// Copyright (c) 2014 Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. <#@ template debug="false" hostspecific="false" language="C#" #> <#@ assembly name="System.Core" #> <#@ import namespace="System.Linq" #> <#@ import namespace="System.Text" #> <#@ import namespace="System.Collections.Generic" #> <#@ import namespace="System.Reflection.Metadata" #> <#@ import namespace="System.Reflection.Emit" #> <#@ output extension=".cs" #> using System; using System.Collections.Generic; using System.Reflection.Metadata; <# var operandTypes = Enumerable.Repeat((OperandType)0xff, 0x11f).ToArray(); var operandNames = new string[0x11f]; #> namespace ICSharpCode.Decompiler.Metadata { <# foreach (var field in typeof(OpCodes).GetFields()) { var opCode = (OpCode)field.GetValue(null); ushort index = (ushort)(((opCode.Value & 0x200) >> 1) | (opCode.Value & 0xff)); operandTypes[index] = opCode.OperandType; operandNames[index] = opCode.Name; } #> static partial class ILOpCodeExtensions { // We use a byte array instead of an enum array because it can be initialized more efficiently static readonly byte[] operandTypes = { <# foreach (var operandType in operandTypes) { if ((byte)operandType == 255) { Write("255, "); } else { string operandTypeName = operandType.ToString().Replace("Inline", "").Replace("Var", "Variable"); Write("(byte)OperandType." + operandTypeName + ", "); } } #> }; static readonly string[] operandNames = { <# foreach (var operandName in operandNames) { Write("\"" + operandName + "\", "); } #> }; } }