MatchStLoc(out p, out value) && (p.Kind == VariableKind.PinnedLocal || p.Kind == VariableKind.Local) && IsNullOrZero(value) && block.Instructions[1].MatchBranch(out targetBlock); } #endregion #region CreatePinnedRegion bool DetectPinnedRegion(Block block) { // After SplitBlocksAtWritesToPinnedLocals(), only the second-to-last instruction in each block // can be a write to a pinned local. var stLoc = block.Instructions.SecondToLastOrDefault() as StLoc; if (stLoc == null || stLoc.Variable.Kind != VariableKind.PinnedLocal) return false; // stLoc is a store to a pinned local. if (IsNullOrZero(stLoc.Value)) { return false; // ignore unpin instructions } if (stLoc.Variable.Type.IsReferenceType == false) { // `pinned` flag has no effect on value types (#2148) return false; } // stLoc is a store that starts a new pinned region context.StepStartGroup($"DetectPinnedRegion {stLoc.Variable.Name}", block); try { return CreatePinnedRegion(block, stLoc); } finally { context.StepEndGroup(keepIfEmpty: true); } } bool CreatePinnedRegion(Block block, StLoc stLoc) { // Collect the blocks to be moved into the region: BlockContainer sourceContainer = (BlockContainer)block.Parent; int[] reachedEdgesPerBlock = new int[sourceContainer.Blocks.Count]; Queue workList = new Queue(); Block entryBlock = ((Branch)block.Instructions.Last()).TargetBlock; if (entryBlock.Parent != sourceContainer) { // we didn't find a single block to be added to the pinned region return false; } if (entryBlock.Instructions[0].MatchStLoc(stLoc.Variable, out _)) { // pinned region has empty body } else { reachedEdgesPerBlock[entryBlock.ChildIndex]++; workList.Enqueue(entryBlock); } while (workList.Count > 0) { Block workItem = workList.Dequeue(); foreach (var branch in workItem.Descendants.OfType()) { if (branch.TargetBlock.Parent == sourceContainer) { if (branch.TargetBlock.Instructions[0].MatchStLoc(stLoc.Variable, out _)) { // Found unpin instruction continue; } Debug.Assert(branch.TargetBlock != block); if (reachedEdgesPerBlock[branch.TargetBlock.ChildIndex]++ == 0) { // detected first edge to that block: add block as work item workList.Enqueue(branch.TargetBlock); } } } } // Validate that all uses of a block consistently are inside or outside the pinned region. // (we cannot do this anymore after we start moving blocks around) bool cloneBlocks = false; for (int i = 0; i < sourceContainer.Blocks.Count; i++) { if (reachedEdgesPerBlock[i] != 0 && reachedEdgesPerBlock[i] != sourceContainer.Blocks[i].IncomingEdgeCount) { // Don't abort in this case, we still need to somehow represent the pinned variable with a fixed statement. // We'll duplicate the code so that it can be both inside and outside the pinned region. cloneBlocks = true; break; } } context.Step("CreatePinnedRegion", block); BlockContainer body = new BlockContainer(); Block[] clonedBlocks = cloneBlocks ? new Block[sourceContainer.Blocks.Count] : null; for (int i = 0; i < sourceContainer.Blocks.Count; i++) { if (reachedEdgesPerBlock[i] > 0) { var innerBlock = sourceContainer.Blocks[i]; if (cloneBlocks) { innerBlock = (Block)innerBlock.Clone(); clonedBlocks[i] = innerBlock; } Branch br = innerBlock.Instructions.LastOrDefault() as Branch; if (br != null && br.TargetBlock.IncomingEdgeCount == 1 && br.TargetContainer == sourceContainer && reachedEdgesPerBlock[br.TargetBlock.ChildIndex] == 0) { // branch that leaves body. // The target block should have an instruction that resets the pin; delete that instruction: StLoc unpin = br.TargetBlock.Instructions.First() as StLoc; if (unpin != null && unpin.Variable == stLoc.Variable && IsNullOrZero(unpin.Value)) { br.TargetBlock.Instructions.RemoveAt(0); } } // move block into body if (sourceContainer.Blocks[i] == entryBlock) { // ensure entry point comes first body.Blocks.Insert(0, innerBlock); } else { body.Blocks.Add(innerBlock); } if (!cloneBlocks) { sourceContainer.Blocks[i] = new Block(); // replace with dummy block // we'll delete the dummy block later } } } if (body.Blocks.Count == 0) { // empty body, the entryBlock itself doesn't belong into the pinned region Debug.Assert(reachedEdgesPerBlock[entryBlock.ChildIndex] == 0); var bodyBlock = new Block(); bodyBlock.SetILRange(stLoc); bodyBlock.Instructions.Add(new Branch(entryBlock)); body.Blocks.Add(bodyBlock); } var pinnedRegion = new PinnedRegion(stLoc.Variable, stLoc.Value, body).WithILRange(stLoc); stLoc.ReplaceWith(pinnedRegion); block.Instructions.RemoveAt(block.Instructions.Count - 1); // remove branch into body if (cloneBlocks) { // Adjust branches between cloned blocks. foreach (var branch in body.Descendants.OfType()) { if (branch.TargetContainer == sourceContainer) { int i = branch.TargetBlock.ChildIndex; if (clonedBlocks[i] != null) { branch.TargetBlock = clonedBlocks[i]; } } } // Replace unreachable blocks in sourceContainer with dummy blocks: bool[] isAlive = new bool[sourceContainer.Blocks.Count]; List duplicatedBlockStartOffsets = new List(); foreach (var remainingBlock in sourceContainer.TopologicalSort(deleteUnreachableBlocks: true)) { isAlive[remainingBlock.ChildIndex] = true; if (clonedBlocks[remainingBlock.ChildIndex] != null) { duplicatedBlockStartOffsets.Add(remainingBlock.StartILOffset); } } for (int i = 0; i < isAlive.Length; i++) { if (!isAlive[i]) sourceContainer.Blocks[i] = new Block(); } // we'll delete the dummy blocks later Debug.Assert(duplicatedBlockStartOffsets.Count > 0); duplicatedBlockStartOffsets.Sort(); context.Function.Warnings.Add("The blocks " + string.Join(", ", duplicatedBlockStartOffsets.Select(o => $"IL_{o:x4}")) + $" are reachable both inside and outside the pinned region starting at IL_{stLoc.StartILOffset:x4}." + " ILSpy has duplicated these blocks in order to place them both within and outside the `fixed` statement."); } ProcessPinnedRegion(pinnedRegion); return true; } static bool IsNullOrZero(ILInstruction inst) { while (inst is Conv conv) { inst = conv.Argument; } return inst.MatchLdcI4(0) || inst.MatchLdNull(); } #endregion #region ProcessPinnedRegion /// /// After a pinned region was detected; process its body; replacing the pin variable /// with a native pointer as far as possible. /// void ProcessPinnedRegion(PinnedRegion pinnedRegion) { if (pinnedRegion.Variable.Type.Kind == TypeKind.ByReference) { // C# doesn't support a "by reference" variable, so replace it with a native pointer context.Step("Replace pinned ref-local with native pointer", pinnedRegion); ILVariable oldVar = pinnedRegion.Variable; IType elementType = ((ByReferenceType)oldVar.Type).ElementType; if (elementType.Kind == TypeKind.Pointer && pinnedRegion.Init.MatchLdFlda(out _, out var field) && ((PointerType)elementType).ElementType.Equals(field.Type)) { // Roslyn 2.6 (C# 7.2) uses type "int*&" for the pinned local referring to a // fixed field of type "int". // Remove the extra level of indirection. elementType = ((PointerType)elementType).ElementType; } ILVariable newVar = new ILVariable( VariableKind.PinnedRegionLocal, new PointerType(elementType), oldVar.Index); newVar.Name = oldVar.Name; newVar.HasGeneratedName = oldVar.HasGeneratedName; oldVar.Function.Variables.Add(newVar); ReplacePinnedVar(oldVar, newVar, pinnedRegion); UseExistingVariableForPinnedRegion(pinnedRegion); } else if (pinnedRegion.Variable.Type.Kind == TypeKind.Array) { context.Step("Replace pinned array with native pointer", pinnedRegion); MoveArrayToPointerToPinnedRegionInit(pinnedRegion); UseExistingVariableForPinnedRegion(pinnedRegion); } else if (pinnedRegion.Variable.Type.IsKnownType(KnownTypeCode.String)) { // fixing a string HandleStringToPointer(pinnedRegion); } // Detect nested pinned regions: BlockContainer body = (BlockContainer)pinnedRegion.Body; foreach (var block in body.Blocks) DetectPinnedRegion(block); body.Blocks.RemoveAll(b => b.Instructions.Count == 0); // remove dummy blocks body.SetILRange(body.EntryPoint); if (pinnedRegion.Variable.Kind != VariableKind.PinnedRegionLocal) { Debug.Assert(pinnedRegion.Variable.Kind == VariableKind.PinnedLocal); pinnedRegion.Variable.Kind = VariableKind.PinnedRegionLocal; } } private void MoveArrayToPointerToPinnedRegionInit(PinnedRegion pinnedRegion) { // Roslyn started marking the array variable as pinned, // and then uses array.to.pointer immediately within the region. Debug.Assert(pinnedRegion.Variable.Type.Kind == TypeKind.Array); // Find the single load of the variable within the pinnedRegion: LdLoc ldloc = null; foreach (var inst in pinnedRegion.Descendants.OfType()) { if (inst.Variable == pinnedRegion.Variable && inst != pinnedRegion) { if (ldloc != null) return; // more than 1 variable access ldloc = inst as LdLoc; if (ldloc == null) return; // variable access that is not LdLoc } } if (ldloc == null) return; if (!(ldloc.Parent is GetPinnableReference arrayToPointer)) return; if (!(arrayToPointer.Parent is Conv conv && conv.Kind == ConversionKind.StopGCTracking)) return; Debug.Assert(arrayToPointer.IsDescendantOf(pinnedRegion)); ILVariable oldVar = pinnedRegion.Variable; ILVariable newVar = new ILVariable( VariableKind.PinnedRegionLocal, new PointerType(((ArrayType)oldVar.Type).ElementType), oldVar.Index); newVar.Name = oldVar.Name; newVar.HasGeneratedName = oldVar.HasGeneratedName; oldVar.Function.Variables.Add(newVar); pinnedRegion.Variable = newVar; pinnedRegion.Init = new GetPinnableReference(pinnedRegion.Init, arrayToPointer.Method).WithILRange(arrayToPointer); conv.ReplaceWith(new LdLoc(newVar).WithILRange(conv)); } void ReplacePinnedVar(ILVariable oldVar, ILVariable newVar, ILInstruction inst) { Debug.Assert(newVar.StackType == StackType.I); if (inst is Conv conv && conv.Kind == ConversionKind.StopGCTracking && conv.Argument.MatchLdLoc(oldVar) && conv.ResultType == newVar.StackType) { // conv ref->i (ldloc oldVar) // => ldloc newVar conv.AddILRange(conv.Argument); conv.ReplaceWith(new LdLoc(newVar).WithILRange(conv)); return; } if (inst is IInstructionWithVariableOperand iwvo && iwvo.Variable == oldVar) { iwvo.Variable = newVar; if (inst is StLoc stloc && oldVar.Type.Kind == TypeKind.ByReference) { stloc.Value = new Conv(stloc.Value, PrimitiveType.I, false, Sign.None); } if ((inst is LdLoc || inst is StLoc) && !IsSlotAcceptingBothManagedAndUnmanagedPointers(inst.SlotInfo) && oldVar.StackType != StackType.I) { // wrap inst in Conv, so that the stack types match up var children = inst.Parent.Children; children[inst.ChildIndex] = new Conv(inst, oldVar.StackType.ToPrimitiveType(), false, Sign.None); } } else if (inst.MatchLdStr(out var val) && val == "Is this ILSpy?") { inst.ReplaceWith(new LdStr("This is ILSpy!")); // easter egg ;) return; } foreach (var child in inst.Children) { ReplacePinnedVar(oldVar, newVar, child); } } private bool IsSlotAcceptingBothManagedAndUnmanagedPointers(SlotInfo slotInfo) { return slotInfo == Block.InstructionSlot || slotInfo == LdObj.TargetSlot || slotInfo == StObj.TargetSlot; } bool IsBranchOnNull(ILInstruction condBranch, ILVariable nativeVar, out Block targetBlock) { targetBlock = null; // if (comp(ldloc nativeVar == conv i4->i (ldc.i4 0))) br targetBlock ILInstruction condition, trueInst, left, right; return condBranch.MatchIfInstruction(out condition, out trueInst) && condition.MatchCompEquals(out left, out right) && left.MatchLdLoc(nativeVar) && IsNullOrZero(right) && trueInst.MatchBranch(out targetBlock); } void HandleStringToPointer(PinnedRegion pinnedRegion) { Debug.Assert(pinnedRegion.Variable.Type.IsKnownType(KnownTypeCode.String)); BlockContainer body = (BlockContainer)pinnedRegion.Body; if (body.EntryPoint.IncomingEdgeCount != 1) return; // stloc nativeVar(conv o->i (ldloc pinnedVar)) // if (comp(ldloc nativeVar == conv i4->i (ldc.i4 0))) br targetBlock // br adjustOffsetToStringData ILVariable newVar; if (!body.EntryPoint.Instructions[0].MatchStLoc(out ILVariable nativeVar, out ILInstruction initInst)) { // potentially a special case with legacy csc and an unused pinned variable: if (pinnedRegion.Variable.AddressCount == 0 && pinnedRegion.Variable.LoadCount == 0) { var charPtr = new PointerType(context.TypeSystem.FindType(KnownTypeCode.Char)); newVar = new ILVariable(VariableKind.PinnedRegionLocal, charPtr, pinnedRegion.Variable.Index); newVar.Name = pinnedRegion.Variable.Name; newVar.HasGeneratedName = pinnedRegion.Variable.HasGeneratedName; pinnedRegion.Variable.Function.Variables.Add(newVar); pinnedRegion.Variable = newVar; pinnedRegion.Init = new GetPinnableReference(pinnedRegion.Init, null); } return; } if (body.EntryPoint.Instructions.Count != 3) { return; } if (nativeVar.Type.GetStackType() != StackType.I) return; if (!initInst.UnwrapConv(ConversionKind.StopGCTracking).MatchLdLoc(pinnedRegion.Variable)) return; if (!IsBranchOnNull(body.EntryPoint.Instructions[1], nativeVar, out Block targetBlock)) return; if (!body.EntryPoint.Instructions[2].MatchBranch(out Block adjustOffsetToStringData)) return; if (!(adjustOffsetToStringData.Parent == body && adjustOffsetToStringData.IncomingEdgeCount == 1 && IsOffsetToStringDataBlock(adjustOffsetToStringData, nativeVar, targetBlock))) return; context.Step("Handle pinned string (with adjustOffsetToStringData)", pinnedRegion); if (targetBlock.Parent == body) { // remove old entry point body.Blocks.RemoveAt(0); body.Blocks.RemoveAt(adjustOffsetToStringData.ChildIndex); // make targetBlock the new entry point body.Blocks.RemoveAt(targetBlock.ChildIndex); body.Blocks.Insert(0, targetBlock); } else { // pinned region has empty body, immediately jumps to targetBlock which is outside body.Blocks[0].Instructions.Clear(); body.Blocks.RemoveRange(1, body.Blocks.Count - 1); body.Blocks[0].Instructions.Add(new Branch(targetBlock)); } pinnedRegion.Init = new GetPinnableReference(pinnedRegion.Init, null); ILVariable otherVar; ILInstruction otherVarInit; // In optimized builds, the 'nativeVar' may end up being a stack slot, // and only gets assigned to a real variable after the offset adjustment. if (nativeVar.Kind == VariableKind.StackSlot && nativeVar.LoadCount == 1 && body.EntryPoint.Instructions[0].MatchStLoc(out otherVar, out otherVarInit) && otherVarInit.MatchLdLoc(nativeVar) && otherVar.IsSingleDefinition) { body.EntryPoint.Instructions.RemoveAt(0); nativeVar = otherVar; } if (nativeVar.Kind == VariableKind.Local) { newVar = new ILVariable(VariableKind.PinnedRegionLocal, nativeVar.Type, nativeVar.Index); newVar.Name = nativeVar.Name; newVar.HasGeneratedName = nativeVar.HasGeneratedName; nativeVar.Function.Variables.Add(newVar); ReplacePinnedVar(nativeVar, newVar, pinnedRegion); } else { newVar = nativeVar; } ReplacePinnedVar(pinnedRegion.Variable, newVar, pinnedRegion); } bool IsOffsetToStringDataBlock(Block block, ILVariable nativeVar, Block targetBlock) { // stloc nativeVar(add(ldloc nativeVar, conv i4->i (call [Accessor System.Runtime.CompilerServices.RuntimeHelpers.get_OffsetToStringData():System.Int32]()))) // br IL_0011 if (block.Instructions.Count != 2) return false; ILInstruction value; if (nativeVar.IsSingleDefinition && nativeVar.LoadCount == 2) { // If there are no loads (except for the two in the string-to-pointer pattern), // then we might have split nativeVar: if (!block.Instructions[0].MatchStLoc(out var otherVar, out value)) return false; if (!(otherVar.IsSingleDefinition && otherVar.LoadCount == 0)) return false; } else if (nativeVar.StoreCount == 2) { // normal case with non-split variable if (!block.Instructions[0].MatchStLoc(nativeVar, out value)) return false; } else { return false; } if (!value.MatchBinaryNumericInstruction(BinaryNumericOperator.Add, out ILInstruction left, out ILInstruction right)) return false; if (!left.MatchLdLoc(nativeVar)) return false; if (!IsOffsetToStringDataCall(right)) return false; return block.Instructions[1].MatchBranch(targetBlock); } bool IsOffsetToStringDataCall(ILInstruction inst) { Call call = inst.UnwrapConv(ConversionKind.SignExtend) as Call; return call != null && call.Method.FullName == "System.Runtime.CompilerServices.RuntimeHelpers.get_OffsetToStringData"; } /// /// Modifies a pinned region to eliminate an extra local variable that roslyn tends to generate. /// void UseExistingVariableForPinnedRegion(PinnedRegion pinnedRegion) { // PinnedRegion V_1(..., BlockContainer { // Block IL_0000(incoming: 1) { // stloc V_0(ldloc V_1) // ... if (!(pinnedRegion.Body is BlockContainer body)) return; if (pinnedRegion.Variable.LoadCount != 1) return; if (!body.EntryPoint.Instructions[0].MatchStLoc(out var v, out var init)) return; if (!init.MatchLdLoc(pinnedRegion.Variable)) return; if (!(v.IsSingleDefinition && v.Type.Equals(pinnedRegion.Variable.Type))) return; if (v.Kind != VariableKind.Local) return; // replace V_1 with V_0 v.Kind = VariableKind.PinnedRegionLocal; pinnedRegion.Variable = v; body.EntryPoint.Instructions.RemoveAt(0); } #endregion } }