// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Threading.Tasks; using Avalonia; using Avalonia.Controls; using Avalonia.Headless; using Avalonia.Input; using Avalonia.Media.Imaging; using Avalonia.Threading; using Avalonia.VisualTree; namespace ICSharpCode.ILSpy.Tests; public static class WindowExtensions { /// /// Presses and releases on the visual /// returns, once the window's hit test at the click point answers with that visual (or a /// descendant of it). Returns the window-relative point that was clicked. /// /// /// Synthesized input is routed by hit testing the rendered scene, so a press only reaches the /// intended control when the scene agrees with the visual tree: a closed popup's light-dismiss /// overlay keeps answering hit tests until the next frame, a virtualized row may be re-realised /// as a different container, and layout may still be moving. Resolving the target on every poll /// and waiting for the hit test is that precondition, whatever number of frames it takes. /// picks the point inside the target's bounds; the centre by /// default. /// public static async Task ClickAsync( this Window window, Func resolveTarget, MouseButton button = MouseButton.Left, RawInputModifiers modifiers = RawInputModifiers.None, Func? pointInTarget = null, [CallerArgumentExpression(nameof(resolveTarget))] string? description = null) { ArgumentNullException.ThrowIfNull(window); ArgumentNullException.ThrowIfNull(resolveTarget); pointInTarget ??= static t => new Point(t.Bounds.Width / 2, t.Bounds.Height / 2); Visual? target = null; Point? point = null; object? lastHit = null; try { await Waiters.WaitForAsync(() => { target = resolveTarget(); point = target == null ? null : target.TranslatePoint(pointInTarget(target), window); if (point == null) return false; lastHit = window.InputHitTest(point.Value); return lastHit is Visual hit && (ReferenceEquals(hit, target) || hit.GetVisualAncestors().Contains(target)); }, description: $"{description} to answer the hit test at its click point"); } catch (TimeoutException ex) { throw new TimeoutException( $"{ex.Message} (target: {target?.GetType().Name ?? "not resolved"}, point: {point?.ToString() ?? "n/a"}, hit: {lastHit?.GetType().Name ?? "nothing"})", ex); } window.MouseDown(point!.Value, button, modifiers); window.MouseUp(point.Value, button, modifiers); return point.Value; } /// Snapshots the window with Skia, writes a temp PNG, and opens it in the OS /// image viewer. No-op when UseHeadlessDrawing is true (CI default). public static void CaptureAndShow(this Window window, [CallerMemberName] string? label = null) { ArgumentNullException.ThrowIfNull(window); Dispatcher.UIThread.RunJobs(); var frame = window.CaptureRenderedFrame(); if (frame is null) return; var fileName = $"ILSpy.Tests-{Sanitize(label)}-{DateTime.Now:HHmmss-fff}.png"; var path = Path.Combine(Path.GetTempPath(), fileName); frame.Save(path, PngBitmapEncoderOptions.Default); try { Process.Start(new ProcessStartInfo { FileName = path, UseShellExecute = true, }); } catch (Exception ex) { Console.Error.WriteLine($"CaptureAndShow: failed to launch viewer for {path}: {ex.Message}"); } } static string Sanitize(string? label) { if (string.IsNullOrWhiteSpace(label)) return "frame"; return new string(label.Select(c => char.IsLetterOrDigit(c) ? c : '_').ToArray()); } }