// Copyright (c) 2020 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
namespace ICSharpCode.Decompiler.CSharp.Syntax
{
///
/// Operator precedence is not represented in the syntax tree; required parentheses are reconstructed by .
/// switch_expression ::= expression 'switch' '{' switch_expression_arm* '}' (C# grammar §12.12)
///
[DecompilerAstNode(hasNullNode: false)]
public partial class SwitchExpression : Expression
{
public static readonly TokenRole SwitchKeywordRole = new TokenRole("switch");
public static readonly Role SwitchSectionRole = new Role("SwitchSection", null);
[Slot("Roles.Expression")]
public partial Expression Expression { get; set; }
[Slot("SwitchSectionRole")]
public partial AstNodeCollection SwitchSections { get; }
protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
{
SwitchExpression o = other as SwitchExpression;
return o != null && this.Expression.DoMatch(o.Expression, match) && this.SwitchSections.DoMatch(o.SwitchSections, match);
}
}
///
/// switch_expression_arm ::= pattern '=>' expression (C# grammar §12.12)
///
[DecompilerAstNode(hasNullNode: false)]
public partial class SwitchExpressionSection : AstNode
{
public static readonly Role PatternRole = new Role("Pattern", Expression.Null);
public static readonly Role BodyRole = new Role("Body", Expression.Null);
[Slot("PatternRole")]
public partial Expression Pattern { get; set; }
[Slot("BodyRole")]
public partial Expression Body { get; set; }
public override NodeType NodeType => NodeType.Unknown;
protected internal override bool DoMatch(AstNode other, PatternMatching.Match match)
{
SwitchExpressionSection o = other as SwitchExpressionSection;
return o != null && this.Pattern.DoMatch(o.Pattern, match) && this.Body.DoMatch(o.Body, match);
}
}
}