// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, copy, modify, merge, // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons // to whom the Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all copies or // substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #if DEBUG using System; using System.Linq; using System.Threading.Tasks; using Avalonia.Controls; using Avalonia.Headless.NUnit; using Avalonia.Threading; using Avalonia.VisualTree; using AwesomeAssertions; using ICSharpCode.Decompiler.CSharp; using ICSharpCode.Decompiler.CSharp.Syntax; using ICSharpCode.Decompiler.CSharp.Transforms; using ICSharpCode.Decompiler.DebugSteps; using ICSharpCode.ILSpy; using ICSharpCode.ILSpy.AppEnv; using ICSharpCode.ILSpy.Docking; using ICSharpCode.ILSpy.Languages; using ICSharpCode.ILSpy.TextView; using ICSharpCode.ILSpy.TreeNodes; using ICSharpCode.ILSpy.ViewModels; using ICSharpCode.ILSpy.Views; using NUnit.Framework; namespace ICSharpCode.ILSpy.Tests.Views; /// /// Pins the Debug Steps wiring at the composition layer. Tests are gated by DEBUG since /// the feature is itself DEBUG-only — Release builds wouldn't have the types these /// assertions reference. /// [TestFixture] public class DebugStepsTests { [AvaloniaTest] public Task DebugStepsPaneModel_Is_Exported_As_A_ToolPane() { // MEF tool-pane registry contract: DebugStepsPaneModel registers under its // PaneContentId so DockWorkspace.ShowToolPane(...) can surface it. var pane = AppComposition.Current.GetExport(); ((object?)pane).Should().NotBeNull("DebugStepsPaneModel must resolve as a [Shared] export"); pane.Id.Should().Be(DebugStepsPaneModel.PaneContentId); pane.Title.Should().Be("Debug Steps"); return Task.CompletedTask; } [AvaloniaTest] public Task DebugStepsPaneModel_WritingOptions_Default_Enables_Field_And_LogicOperation_Sugar() { // The default writing options match the WPF baseline: field sugar and // logic-operation sugar on; IL ranges and child-index-in-block off. The four // CheckBoxes in DebugSteps.axaml bind two-way against these defaults. var options = AppComposition.Current.GetExport().WritingOptions; options.UseFieldSugar.Should().BeTrue(); options.UseLogicOperationSugar.Should().BeTrue(); options.ShowILRanges.Should().BeFalse(); options.ShowChildIndexInBlock.Should().BeFalse(); return Task.CompletedTask; } [AvaloniaTest] public async Task Debug_Steps_VM_Populates_After_Decompile_Regardless_Of_View_Lifecycle() { // End-to-end repro of the user-reported "Debug Steps pane is empty" bug: // 1. Boot the window, load assemblies. // 2. Select a method. // 3. Wait for the decompile to finish — its OnStepperUpdated event fires. // 4. Assert the DebugStepsPaneModel's Steps property is populated. // // Asserting against the VM (not the View) decouples this test from the dock layout's // view-realisation timing — which is the whole point of the fix that moved state // from the View into the VM. If `Steps` is populated, any view that binds to it (now // or later) will render the correct content. // // Recording is what produces steps at all, and no view is realized to switch it on here. AppComposition.Current.GetExport().SetRecordingEnabled(true); var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "AsEnumerable"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().Single(); csharp.Stepper.Steps.Should().NotBeEmpty( "the C# decompile must populate decompiler.Stepper.Steps when STEP is defined"); var debugStepsVm = AppComposition.Current.GetExport(); await Waiters.WaitForAsync( () => debugStepsVm.Steps?.Count > 0, description: "DebugStepsPaneModel.Steps to be populated after the decompile"); debugStepsVm.Steps.Should().NotBeNullOrEmpty( "after decompiling, the VM's Steps must list the stepper's recorded transforms"); } [AvaloniaTest] public async Task CSharp_DebugSteps_Are_Grouped_By_Ast_Transform() { // Steps exist only while the pane asks for them, and nothing realizes the pane's view here, // so this test asks the same way the view does. AppComposition.Current.GetExport().SetRecordingEnabled(true); var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().First(); languageService.CurrentLanguage = csharp; var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); var debugStepsVm = AppComposition.Current.GetExport(); await Waiters.WaitForAsync( () => debugStepsVm.Steps?.Count > 0, description: "DebugStepsPaneModel.Steps to be populated after the C# decompile"); var astTransformNames = CSharpDecompiler.GetAstTransforms() .Select(transform => transform.GetType().Name) .ToArray(); // The AST transforms close the tree, after the member groups of the IL half. debugStepsVm.Steps! .Select(step => StripStepNumber(step.Description)) .Should().EndWith(astTransformNames, "C# debug steps must use AST transforms as the top-level groups of the C# half"); var transformGroupWithChanges = debugStepsVm.Steps! .Where(step => astTransformNames.Contains(StripStepNumber(step.Description))) .FirstOrDefault(step => step.Children.Count > 0); transformGroupWithChanges.Should().NotBeNull( "individual C# AST mutation steps must be nested under their transform group"); transformGroupWithChanges!.Children .Select(step => StripStepNumber(step.Description)) .Should().Contain( description => !astTransformNames.Contains(description), "nested C# debug steps must describe individual AST mutation points"); var collectedSteps = debugStepsVm.Steps; var replayStep = transformGroupWithChanges.Children.First().Step; var tab = vm.DockWorkspace.ActiveDecompilerTab!; await tab.RestartDecompileWithStepLimit(replayStep.BeginStep, isDebug: false, replayStep.BeginStep); tab.Text.Should().NotBeNullOrWhiteSpace("C# replay before a selected AST mutation step must still emit code"); AssertPreciseHighlight(tab, "C# replay before a selected AST mutation step must locate the changed node"); debugStepsVm.Steps.Should().BeSameAs(collectedSteps, "a step-limited C# replay must not replace the full step tree shown by the pane"); await tab.RestartDecompileWithStepLimit(replayStep.EndStep, isDebug: false, replayStep.BeginStep); tab.Text.Should().NotBeNullOrWhiteSpace("C# replay after a selected AST mutation step must still emit code"); AssertPreciseHighlight(tab, "C# replay after a selected AST mutation step must locate the changed node"); debugStepsVm.Steps.Should().BeSameAs(collectedSteps, "a step-limited C# replay must preserve the current full-run step tree and selection context"); } [AvaloniaTest] public async Task IL_Steps_Are_Recorded_Only_While_The_Pane_Asks_For_Them() { // Every retained step pins the ILAst it captured, which for one type runs to tens of thousands // of nodes. A closed pane displays none of them, so the decompile must not collect any - not // the IL transforms, and not the C# AST transforms either: a run that records half a pipeline // would number its steps on a scale no displayed tree was recorded on. var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.SetRecordingEnabled(false); var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().Single(); languageService.CurrentLanguage = csharp; var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); var ilTransformNames = CSharpDecompiler.GetILTransforms() .Select(transform => transform.GetType().Name) .ToHashSet(); ICSharpCode.Decompiler.Util.TreeTraversal.PreOrder(csharp.Stepper.Steps, n => n.Children).Select(n => n.Description).Should().NotContain( description => ilTransformNames.Contains(StripStepNumber(description)), "a closed pane leaves the IL transforms unrecorded"); csharp.Stepper.Steps.Should().BeEmpty("a closed pane leaves the whole pipeline unrecorded"); } [AvaloniaTest] public async Task Closing_The_Pane_Releases_The_Steps_Even_When_Another_Language_Is_Current() { // The steps are pinned on the MEF-shared CSharpLanguage, not on whichever language happens to // be selected. Open the pane on C#, switch to IL, close the pane: the release has to reach the // C# language anyway, or its whole IL tree stays alive until the next full C# run. var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().Single(); languageService.CurrentLanguage = csharp; var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.SetRecordingEnabled(true); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); await Waiters.WaitForAsync( () => debugStepsVm.Steps?.Count > 0, description: "DebugStepsPaneModel.Steps to be populated after the C# decompile"); languageService.CurrentLanguage = languageService.GetLanguage("IL"); Dispatcher.UIThread.RunJobs(); debugStepsVm.SetRecordingEnabled(false); csharp.Stepper.Steps.Should().BeEmpty( "closing the pane must release the recorded steps whatever language is selected"); } [AvaloniaTest] public async Task Opening_The_Pane_Does_Not_Redecompile_A_Language_That_Records_Nothing() { // Only the C# language records steps, so re-running any other language's decompile buys // nothing and throws away the view the user is looking at. var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.SetRecordingEnabled(false); var languageService = AppComposition.Current.GetExport(); languageService.CurrentLanguage = languageService.GetLanguage("IL"); Dispatcher.UIThread.RunJobs(); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); var tab = vm.DockWorkspace.ActiveDecompilerTab!; tab.IsDecompiling.Should().BeFalse("the IL decompile the test awaited has finished"); debugStepsVm.SetRecordingEnabled(true); tab.IsDecompiling.Should().BeFalse( "opening the pane on a language that records no steps must leave the tab alone"); } [AvaloniaTest] public async Task A_Run_Finishing_After_The_Pane_Closed_Does_Not_Repin_Its_Steps() { // Closing the pane drops the tree, but the language still raises StepperUpdated at the end of // every full run. Taking that update would pin the tree straight back into a pane nobody is // looking at - which is the retention closing was meant to end. var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().Single(); languageService.CurrentLanguage = csharp; var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.SetRecordingEnabled(true); var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var first = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(first); await vm.DockWorkspace.WaitForDecompiledTextAsync(); await Waiters.WaitForAsync( () => debugStepsVm.Steps?.Count > 0, description: "DebugStepsPaneModel.Steps to be populated after the C# decompile"); debugStepsVm.SetRecordingEnabled(false); debugStepsVm.Steps.Should().BeNull("closing the pane drops the tree it was showing"); // A later full run raises StepperUpdated exactly the way the in-flight one would have. var second = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "AsEnumerable"); vm.AssemblyTreeModel.SelectNode(second); await vm.DockWorkspace.WaitForDecompiledTextAsync(); Dispatcher.UIThread.RunJobs(); debugStepsVm.Steps.Should().BeNull( "a run finishing while the pane is closed must not pin its steps back into it"); } [AvaloniaTest] public async Task CSharp_DebugSteps_Cover_IL_Transforms_And_Replay_Renders_ILAst() { // Recording the IL half is what an open pane switches on; nothing realizes the pane's view // here, so this test asks for it the same way the view does. var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.SetRecordingEnabled(true); try { await CoverILTransformsAndReplay(); } finally { debugStepsVm.SetRecordingEnabled(false); } } static async Task CoverILTransformsAndReplay() { var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 3); var languageService = AppComposition.Current.GetExport(); var csharp = languageService.Languages.OfType().Single(); languageService.CurrentLanguage = csharp; var typeNode = vm.AssemblyTreeModel.FindNode( "System.Linq", "System.Linq", "System.Linq.Enumerable"); typeNode.IsExpanded = true; var method = typeNode.Children.OfType() .First(m => m.MethodDefinition.Name == "Range"); vm.AssemblyTreeModel.SelectNode(method); await vm.DockWorkspace.WaitForDecompiledTextAsync(); var debugStepsVm = AppComposition.Current.GetExport(); await Waiters.WaitForAsync( () => debugStepsVm.Steps?.Count > 0, description: "DebugStepsPaneModel.Steps to be populated after the C# decompile"); // The C# step tree spans the whole pipeline, so its top level is every decompiled member's IL // group, in order, followed by the C# AST transforms - and the IL transforms sit inside the // group of the member they transformed. var ilTransformNames = CSharpDecompiler.GetILTransforms() .Select(transform => transform.GetType().Name) .ToHashSet(); var memberGroup = debugStepsVm.Steps! .FirstOrDefault(step => step.Children.Any(child => ilTransformNames.Contains(StripStepNumber(child.Description)))); memberGroup.Should().NotBeNull("the C# step tree must group each member's IL transforms"); var astTransformNames = CSharpDecompiler.GetAstTransforms() .Select(transform => transform.GetType().Name) .ToArray(); var topLevel = debugStepsVm.Steps!.Select(step => StripStepNumber(step.Description)).ToArray(); topLevel.Should().EndWith(astTransformNames, "the C# AST transforms close the step tree"); var beforeTransforms = topLevel.Take(topLevel.Length - astTransformNames.Length).ToArray(); beforeTransforms.Should().EndWith(new[] { "C# AST built from ILAst" }, "the seam closes the IL half, right before the first AST transform"); beforeTransforms.SkipLast(1) .Should().OnlyContain(description => description.Contains("System.Linq.Enumerable"), "nothing but the decompiled members' groups precedes the seam"); // Replaying an individual mutation step is what surfaces a single IL change; the leaf // step's changed instruction (or a surviving ancestor) must map to a rendered text range. var replayStep = FirstLeafStep(memberGroup!.Children); replayStep.Should().NotBeNull("the IL transforms must record individual mutation steps"); var collectedSteps = debugStepsVm.Steps; var tab = vm.DockWorkspace.ActiveDecompilerTab!; await tab.RestartDecompileWithStepLimit(replayStep!.BeginStep, isDebug: false, replayStep.BeginStep); tab.Text.Should().NotBeNullOrWhiteSpace("replaying an IL-phase step must still emit output"); tab.SyntaxExtension.Should().Be(".il", "an IL-phase step halts before there is any C#, so the editor shows the ILAst it stopped in"); AssertPreciseHighlight(tab, "an IL-phase replay must locate the changed instruction"); debugStepsVm.Steps.Should().BeSameAs(collectedSteps, "a step-limited replay must not replace the full step tree shown by the pane"); await tab.RestartDecompileWithStepLimit(replayStep.EndStep, isDebug: false, replayStep.BeginStep); tab.Text.Should().NotBeNullOrWhiteSpace("replaying the state after an IL-phase step must still emit output"); AssertPreciseHighlight(tab, "an IL-phase replay must locate the changed instruction"); // The first leaf step that acts on a concrete instruction; a step whose Position is null // (e.g. an empty transform group) has nothing to highlight and is not what a user replays. static Stepper.Node? FirstLeafStep(System.Collections.Generic.IEnumerable steps) { foreach (var step in steps) { if (step.Children.Count == 0) { if (step.Step.Position != null) return step.Step; continue; } var leaf = FirstLeafStep(step.Children); if (leaf != null) return leaf; } return null; } } [AvaloniaTest] public Task Stepping_And_Language_Version_Selection_Coexist_On_The_CSharp_Language() { // Stepping belongs to the C# language, which offers language versions: selecting a version and // walking the pipeline have to work at the same time, on the same language. var languageService = AppComposition.Current.GetExport(); languageService.Languages.Should().NotContain(l => l.Name == "ILAst", "no language runs the IL pipeline: it is walked in the Debug Steps pane instead"); languageService.Languages.Should().Contain(l => l.Name == "Typed IL", "Typed IL is a raw-IL rendering, not a pipeline stage, and stays its own debug language"); var csharp = languageService.Languages.OfType().Single(); languageService.CurrentLanguage = csharp; csharp.HasLanguageVersions.Should().BeTrue(); var debugStepsVm = AppComposition.Current.GetExport(); debugStepsVm.IsAvailable.Should().BeTrue( "the language that offers version selection is also the one that records steps"); return Task.CompletedTask; } [AvaloniaTest] public Task NodeLookup_Resolves_Copied_Ast_Annotations() { var marker = new DebugStepMarker(); var original = new IdentifierExpression("old"); original.AddAnnotation(marker); var replacement = new IdentifierExpression("new").CopyAnnotationsFrom(original); var lookup = new NodeLookup(); lookup.AddNode(replacement, 12, 3); lookup.TryGetRange(marker, out var range).Should().BeTrue( "C# debug-step markers copied by AST replacements must still resolve to emitted text"); range.Start.Should().Be(12); range.Length.Should().Be(3); // A non-marker annotation is not bridged: only the debug-step marker is queried by the // resolver, and indexing arbitrary shared annotations would collide by reference identity. var otherAnnotation = new object(); var otherNode = new IdentifierExpression("x"); otherNode.AddAnnotation(otherAnnotation); lookup.AddNode(otherNode, 30, 1); lookup.TryGetRange(otherAnnotation, out _).Should().BeFalse( "only DebugStepMarker annotations are bridged to a text range"); return Task.CompletedTask; } [AvaloniaTest] public Task DebugStepHighlighter_Removal_Resolves_To_Seam_Caret() { // A step whose node was removed has no precise range and (in this fixture) no rendered // ancestor, only surviving neighbors. It must resolve to a zero-length caret at the gap: // the successor's start when one survives, otherwise the predecessor's end. var successor = new object(); var predecessor = new object(); var successorLookup = new NodeLookup(); successorLookup.AddNode(successor, 40, 6); var removalWithSuccessor = new Stepper.Node("0: Remove statement") { BeginStep = 0, EndStep = 1 }; removalWithSuccessor.SeamAnchors.Add((successor, false)); removalWithSuccessor.SeamAnchors.Add((predecessor, true)); var successorStepper = new Stepper(); successorStepper.Steps.Add(removalWithSuccessor); DebugStepHighlighter.TryResolve(successorStepper, stepLimit: 1, highlightStep: 0, successorLookup, out var caret) .Should().BeTrue("a removed node must still resolve to a surviving seam neighbor"); caret.Length.Should().Be(0, "a removal has no text to highlight, only a caret at the gap"); caret.Start.Should().Be(40, "the caret sits at the successor's start, where the node was"); // Only the predecessor survives: the caret sits at its end (10 + 5). var predecessorLookup = new NodeLookup(); predecessorLookup.AddNode(predecessor, 10, 5); var removalWithPredecessor = new Stepper.Node("0: Remove statement") { BeginStep = 0, EndStep = 1 }; removalWithPredecessor.SeamAnchors.Add((successor, false)); removalWithPredecessor.SeamAnchors.Add((predecessor, true)); var predecessorStepper = new Stepper(); predecessorStepper.Steps.Add(removalWithPredecessor); DebugStepHighlighter.TryResolve(predecessorStepper, stepLimit: 1, highlightStep: 0, predecessorLookup, out var endCaret) .Should().BeTrue("a removed node must fall back to a surviving predecessor"); endCaret.Length.Should().Be(0); endCaret.Start.Should().Be(15, "with no successor, the caret sits at the predecessor's end"); return Task.CompletedTask; } [AvaloniaTest] public Task DebugStepFilter_Keeps_Matches_And_The_Path_To_Them() { var vm = new DebugStepsPaneModel(); var matchingLeaf = new Stepper.Node("3: Introduce query continuation"); var otherLeaf = new Stepper.Node("4: Flatten switch section block"); var group = new Stepper.Node("CombineQueryExpressions"); group.Children.Add(matchingLeaf); group.Children.Add(otherLeaf); vm.SetStepsSource(new[] { group }); var groupVm = vm.Steps![0]; // Matching is case-insensitive; a group survives because a descendant matches (keeping // the path to the match open), while a sibling that neither matches nor leads to a // match is hidden. vm.FilterText = "CONTINUATION"; groupVm.IsVisible.Should().BeTrue(); groupVm.IsExpanded.Should().BeTrue(); groupVm.Children[0].IsVisible.Should().BeTrue(); groupVm.Children[1].IsVisible.Should().BeFalse(); // A whitespace-only filter counts as empty and shows every row again. vm.FilterText = " "; groupVm.IsVisible.Should().BeTrue(); groupVm.Children[0].IsVisible.Should().BeTrue(); groupVm.Children[1].IsVisible.Should().BeTrue(); return Task.CompletedTask; } [AvaloniaTest] public Task DebugSteps_View_Loads_With_Filter_Applied() { // Guards the filter wiring in the XAML -- the per-row style Setter bindings, which apply to // containers the compiler never sees typed. Realising the view with a populated tree and a // live filter must not throw. var vm = new DebugStepsPaneModel(); var group = new Stepper.Node("CombineQueryExpressions"); group.Children.Add(new Stepper.Node("3: Introduce query continuation")); group.Children.Add(new Stepper.Node("4: Flatten switch section block")); vm.SetStepsSource(new[] { group }); vm.IsAvailable = true; var window = new Window { Width = 400, Height = 300, Content = new DebugSteps { DataContext = vm } }; window.Show(); vm.FilterText = "continuation"; Dispatcher.UIThread.RunJobs(); window.Close(); return Task.CompletedTask; } [AvaloniaTest] public Task Writing_Option_CheckBoxes_Are_Bound_To_The_ILAst_Writing_Options() { // The checkboxes drive how a halted IL step's ILAst is rendered, through the options the pane // owns: what the compiler cannot check is that the two-way path reaches the pane's own instance // rather than a copy, and a dead binding here is a dead feature. var vm = new DebugStepsPaneModel { IsAvailable = true }; var window = new Window { Width = 500, Height = 300, Content = new DebugSteps { DataContext = vm } }; window.Show(); Dispatcher.UIThread.RunJobs(); try { var fieldSugar = window.GetVisualDescendants().OfType() .Single(box => (box.Content as string) == "Field sugar"); fieldSugar.IsChecked.Should().Be(vm.WritingOptions.UseFieldSugar, "the checkbox must show the current writing option"); fieldSugar.IsChecked = false; Dispatcher.UIThread.RunJobs(); vm.WritingOptions.UseFieldSugar.Should().BeFalse( "toggling the checkbox must reach the options the ILAst dump is written with"); } finally { window.Close(); } return Task.CompletedTask; } // Step descriptions are prefixed with their index ("42: Foo"); the name behind it is what // identifies the transform that recorded them. static string StripStepNumber(string description) { var separatorIndex = description.IndexOf(": ", StringComparison.Ordinal); return separatorIndex >= 0 ? description[(separatorIndex + 2)..] : description; } // A replay highlight must land on the changed node, not merely be non-null: in bounds, not a // flood of the whole document, and (unless it is a zero-length removal caret) on rendered code // rather than whitespace. This is what keeps the ancestor fallback from silently widening every // highlight to the enclosing method undetected. static void AssertPreciseHighlight(DecompilerTabPageModel tab, string because) { tab.DebugStepHighlight.Should().NotBeNull(because); var range = tab.DebugStepHighlight!.Value; var text = tab.Text!; (range.Start >= 0 && range.Start + range.Length <= text.Length).Should() .BeTrue("the debug-step highlight must lie within the emitted document"); range.Length.Should().BeLessThan(text.Length, "the highlight must mark a specific node, not flood the whole document"); if (range.Length > 0) { text.Substring(range.Start, range.Length).Trim().Should() .NotBeEmpty("a non-caret highlight must cover rendered code, not just whitespace"); } } [AvaloniaTest] public Task MarkNodeStart_Does_Not_Record_When_Node_Tracking_Is_Disabled() { var output = new AvaloniaEditTextOutput(); var node = new object(); output.MarkNodeStart(node); output.Write("statement;"); output.MarkNodeEnd(node); output.NodeLookup.TryGetRange(node, out _).Should().BeFalse(); return Task.CompletedTask; } [AvaloniaTest] public Task MarkNodeStart_Excludes_Leading_Indentation() { // A node opened at the start of an indented line must record its range from the first real // character, so the debug-step highlight does not extend across the indentation to column 0. var output = new AvaloniaEditTextOutput { EnableNodeTracking = true }; output.Indent(); output.WriteLine(); var node = new object(); output.MarkNodeStart(node); output.Write("statement;"); output.MarkNodeEnd(node); output.NodeLookup.TryGetRange(node, out var range).Should().BeTrue(); output.GetText().Substring(range.Start, range.Length).Should().Be("statement;"); return Task.CompletedTask; } [AvaloniaTest] public Task MarkNodeEnd_Records_Nodes_Regardless_Of_Close_Order() { // Node spans are keyed by identity, so closing an outer node before the inner one it still // contains must not discard either range. A stack that popped by position would lose both. var output = new AvaloniaEditTextOutput { EnableNodeTracking = true }; var outer = new object(); var inner = new object(); output.MarkNodeStart(outer); output.Write("a("); output.MarkNodeStart(inner); output.Write("b"); output.MarkNodeEnd(outer); output.Write(")"); output.MarkNodeEnd(inner); output.NodeLookup.TryGetRange(outer, out var outerRange).Should().BeTrue(); output.GetText().Substring(outerRange.Start, outerRange.Length).Should().Be("a(b"); output.NodeLookup.TryGetRange(inner, out var innerRange).Should().BeTrue(); output.GetText().Substring(innerRange.Start, innerRange.Length).Should().Be("b)"); return Task.CompletedTask; } [AvaloniaTest] public Task Pane_Reports_Not_Available_For_Languages_Without_Debug_Steps() { // The step tree only makes sense for the C# language, whose pipeline records it. // For the plain IL disassembler the pane must not keep showing the previous language's // stale step tree (whose commands would trigger pointless re-decompiles); it reports // unavailability so the view swaps in a "not available" message instead. var languageService = AppComposition.Current.GetExport(); var debugStepsVm = AppComposition.Current.GetExport(); languageService.CurrentLanguage = languageService.Languages.OfType().First(); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); debugStepsVm.IsAvailable.Should().BeTrue("C# provides debug steps"); // Simulate a populated tree from the C# run, then flip to the disassembler language. debugStepsVm.SetStepsSource(new[] { new Stepper.Node("stale") }); languageService.CurrentLanguage = languageService.Languages.OfType().First(l => l.Name == "IL"); global::Avalonia.Threading.Dispatcher.UIThread.RunJobs(); debugStepsVm.IsAvailable.Should().BeFalse("the IL disassembler provides no debug steps"); debugStepsVm.Steps.Should().BeNull("the previous language's step tree must not linger"); return Task.CompletedTask; } [AvaloniaTest] public async Task Window_Menu_Toggle_Surfaces_The_Default_Hidden_Debug_Steps_Pane() { // Repro of "Window > Debug Steps does nothing": the menu toggles ToolPaneMenuItem.IsPaneVisible, // which used factory.RestoreDockable — a no-op for a pane that is hidden by default (never // placed in the layout, so there's nothing to restore). Toggling it on must actually surface // the pane (ShowToolPane materialises it and creates its home dock). var window = AppComposition.Current.GetExport(); window.Show(); var vm = (MainWindowViewModel)window.DataContext!; await vm.AssemblyTreeModel.WaitForAssembliesAsync(minimumCount: 1); var menuItem = vm.DockWorkspace.ToolPaneMenuItems .Single(p => p.Title == "Debug Steps"); menuItem.IsPaneVisible.Should().BeFalse("Debug Steps is hidden by default"); menuItem.IsPaneVisible = true; menuItem.IsPaneVisible.Should().BeTrue( "toggling Window > Debug Steps on must make the pane visible in the layout"); } } #endif