To audit what each UI test actually exercises, every step now snapshots the
live window to <TestFixtureName>/<TestName>_<NN>_<ShortDescription>.png: a
booted frame (emitted automatically by TestHarness.BootAsync), one after each
state-changing action, and one before each assertion. Flip ILSPY_TESTS_VISIBLE=1
to render the filmstrip; it lands under %TEMP%/ilspy-test-captures (overridable
via ILSPY_TEST_CAPTURES).
The step number and fixture/test name are derived automatically so inserting a
breakpoint never renumbers the rest. The identity is recorded up front from the
real ITest in an ITestAction hook rather than read live: NUnit's
TestContext.CurrentContext does not flow onto async continuations, so a capture
after an await would otherwise collide under the ad-hoc context. And when
rendering is off the whole call is a true no-op -- not even a dispatcher pump --
so instrumenting a test can never perturb the navigation/tab timing it asserts
on. Full headless suite stays green.
Nearly every headless UI test opened with the same four-line prologue
(resolve the shared MainWindow, show it, cast its DataContext, wait for the
assembly list), then repeated the corelib lookup, the EnsureLazyChildren +
Children.OfType<T>().Single() drill, the registry single-by-header lookups,
and the open-an-assembly-and-wait dance. The duplication made the intent of
each test hard to see and every signature tweak a suite-wide edit.
Collapse those into TestHarness (BootAsync, OpenAssemblyAsync, GetCommand,
GetEntry) and TreeNavigation extensions (FindCoreLib, GetChild<T>, Expand<T>),
then apply them across the suite. Net ~865 lines of boilerplate removed with
no change in behaviour; the full headless suite stays green.
The Reload/Remove/SearchMSDN/OpenContainingFolder/DecompileInNewView
tests used to call `entry.Execute(synthetic TextViewContext)` against
a hand-built context. They now select via the assembly-tree model,
build the context menu through `BuildContextMenuForCurrentState`
(the same call the live `Opening` event makes), and fire the menu
item's `Click` routed event — the same handler the user's click
invokes. This widens the coverage to the menu-build → click-handler
attachment pipeline.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Replaces the brittle root.GetVisualDescendants().OfType<T>().Single() / .First()
pattern with a new WaitForComponent<T>() extension that polls until the requested
control is in the visual tree, then returns it. Avalonia.Headless tests routinely
queried the visual tree before lazily-templated panes (DataGrid, dock content)
had materialised, surfacing as intermittent 'Sequence contains no elements'
failures across the suite.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Each tree-expansion, selection change, command execution, async wait and
key/mouse injection inside an [AvaloniaTest] now carries a short imperative
comment on the line above (e.g. "// expand typeNode", "// select methodA",
"// wait for assemblies to load", "// execute aboutCmd"). The comments are
the same scaffolding the manual debug-with-screenshot workflow uses to
follow what's happening at each breakpoint, surfaced into the committed
source so the tests are readable without the breakpoint markers attached.
Assisted-by: Claude:claude-opus-4-7:Claude Code
AssemblyTreeNode now overrides CanDelete / Delete / DeleteCore (matching
the WPF host: Delete unloads the assembly via AssemblyList.Unload, with
package-nested entries opting out via CanDelete=false) and exports a
nested RemoveAssembly context-menu entry tagged Header="_Remove".
Assisted-by: Claude:claude-opus-4-7:Claude Code