NodeType was NRefactory's coarse node category, but only three reads remained
here: two checks now expressed as "is not Trivia" and one debug assert for the
pattern category. Remove the enum, the abstract property, every per-node
override, and the generator's emission, preserving the pattern-placeholder case
through an IPatternPlaceholder marker interface the output-visitor assert
checks. Also remove the unused PrimitiveExpression.AdvanceLocation helper.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Generate DoMatch across the remaining expression, statement, type-member,
type-reference and general-scope nodes, including the inherited
EntityDeclaration name/return-type/attribute match, and stop generating it for
abstract base nodes. Matching every structural member fixes real
under-matching bugs (PointerReferenceExpression ignored its Target;
ExtensionDeclaration matched anything) while computed or derived members are
excluded from matching. PrimitiveExpression and PreProcessorDirective stay
hand-written by design. Pretty output is byte-identical.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Replace the hand-written DoMatch overrides on the expression nodes with
generated ones. The generator matches every real child and structural member,
so several matchers become stricter than the hand-written versions that
under-matched (for example a previously-skipped child or an ignored flag),
while Pretty output is unaffected. Convenience-string identifier slots are
excluded so the name string is matched once rather than also via its token.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Preparation for making optional single-value slots nullable: a role may omit
its null object and a slot may be cleared via SetChildByRole(role, null), and
the generated DoMatch emits MatchOptional for a nullable single child so an
absent child matches correctly. Both are inert until a slot is actually made
nullable.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Turn on #nullable enable across the AST transform pipeline, ahead of
annotating the slot properties themselves. TransformContext now exposes the
nullable CurrentMember/CurrentTypeDefinition/CurrentModule contract already
declared by ITypeResolveContext, and the generated pattern-to-node conversion
returns a non-null node so patterns can be used in collection initializers
without warnings. No IL changes.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Introduce the successor to node.Role for child-slot identity: the generator
emits a CSharpSlotInfo per [Slot], exposed as node.Slot, plus a shared SlotKind
enum for the polymorphic "is this node in an embedded-statement / condition /
base-type slot?" comparisons a per-node identity cannot express. Migrate the
printer and transform position checks from node.Role to node.Slot and
node.Slot.Kind, and read identifier children and role-keyed writes through the
typed properties. Role is still present and is removed later; output is
unchanged.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The pattern matcher walked collections through INode.Role/FirstChild/
NextSibling, skipping siblings of a different role. Now that each
AstNodeCollection<T> is already the per-role child list, the engine matches two
collections by list index, and INode sheds Role/FirstChild/NextSibling
entirely. A collection exposes its IReadOnlyList<INode> view through a cached
adapter rather than implementing the interface directly, so a typed collection
does not become ambiguous for LINQ. Characterization tests pin the matcher's
behavior first.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Children were kept in a per-node doubly-linked list with the slot accessors
layered over it as a view. Storage now is the slot model: each node stores its
children in generated backing fields, AstNodeCollection<T> is backed by a
List<T>, and the flattened child-index space is owned by generated
GetChildCount/GetChild/SetChild/GetChildSlot members, with sibling navigation,
the role API and Clone re-expressed over them and indices renumbered lazily. A
DEBUG CheckInvariant runs after each transform, the analog of the IL
pipeline's per-transform check, so a transform that corrupts the tree fails at
that transform. Output is unchanged.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Each child of a C# AST node is declared as a [Slot] partial property, and the
source generator emits the accessor bodies and an ordered slot schema
(SlotCount/GetSlotRole/IsCollectionSlot) from them. Generating the schema
keeps slot order from being mis-stated by hand and lets a DEBUG invariant
check declared slot order against document order on every decompile. The node
hierarchy is converted family by family; the EntityDeclaration leaves flatten
their inherited Attributes/ReturnType/NameToken into each leaf's ordered slot
set. Storage stays the NRefactory linked list at this stage, so only the
declaration model changes and output is unchanged.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Introduce a Roslyn source generator that emits the visitor boilerplate for
the C# AST from [DecompilerAstNode]-tagged node declarations: the
IAstVisitor interface, the AcceptVisitor overloads, the pattern-placeholder
nodes, and the initial DoMatch support. AccessorKind lets an accessor's
keyword be chosen independently of its role, an early step toward shedding
the NRefactory role model.