Shortening default(T) is the same problem as removing the redundant cast
around a lambda whose delegate type the context already fixes, so it uses
the same mechanism: ConvertTo makes the explicit type implicit when the
conversion is an identity conversion and the caller allows an implicit
one. The literal keeps the type it was shortened from, so any later
conversion to a different type - or any context that requires an explicit
type, such as an overload resolution recheck falling back to CastArguments
- can spell default(T) out again. That keeps the value intact where the
bare literal would change it, e.g. "object o = default(SomeStruct)", which
boxes a non-null struct while "default" would be null.
Because the shortened literal resolves to DefaultLiteralResolveResult,
CallBuilder's existing overload resolution recheck sees a real default
literal and rejects ambiguous calls on its own; no separate bookkeeping
about which arguments may stay untyped is needed. Only the contexts that
supply no target type at all restore the explicit form: an awaited
expression, and arguments of operator methods, which later become operator
or cast syntax rather than calls.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
The sign of a constant cannot decide whether to emit a unary minus: MinValue
and NegativeInfinity are negative, yet are their own members and must not be
negated. Deriving it that way emits -float.MinValue for float.MinValue, which
is a different value.
Which constants are reachable by negation is also not obvious: -MaxValue is
exactly MinValue and both infinities have their own members, so Epsilon is the
only one, but establishing that takes a proof rather than a read. Recording it
in the table states the invariant instead, and leaves the lookup itself as the
single dictionary probe it was before.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
Both types are consumed well outside the C# output layer - DecompileRun
carries the using scope, and the IL transforms build a resolve context from
it - so living in ICSharpCode.Decompiler.CSharp.TypeSystem misrepresented
where they belong and forced a C#-specific namespace import on every
consumer.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
Comments used to be child nodes flushed by InsertSpecialsDecorator when the
next node started printing, which put the marker of an init-only setter right
after the keyword. In the slot AST comments are leading/trailing trivia, so the
accessor's trailing trivia moved the marker behind the accessor body. The
placement cannot go back to trivia on the body either: the auto-property
transform drops the body, and the marker with it. The accessor now carries the
init-only fact itself and the printer writes the marker next to the keyword.
Assisted-by: Claude:claude-opus-5:Claude Code
Local scopedness is erased from IL and PDBs, so it can only be recovered
from the body. Compare each declaration initializer with later assignments,
field stores, and receiver captures using the C# 11 ref/value escape rules,
and emit scoped only when a later operation is strictly narrower.
Assisted-by: Copilot:gpt-5.6-sol:GitHub Copilot CLI
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 86d2918e-5a24-48b4-9a86-41d331ec3720
Tuple element names and nullability are not part of a type's identity, so an
interface resolved through one of its members carries neither. Naming an
explicit implementation from that type produced `void I<(int, int)>.M()` on a
type declared as `I<(int A, int B)>`, which the C# compiler rejects outright
with CS0540 - the decompiled source did not build. The nullable case was
already recorded as a TODO in the NullableRefTypes fixture, where the mismatch
costs a CS8643 warning rather than an error.
The implementing type's base-type list is the only place those annotations are
recorded, so the qualifier is looked up there. Three call sites derived it
independently - the AST builder for all five member kinds, the ambience used
for tooltips and tree labels, and the forwarders synthesized for MethodImpls -
so they now share one helper rather than repeating the rule twice more.
Matching while ignoring tuple names and nullability cannot be ambiguous:
implementing two interfaces that differ only in those is itself an error
(CS8140, CS8645).
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
FractionApprox rejects inputs above 0x7FFFFFFF because they cannot be stored
as a fraction, but the check was one-sided while the sign is stripped right
after it. A large negative value therefore reached the continued-fraction loop
and overflowed the terms it accumulates. ICSharpCode.Decompiler is built with
CheckForOverflowUnderflow, so that aborted decompilation of the whole member
instead of wrapping.
Found by fuzzing nuget.org; reproduces on MathNet.Numerics, whose constants
reach the approximation through their ratio to PI.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
A class may name its own protected nested interface in its base list
(class F : F.IFoo), but referencing a protected interface nested in a
base class there (class SubF : F, F.IFoo) does not compile, even though
that interface is accessible inside the class body. The interface-impl
metadata still lists such interfaces (they are inherited through other
entries), so emitting every entry produced uncompilable sources. Skip
base types that are neither nested within the current type's nesting
chain nor accessible from the enclosing scope without the
protected-through-inheritance privilege. The check covers every type
the base-list reference names: type arguments, array and tuple
elements, and the declaring chain of the named type.
Assisted-by: Claude:claude-fable-5:Claude Code
C# cannot declare a named property with parameters: only the type's
default member gets indexer syntax, and reusing it via [IndexerName]
collapses for types with several differently-named indexed properties,
static properties, or explicit interface implementations. Emitting the
accessors as ordinary methods is the only fully general compilable
form, matches how C# consumes such properties (Roslyn exposes the
accessors of properties it cannot bind as regular methods, the same
pattern C# 14 made user-facing for extension-member disambiguation),
and round-trips call sites to identical IL. Call sites already lower
to direct accessor calls.
The property-level attributes are kept on the first accessor under the
'property:' attribute target: it is not valid on methods, so csc emits
nothing for it (CS0657 warning) and recompilation neither loses the
attributes from the source nor misapplies them to the accessor. A
comment on the first accessor documents the deliberate deviation.
Visual Studio's metadata-as-source view drops such properties'
attributes entirely.
The assembly tree and tooltips are unaffected: they keep rendering the
property node with its parameter list. Known limitation, inherent to
any C# projection: recompiling the output produces plain methods, so
VB.NET consumers of the recompiled assembly lose property syntax.
Assisted-by: Claude:claude-fable-5:Claude Code
allows ref struct is inherited implicitly, so restating it on an override is
CS0460 even alongside a legal disambiguator. Roslyn still re-emits the byreflike
flag on the override's own type parameter, and the general constraint printer
turns that flag back into source, so the disambiguator stays legal only as long
as it is built separately. Cover a C# 13 base whose annotated and plain methods
both allow ref structs.
Assisted-by: Copilot:claude-opus-5:GitHub Copilot CLI
IsReferenceType is a bool?, so choosing between class, default and no
constraint at all is a three-state decision. Spelling those states out keeps
that visible where the choice is made, rather than leaving it implied by a
comparison against true.
Assisted-by: Copilot:claude-opus-5:GitHub Copilot CLI
A class-type constraint such as Stream or Delegate sets no
ReferenceTypeConstraint flag, so keying the disambiguator off that flag gave
those overrides the default constraint, which is CS8822, and the output still
did not recompile. The restated disambiguator leaves no metadata trace of its
own, so the choice has to follow from whether the inherited constraints make
the type parameter a reference type, a value type, or neither.
Matching the annotated type parameters by identity rather than by owner kind
and index also keeps a specialized signature from contributing a foreign type
parameter that happens to share an index.
Assisted-by: Copilot:claude-opus-5:GitHub Copilot CLI
Override constraints are normally inherited and omitted, but nullable type
parameters still require class or default to distinguish annotations from
Nullable<T>. Derive that legal discriminator from the method metadata.
Assisted-by: Copilot:gpt-5.6-sol:GitHub Copilot CLI
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Copilot-Session: 86d2918e-5a24-48b4-9a86-41d331ec3720
Enum members whose value duplicates an earlier member now reference it
(Item2B = Item2A), [Flags] members combine earlier single-bit members
(All = Item1 | Item2 | Item3) or their complement (NotItem1 = ~Item1)
instead of showing a bare number.
Several guardrails keep the output faithful to how such enums are
written by hand: only previously declared members are referenced (field
row order); a multi-bit value lying entirely within a larger, earlier
member is a field encoding inside that mask, not a flag union, and
stays numeric, as do zero-valued members of [Flags] enums, which
routinely have several unrelated zero members. The ~X form is
suppressed in byte/ushort enum declarations, where the initializer
constant folds in int and would not compile. Enums with unusual
underlying types (bool, native int) keep the plain constant conversion.
With these rules, decompiling System.Private.CoreLib reproduces the
hand-written declarations of TypeAttributes, MethodAttributes,
AttributeTargets and FileAttributes almost verbatim.
Assisted-by: Claude:claude-fable-5:Claude Code
The syntactic accessor-body patterns in PatternStatementTransform sit
downstream of every settings-dependent transform, so each new compiler
shape or settings combination silently broke recognition: with
AggressiveInlining enabled, static events inline the Delegate.Combine
call into CompareExchange positionally, which none of the four patterns
matched, while call sites were still rewritten to the event name from
metadata alone - producing uncompilable output (CS0079).
Recognition now happens in DoDecompile(IEvent) by structurally matching
the ILAst of the accessors, decompiled with a fixed set of settings the
same way RecordDecompiler analyzes method bodies. This makes detection
independent of the user-visible settings by construction. Events that
are not recognized fall back to the classic path unchanged, including
the existing AST patterns.
mcs 2.x compiles the accessors as a compound assignment, evaluating
'this' once via IL 'dup'; the simple-combine matcher accepts that
stack-slot alias.
Assisted-by: Claude:claude-fable-5:Claude Code
Backfills the standard MIT X11 header on hand-written files that never
got one, attributing each to its first-commit author and year from git
history. Code vendored from dotnet/runtime and Humanizr/Humanizer gets
its origin's license lines and a provenance note instead. Generated
files (Resources.Designer.cs, the version-info template), tool-managed
suppression files, and BAML test-case fixtures intentionally stay
header-less.
Assisted-by: Claude:claude-fable-5:Claude Code
Doc-comment folds were created with defaultCollapsed hardcoded to true,
so /// blocks always started collapsed. The new Display option is
bridged into DecompilerSettings like the other expand flags and drives
the fold's default state.
Detecting the last line of a doc-comment block requires sibling
navigation between trivia nodes, so trivia now carry parent, sibling
list, and index state. That state lives on the Trivia subclass to keep
AstNode's size unchanged, and the tree API treats trivia as a separate
navigation space: Next/PrevSibling and Remove work within the owning
list, Slot is null, ReplaceWith throws instead of aliasing the trivia
index into the parent's child slots, GetNextNode/GetPrevNode stop at
the list boundary, Clone and CopyAnnotationsFrom deep-copy and reparent
trivia, and CheckInvariant validates the trivia lists.
Assisted-by: Claude:claude-fable-5:Claude Code
The project listed all 576 source files as explicit <Compile Include> with
EnableDefaultItems=false, so every new file had to be added by hand. Switch to
the SDK's default **/*.cs glob and keep only the exclusions that are actually
needed:
- Properties/DecompilerVersionInfo.cs is generated before build and absent when
the glob is evaluated on a clean checkout, so it is still included explicitly
(with a paired Remove to avoid a duplicate once a prior build produced it).
- DecompilerVersionInfo.template.cs is a placeholder template, never compiled.
Also delete the hand-written DecompilerAstNodeAttribute.cs: the source generator
emits this attribute (RegisterPostInitializationOutput), so the on-disk copy was
stale dead code -- never compiled, and parameterless where real usages pass
[DecompilerAstNode(hasPatternPlaceholder: true)]. Removing it drops what would
otherwise be a third exclusion.
Default None globbing stays off so the explicit None entries remain the
authoritative list. The evaluated Compile set is identical to the previous 576
files; verified by a clean build with the version file both present and absent.
Assisted-by: Claude:claude-opus-4-8:Claude Code
After the Role and TokenRole hierarchies were removed, the Roles class no
longer held any roles -- only the punctuation and keyword text the output
visitor writes (LPar, Arrow, ClassKeyword, ...). The name was a misleading
vestige of the deleted system. Rename it to Tokens, which is what it now
is; the constants and their values are unchanged.
Also refresh the CSharpSlotInfo doc, which still described slot identity as
the successor to the removed node.Role == Roles.X comparison.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A slot kind names one child position, so the generator emits a single
typed Slots.X constant for it. A kind used with two different child types
had to widen that constant to AstNode, and the typed GetChildren<T>
accessor then cast the live AstNodeCollection<Concrete> to
AstNodeCollection<AstNode> -- an InvalidCastException waiting for the
first caller (latent today, but the model permitted it).
Make the loose state unrepresentable instead of guarding it at runtime:
DSTG001 errors when a [Slot] kind is declared with more than one child
type. The six kinds that only coincidentally shared a name (Body, True,
False, Initializer, SwitchSection, Variable) are split into precisely
typed kinds; a genuinely either/or position (a lambda body) stays one
declared type, AstNode. Every Slots.X now carries its real element type,
so the GetChildren cast can no longer fail.
Output is unchanged: the Pretty suite stays byte-identical with
CheckInvariant green in DEBUG.
Assisted-by: Claude:claude-opus-4-8:Claude Code
These helpers are documented to return null when nothing matches, but
returned `null!`, hiding the very nullable warnings #nullable enable is
meant to surface: a miss handed back null typed as non-null and would
NRE downstream with no compile-time signal. Returning T? lets the
compiler enforce the guard at each call site (both existing callers
already null-check). GetVariable forwards the result, so it becomes
VariableInitializer? to match.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A single slot always occupies the same flattened index, so filling,
clearing, or replacing it moves no other child -- only the new child's own
index needs setting. The generated single-slot setters now pass that index
to SetChildNode (a compile-time constant when no collection precedes the
slot; SetChild forwards its argument), which assigns childIndex directly and
never invalidates -- mirroring the IL AST's SetChildInstruction(ref, value,
index). Previously a set-from-null could not know the index here and fell
back to invalidating, forcing a later O(children) EnsureChildIndices rebuild.
With the indices now kept current by construction, NextSibling/PrevSibling
inline the validity check and skip the (non-inlinable) EnsureChildIndices
call in the overwhelmingly common already-valid case.
Together these idle the renumber machinery on a System.Private.CoreLib
decompile: EnsureChildIndices calls 53.4M -> 1.6M, actual rebuilds
1.97M -> 183K, elements renumbered 3.40M -> 757K. Output is byte-identical
and the Pretty suite stays green with CheckInvariant validating the
directly-assigned indices after every transform.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Removing a collection element invalidated the parent's whole flattened
index set, so the next sibling navigation rebuilt it in O(children) -- and
that renumber, not the array shift, was the dominant cost: a reverse
(tail-first) removal, which shifts nothing, was still quadratic, isolating
EnsureChildIndices as the culprit.
When a node's only collection is also its last slot it owns the contiguous
range [base, base + Count) with nothing after it, so an element's flattened
index is just base + its local position (base is the slot's declaration
position, since the preceding slots are all single children). On that
fast-path -- which the generator now flags, passing the base index -- Add
indexes only the appended element, Insert/Remove renumber only the shifted
suffix, and IndexOf is base-relative O(1); none of them invalidate. Other
shapes (several collections, or a slot after the collection) keep the
invalidate-and-rebuild fallback. Tail and scattered removal, and removal
during traversal, no longer pay the per-operation renumber.
Microbenchmark, removing every element of an N-element block: tail-first at
N=32000 went 1493 ms -> 0.5 ms (now O(N)); front-first is ~1.6x faster and
no longer renumbers (its residual cost is the inherent array shift). Output
is byte-identical and the Pretty suite stays green with CheckInvariant
validating the maintained indices after every transform.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A node's children carry a cached flattened childIndex, rebuilt by
EnsureChildIndices after any structural mutation invalidates it. The
single-slot setter and the collection indexer invalidated the whole set on
every in-place replace, so the next sibling navigation (e.g. the visitor's
NextSibling walk) rebuilt all indices in O(children). A transform that
replaces each element of a block while traversing it was therefore O(N^2).
But replacing a child in place does not move anything: a single slot always
occupies the same flattened index, and a replaced collection element keeps
its position. So carry the old child's index to the new child and skip the
invalidation. Setting or clearing a slot still invalidates, since the new
child's index is not known locally; a stale carried value is corrected by
the next renumber anyway.
Microbenchmark (replace every statement in an N-statement block): at
N=32000, 2158 ms -> 1 ms. Output is byte-identical and the Pretty suite
stays green with CheckInvariant active.
Assisted-by: Claude:claude-opus-4-8:Claude Code
AstNodeCollection<T> created its List<T> eagerly in the constructor, and
the collection itself is created on first access of its slot property. So
every collection slot that is read but stays empty -- Attributes,
TypeArguments, type-parameter constraints and the like, which are absent on
the vast majority of nodes -- still allocated a List that never held an
element. Decompiling System.Private.CoreLib that was ~100 MB of short-lived
empty Lists churning gen0.
Make the list nullable and allocate it on first Add; an accessed-but-empty
collection now costs only the wrapper. The backing array was already lazy
(List defers it to the first add), so this drops the redundant List object
for the empty case. Output is byte-identical and the Pretty suite stays
green with CheckInvariant active.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The generated GetChildNodes materialized a List<AstNode> (plus a boxed
List.Enumerator at every foreach) for each node, so AstNode.Children and
the visitor's per-node child walk allocated three objects per traversal.
Decompiling System.Private.CoreLib that came to ~1.7 GB of extra garbage,
roughly +7% over the linked-list model the slot tree replaced. A yield
iterator removes the List but trades it for an equally costly per-node
state machine, so it is not enough on its own.
Enumerate children through a by-value struct enumerator over the existing
FirstChild/NextSibling primitives, capturing each child's successor before
it is yielded so a transform may still remove or replace the current child
mid-traversal. AstNodeCollection<T> gets the same struct treatment for a
direct foreach. Child enumeration now allocates nothing, bringing total
allocations back to the linked-list baseline at byte-identical output
(full Pretty suite green with CheckInvariant active).
Assisted-by: Claude:claude-opus-4-8:Claude Code
A contributor guide next to the node classes: the [DecompilerAstNode]/[Slot]/
[ExcludeFromMatch] attributes, the slot-and-kind model (per-node CSharpSlotInfo
vs the canonical Slots constants), scalars and generated constructors,
CheckInvariant, and a step-by-step for adding a node.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The slot kind is now the canonical typed CSharpSlotInfo<T> in Slots, matched by
object identity (the IL SlotInfo model), instead of a parallel SlotKind enum.
CSharpSlotInfo.Kind points at the canonical shared slot; a Slots constant is its
own kind (null Kind, never read -- only per-node slots are asked for their kind),
so there is no self-reference. Child access (GetChild/GetChildren/SetChild,
GetCollectionByKind, AddChild/InsertChild) and the polymorphic
node.Slot.Kind == Slots.X comparisons key on the canonical reference; the
generated SlotKind enum is removed. No behavior change.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A declaration's attribute collection (AstNodeCollection<AttributeSection>) and an
attribute section's own attributes (AstNodeCollection<Attribute>) both carried
[Slot("Attribute")], so the kind mapped to two child types and the shared
Slots.Attribute widened to AstNode. Give the declaration-level slot its own
"AttributeSection" kind so every kind maps to a single type; EntityDeclaration's
Attributes accessor now reads through the typed Slots.AttributeSection. This was
the last child-access keyed on the SlotKind matching enum.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The generator emits a Slots holder of typed CSharpSlotInfo<T> kind constants (T is
the child type, widened to AstNode for the few kinds reused with several child
types). Call sites whose kind maps to a single type switch from
GetChildByRole<T>(SlotKind.X) to GetChild(Slots.X), inferring the result type from
the slot. The ByRole methods and SlotKind remain for the multi-type Attribute
accessor and the internal add/insert plumbing, removed in following steps.
Assisted-by: Claude:claude-opus-4-8:Claude Code
GetChild/GetChildren/SetChild take a typed CSharpSlotInfo<T> and infer the child
type from the slot, delegating to the existing kind-based lookups. Call sites can
pass a node's static slot (e.g. node.GetChild(PropertyDeclaration.GetterSlot))
instead of an explicit type argument plus a SlotKind.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Add a generic CSharpSlotInfo<T> (T is the child type, the element type for a
collection) and have the generator emit each per-node slot field as the typed
variant. This lets the typed child accessors infer the result type from the slot,
so the explicit type argument can drop out of the SlotKind-based child API in the
following steps. No behavior change -- the typed slots are still consumed through
the non-generic CSharpSlotInfo base.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A DEBUG-only structural check, the analog of ILInstruction.CheckInvariant, run
after every AST transform in RunTransforms. It recursively asserts that each
required (non-optional) single slot holds a child, every child's Parent points
back, the stored flattened index matches the slot position, and the runtime type
fits the slot, so a transform that corrupts the tree fails at that transform
instead of as a downstream output diff. CSharpSlotInfo gains an IsOptional flag
(emitted by the generator) so the check can tell required from optional slots.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Completes the nullable migration for ICSharpCode.Decompiler/CSharp/Syntax: every
hand-written file now carries #nullable enable. The pattern-matching API
(INode/Pattern/PatternExtensions DoMatch/Match/IsMatch) takes a nullable 'other',
since matching legitimately compares a pattern against a missing child. Members
that genuinely return or accept null are annotated to match (AttributeSection's
target token, IAnnotatable.Annotation<T>, Statement/Expression.ReplaceWith,
SyntaxExtensions.GetNextStatement), and a latent null dereference in
Backreference.DoMatch is fixed.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A blank line as the first line inside a node class body (right after the opening brace) or the
last line before the closing brace, left over from the migration. Cosmetic only -- deletions of blank
lines at class boundaries; method bodies are untouched.
Assisted-by: Claude:claude-opus-4-8:Claude Code
From a generated-code review. InterpolatedStringExpression.Content carried a leftover
[Slot("Role")] from the old role system -- the only generic 'Role' kind among 141 generated files;
it becomes [Slot("Content")], which also drops 'Role' from the generated SlotKind enum (nothing
referenced it). The generator's internal NameSlots/NullOnEmpty identifiers were stale -- the [NameSlot]
attribute and nullOnEmpty flag they were named after no longer exist (optionality is inferred from the
nullable annotation) -- so they become NameAccessors/IsOptional, matching the optional/required wording
used elsewhere. The *AstType visit-method rename uses EndsWith instead of a Contains substring match.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The flags word existed to back per-node bit state, but its only user was Identifier.IsVerbatim,
and it was retained as the seed for a deferred flag-packing optimization. Measuring that optimization
showed it saves essentially nothing -- the CLR already packs a node's bools and narrow enums into the
object's existing alignment padding (ParameterDeclaration and BinaryOperatorExpression: 0 bytes saved
by hand-packing). So IsVerbatim becomes a plain bool (free, it lands in padding) and the flags field is
removed. Removing it shrinks every AstNode by 8 bytes -- the field occupied its own aligned slot rather
than pairing with childIndex as assumed (a minimal node measured 64 -> 56 bytes), a universal win across
the whole tree that the per-node packing never delivered.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The C# syntax tree's name accessors (ParameterDeclaration.Name, GotoStatement.Label,
catch variable, query continuations, ...) are convenience strings over a backing Identifier
token. Names that may be absent are now typed string? and read as null when absent, instead of
a non-null empty-string sentinel; required names stay non-null string. The backing token slot's
nullability follows, and an empty or null assignment clears the token (empty == absent).
Because the property type now carries optionality, the separate [NameSlot] attribute and its
nullOnEmpty flag are redundant: a [Slot] on a string property is a name (child slots are
AstNode-typed, so the type disambiguates), and the generator infers optionality from the
declared nullable annotation -- which a string? declaration already requires #nullable for. The
repeated empty-to-null setter body becomes Identifier.CreateIfNotEmpty. To make the annotation
readable, #nullable enable is turned on across the syntax node files (the directive the inferred
optionality depends on), with the attendant local nullability fixups. Consumers that feed a name
into a non-null slot assert it where the variable structurally has a name.
Assisted-by: Claude:claude-opus-4-8:Claude Code
GetChildByRole<T> returned default! while it can legitimately yield null (empty slot
or a kind the node does not declare); it now returns T?. Callers that already null-checked
are unchanged; the few that rely on a structural guarantee (name tokens, label identifier,
property accessors) now state it with an explicit !, and MethodDeclaration drops a redundant
cast that the lie required.
Also removes two members left dead by the Role removal: the AddAnnotation override that
only forwarded to the base, and GetCSharpNodeBefore, which ignored 'this' and had no callers.
On the output path, GetChildNodes() allocates a snapshot List per call; the read-only
.Children traversals that never mutate the tree now walk the live FirstChild/NextSibling chain
(O(n), allocation-free, since child indices are cached), an EmptyStatement child check uses
HasChildren, and the label-statement sibling scan breaks on the first match instead of walking
to the end of the block. The generated GetChildNodes snapshot is kept where traversal may mutate.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Nodes use nullable reference types now, so the generated null-object
node and its hasNullNode / NeedsNullNode / NullNodeBaseCtorParamCount
plumbing are dead. Drop them and reword the affected comments.
Turn on #nullable enable across the AST consumer layer: the output visitor, the
IL-to-C# builders (statement, call and expression builders, CSharpDecompiler,
TypeSystemAstBuilder), the translation-result wrappers, the sequence-point and
required-namespace collectors, and the annotation helpers. Optional inputs,
fields and returns are typed nullable, detector out-parameters use
[NotNullWhen(true)], and structurally-guaranteed dereferences use the
null-forgiving operator. A few public parameters that already tolerate null are
widened to match their downstream callers. The annotations emit no IL, so the
Pretty suite stays byte-identical.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The 124 concrete node classes that are neither a base of another node nor a
host for a generated PatternPlaceholder subclass are now sealed, so the JIT can
devirtualize the slot dispatch (GetChild, GetChildCount, GetChildSlotInfo,
GetChildNodes, AcceptVisitor) when the static type is the sealed leaf. Identifier's
constructor becomes private (protected is meaningless and an error in a sealed
type). Abstract bases, base classes (PreProcessorDirective, the EntityDeclaration/
AstType/Statement/Expression hierarchy roots), and pattern-placeholder hosts stay
open.
Assisted-by: Claude:claude-opus-4-8:Claude Code
AstNode.Children and the visitors' VisitChildren walked children via
FirstChild/NextSibling, an O(slots) index rescan per step. The generator now
emits GetChildNodes, which materializes the children in slot order in one pass
(O(children)); Children and VisitChildren iterate that. The snapshot makes the
walk tolerant of the visitor removing or replacing the current child (the
mutation pattern the old capture-next loop supported) without re-feeding the
loop.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The [Slot] and [NameSlot] string argument only feeds SlotKind derivation, which
takes the last dotted segment and strips a trailing "Role", so the Roles.
qualifier and the Role suffix were dead decoration. Rewrite each to the bare
SlotKind it already produces, so the attribute reads as exactly the kind.
Collapse the runs of consecutive blank lines that removing the hand-written
constructors, fields and properties left between the remaining members.
Assisted-by: Claude:claude-opus-4-8:Claude Code