// Copyright (c) AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty { public static class SwitchExpressions { public enum State { False, True, Null } public static bool? SwitchOverNullableEnum(State? state) { return state switch { State.False => false, State.True => true, State.Null => null, _ => throw new InvalidOperationException(), }; } public static string SparseIntegerSwitch(int i) { Console.WriteLine("SparseIntegerSwitch: " + i); return i switch { -10000000 => "-10 mln", -100 => "-hundred", -1 => "-1", 0 => "0", 1 => "1", 2 => "2", 4 => "4", 100 => "hundred", 10000 => "ten thousand", 10001 => "ten thousand and one", int.MaxValue => "int.MaxValue", _ => "something else", }; } public static bool SparseIntegerSwitch3(int i) { // not using a switch expression because we'd have to duplicate the 'true' branch switch (i) { case 0: case 10: case 11: case 12: case 100: case 101: case 200: return true; default: return false; } } public static string SwitchOverNullableInt(int? i, int? j) { return (i + j) switch { null => "null", 0 => "zero", 5 => "five", 10 => "ten", _ => "large", }; } public static void SwitchOverInt(int i) { Console.WriteLine(i switch { 0 => "zero", 5 => "five", 10 => "ten", 15 => "fifteen", 20 => "twenty", 25 => "twenty-five", 30 => "thirty", _ => throw new NotImplementedException(), }); } public static string SwitchOverString1(string text) { Console.WriteLine("SwitchOverString1: " + text); return text switch { "First case" => "Text1", "Second case" => "Text2", "Third case" => "Text3", "Fourth case" => "Text4", "Fifth case" => "Text5", "Sixth case" => "Text6", null => null, _ => "Default", }; } public static string SwitchOverString2(string text) { Console.WriteLine("SwitchOverString1: " + text); // Cannot use switch expression, because "return Text2;" would need to be duplicated switch (text) { case "First case": return "Text1"; case "Second case": case "2nd case": return "Text2"; case "Third case": return "Text3"; case "Fourth case": return "Text4"; case "Fifth case": return "Text5"; case "Sixth case": return "Text6"; case null: return null; default: return "Default"; } } } }