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1 Commits (96acef1fefd10e2e01e0791a18378e699c1135d7)
| Author | SHA1 | Message | Date |
|---|---|---|---|
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85198271c9 |
Fix #3320: detect dynamic await in pre-Roslyn state machines
The C# 5 compiler loads the awaiter into a fresh local before every dynamic call site and before the ICriticalNotifyCompletion type test, and the early non-aggressive inlining refuses to fold those copies. Every await matcher identifies an await by the identity of its awaiter variable, so each copy hid the awaiter from the matcher and the whole await stayed undetected. Each such copy has one store and one load, and after the dynamic call sites are collapsed that load sits in the next instruction, which is the case ILInlining.InlineOne already handles, including the check that the source is not overwritten first. Folding is restricted to the IsCompleted and GetResult call sites and the completion-interface type tests, so dynamic calls in user code keep their locals: a blanket fold retypes unrelated locals of the surrounding method (an enum local decompiled as int plus a cast). Two smaller divergences from the Roslyn shape sat behind that one: the merge block of the AwaitOnCompleted/AwaitUnsafeOnCompleted diamond clears doFinallyBodies before its leave, and the awaiter is restored from its object-typed field with unbox.any rather than castclass. The ILPretty fixture is the state machine from the issue's assembly with its external types stubbed out, so the fix stays guarded where the legacy compiler is unavailable. The Pretty fixture for dynamic await now runs the pre-Roslyn configurations as well, which is the end-to-end guard on Windows; its expected output records that the compiler copies an awaited dynamic value into a local first and emits no debug name for it. The dead stores an optimized build leaves before a try block containing an await are not specific to dynamic - a plain await on a Task produces the same three - so they sit behind an EXPECTED_OUTPUT-only block. Checked against real legacy csc output (/o- and /o+): dynamic await in plain code, loops, try/catch, try/finally and using. Assisted-by: Claude:claude-opus-5[1m]:Claude Code |
1 day ago |