// Copyright (c) 2024 Siegfried Pammer // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System.Buffers; using System.IO; using System.Reflection.Metadata; using System.Reflection.PortableExecutable; using System.Text; using System.Threading.Tasks; using ICSharpCode.Decompiler.Metadata; using K4os.Compression.LZ4; namespace ICSharpCode.ILSpyX.FileLoaders { public sealed class XamarinCompressedFileLoader : IFileLoader { public async Task Load(string fileName, Stream stream, FileLoadContext context) { const uint CompressedDataMagic = 0x5A4C4158; // Magic used for Xamarin compressed module header ('XALZ', little-endian) using var fileReader = new BinaryReader(stream, Encoding.UTF8, leaveOpen: true); // Read compressed file header var magic = fileReader.ReadUInt32(); if (magic != CompressedDataMagic) return null; _ = fileReader.ReadUInt32(); // skip index into descriptor table, unused int uncompressedLength = (int)fileReader.ReadUInt32(); int compressedLength = (int)stream.Length; // Ensure we read all of compressed data ArrayPool pool = ArrayPool.Shared; var src = pool.Rent(compressedLength); var dst = pool.Rent(uncompressedLength); try { // fileReader stream position is now at compressed module data await stream.ReadAsync(src, 0, compressedLength).ConfigureAwait(false); // Decompress LZ4Codec.Decode(src, 0, compressedLength, dst, 0, uncompressedLength); // Load module from decompressed data buffer using (var uncompressedStream = new MemoryStream(dst, writable: false)) { MetadataReaderOptions options = context.ApplyWinRTProjections ? MetadataReaderOptions.ApplyWindowsRuntimeProjections : MetadataReaderOptions.None; return new LoadResult { MetadataFile = new PEFile(fileName, uncompressedStream, PEStreamOptions.PrefetchEntireImage, metadataOptions: options) }; } } finally { pool.Return(dst); pool.Return(src); } } } }