// Copyright (c) 2020 AlphaSierraPapa for the SharpDevelop Team
//
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// software and associated documentation files (the "Software"), to deal in the Software
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// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
namespace ICSharpCode.TreeView
{
///
/// Static helper methods for traversing trees.
///
static class TreeTraversal
{
///
/// Converts a tree data structure into a flat list by traversing it in pre-order.
///
/// The root element of the tree.
/// The function that gets the children of an element.
/// Iterator that enumerates the tree structure in pre-order.
public static IEnumerable PreOrder(T root, Func> recursion)
{
return PreOrder(new T[] { root }, recursion);
}
///
/// Converts a tree data structure into a flat list by traversing it in pre-order.
///
/// The root elements of the forest.
/// The function that gets the children of an element.
/// Iterator that enumerates the tree structure in pre-order.
public static IEnumerable PreOrder(IEnumerable input, Func> recursion)
{
Stack> stack = new Stack>();
try
{
stack.Push(input.GetEnumerator());
while (stack.Count > 0)
{
while (stack.Peek().MoveNext())
{
T element = stack.Peek().Current;
yield return element;
IEnumerable children = recursion(element);
if (children != null)
{
stack.Push(children.GetEnumerator());
}
}
stack.Pop().Dispose();
}
}
finally
{
while (stack.Count > 0)
{
stack.Pop().Dispose();
}
}
}
}
}