// Copyright (c) Daniel Grunwald // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public class AllOperators { public static AllOperators operator +(AllOperators a, AllOperators b) { return null; } public static AllOperators operator -(AllOperators a, AllOperators b) { return null; } public static AllOperators operator *(AllOperators a, AllOperators b) { return null; } public static AllOperators operator /(AllOperators a, AllOperators b) { return null; } #if CS110 public static AllOperators operator checked +(AllOperators a, AllOperators b) { return null; } public static AllOperators operator checked -(AllOperators a, AllOperators b) { return null; } public static AllOperators operator checked *(AllOperators a, AllOperators b) { return null; } public static AllOperators operator checked /(AllOperators a, AllOperators b) { return null; } #endif public static AllOperators operator %(AllOperators a, AllOperators b) { return null; } public static AllOperators operator &(AllOperators a, AllOperators b) { return null; } public static AllOperators operator |(AllOperators a, AllOperators b) { return null; } public static AllOperators operator ^(AllOperators a, AllOperators b) { return null; } public static AllOperators operator <<(AllOperators a, int b) { return null; } public static AllOperators operator >>(AllOperators a, int b) { return null; } #if CS110 public static AllOperators operator >>>(AllOperators a, int b) { return null; } #endif public static AllOperators operator ~(AllOperators a) { return null; } public static AllOperators operator !(AllOperators a) { return null; } public static AllOperators operator -(AllOperators a) { return null; } public static AllOperators operator +(AllOperators a) { return null; } public static AllOperators operator ++(AllOperators a) { return null; } public static AllOperators operator --(AllOperators a) { return null; } #if CS110 public static AllOperators operator checked -(AllOperators a) { return null; } public static AllOperators operator checked ++(AllOperators a) { return null; } public static AllOperators operator checked --(AllOperators a) { return null; } #endif public static bool operator true(AllOperators a) { return false; } public static bool operator false(AllOperators a) { return false; } public static bool operator ==(AllOperators a, AllOperators b) { return false; } public static bool operator !=(AllOperators a, AllOperators b) { return false; } public static bool operator <(AllOperators a, AllOperators b) { return false; } public static bool operator >(AllOperators a, AllOperators b) { return false; } public static bool operator <=(AllOperators a, AllOperators b) { return false; } public static bool operator >=(AllOperators a, AllOperators b) { return false; } public static implicit operator AllOperators(int a) { return null; } public static explicit operator int(AllOperators a) { return 0; } #if CS110 public static explicit operator checked int(AllOperators a) { return 0; } #endif } public class UseAllOperators { private AllOperators a = new AllOperators(); private AllOperators b = new AllOperators(); private AllOperators c; public void Test() { c = a + b; c = a - b; c = a * b; c = a / b; #if CS110 checked { c = a + b; c = a - b; c = a * b; c = a / b; } // force end of checked block: ++a; #endif c = a % b; c = a & b; c = a | b; c = a ^ b; c = a << 5; c = a >> 5; #if CS110 c = a >>> 5; #endif c = ~a; c = !a; c = -a; c = +a; c = ++a; c = --a; #if CS110 checked { c = -a; c = ++a; c = --a; } // force end of checked block: ++a; #endif if (a) { Console.WriteLine("a"); } if (!a) { Console.WriteLine("!a"); } if (a == b) { Console.WriteLine("a == b"); } if (a != b) { Console.WriteLine("a != b"); } if (a < b) { Console.WriteLine("a < b"); } if (a > b) { Console.WriteLine("a > b"); } if (a <= b) { Console.WriteLine("a <= b"); } if (a >= b) { Console.WriteLine("a >= b"); } int num = (int)a; #if CS110 num = checked((int)a); // force end of checked block: num = (int)a; #endif a = num; } } }