NullPropagationTransform rewrote `c != null ? c.AccessChain : default` to
`c?.AccessChain ?? default` whenever the access-chain result was a non-nullable
value type. For a by-ref-like type (a ref struct such as Span<T>) that form does
not compile: a ref struct cannot be wrapped in Nullable<T> (CS8978). Exclude
by-ref-like return types from the null-coalescing rewrite.
Assisted-by: Copilot:claude-opus-4.8:GitHub Copilot CLI
A stackalloc whose result is a pointer is only valid C# as the initializer of a
pointer-typed local. The inliner moved a single-use pointer stackalloc into its
use, producing e.g. 'K.V(stackalloc int[3] { 1, 2, v })' or '*stackalloc ...';
in an expression position the stackalloc is typed as Span<T>, which does not
convert to a pointer, so the output did not compile. Keep such a stackalloc as a
separate local. Moving it into a local store (its declaration) and into the
Span<T>/ReadOnlySpan<T> constructor stay allowed, since those are the positions
where the pointer or span form is exactly what is wanted.
Found while exploring stackalloc-initializer coverage.
Assisted-by: Claude:claude-opus-4-8:Claude Code
HandleSequentialLocAllocInitializer formed a stackalloc initializer whenever the
explicit stores were contiguous from offset 0, even if they did not cover the
whole buffer. A 'stackalloc byte[16]' reinterpreted as int and written through
three of its four elements decompiled to 'stackalloc int[4] { 1, v, 3 }', whose
initializer has fewer elements than the declared length and does not compile.
Require every element to be written (from the constant data blob or an explicit
store) before forming the initializer; otherwise the buffer stays a plain
stackalloc with individual stores.
Found while exploring stackalloc-initializer coverage.
Assisted-by: Claude:claude-opus-4-8:Claude Code
A constant-size stackalloc initializer stores its constant elements through a
data blob (cpblk from a <PrivateImplementationDetails> field). ReadElement
decoded every element by width, so a 4-byte float was read as Int32 and an
8-byte double as Int64. The resulting constant carried the raw bit pattern
(1f decoded as 1.0653532E+09f) and its stack type no longer matched the store,
tripping StObj.CheckInvariant. Dispatch on the element's type code so Single and
Double are read as floating-point, matching the heap-array decoder.
Found while exploring stackalloc-initializer coverage around the element-type
hint fix; floating-point element types had no test case.
Assisted-by: Claude:claude-opus-4-8:Claude Code
TokenRole was a printer-side descriptor whose only jobs were holding a token's
text and giving the writers an identity to single out specific tokens. The text
becomes plain const strings on the nodes, and the few identity checks are
reexpressed as node-stack context: interpolation braces are recognized by an
Interpolation on the writer's stack, record class versus struct coloring keys
off TypeDeclaration.ClassType, and the accessor/this/base/override cases fall
out of the surrounding node. WriteKeyword/WriteToken drop the descriptor
parameter. The constants are named for what the token is: a keyword, a symbol
token, or a modifier.
Assisted-by: Claude:claude-opus-4-8:Claude Code
With every optional slot nullable, the null-object pattern is dead. Generated
non-nullable getters return the backing field directly, which surfaced a last
tier of slots the decompiler legitimately leaves empty (omitted range operands,
an implicitly-typed array creation, unnamed parameters, an unbound generic
argument, and others) and flips them to nullable too. The machinery is then
removed entirely: the per-node null classes, the .Null statics and
VisitNullNode, AstNode.IsNull, the role null object, and Identifier.Null.
AcceptVisitor becomes unconditionally generated, and consumers move from
.IsNull to is null and from unconditional visits to ?.AcceptVisitor.
Assisted-by: Claude:claude-opus-4-8:Claude Code
Runtime async is a compiler feature that emits ordinary async/await (a
C# 5 construct), so reconstructing it should not require selecting C# 15.
The dedicated RuntimeAsync setting was also redundant: AsyncAwaitDecompiler
already runs the runtime-async transforms only when AsyncAwait is enabled.
Fold the behavior into the AsyncAwait setting and drop the separate toggle.
Assisted-by: Claude:claude-opus-4-8:Claude Code
When enabled, switch sections are ordered by their case label value
instead of by the underlying branch's IL offset. Default is false to
keep existing output unchanged. Useful when diffing decompiler output
across rebuilds of obfuscated assemblies, where IL block layout is
unstable but the case-to-value mapping is not.
Includes an ILPretty test that exercises a hand-written switch whose
table targets are placed at non-monotonic IL offsets (simulating
obfuscator block shuffling) and verifies the cases come out in
label-value order with the setting enabled. Also adds the
Resources.resx / Resources.Designer.cs entry so the WPF settings UI
shows a proper label instead of the raw key.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Ports the WPF assemblyList_CollectionChanged history-prune from
ILSpy/AssemblyTree/AssemblyTreeModel.cs to the Avalonia
DockWorkspace.OnAssemblyListChanged handler. NavigationHistory<T>
already exposed the RemoveAll(Predicate<T>) primitive; the caller
wiring was the missing piece. Without it, a tree-row click after
removing an assembly walked through NavigationEntry.DisplayText
on a stale TreeNodeEntry, which hit MemberReferenceTreeNode.Signature
-> Language.EntityToString -> ILAmbience.ConvertSymbol and NRE'd on
a now-null ParentModule.
Assisted-by: Claude:claude-opus-4-7:Claude Code
After the cluster-1/3/4 fixes converged every caller on the same matching
shape (match the slot/kind/type of a reference ILVariable, then check the
init value), the `Predicate<StLoc>` parameter was just a hole through which
each caller restated that logic verbatim. Fold the slot/kind/type check
into the helper and have callers pass just the reference variable and a
value matcher.
The multi-handler matcher only recognized a switch-instruction dispatch — but
when a try-catch has just two handlers (or a handful with non-consecutive K
values), Roslyn emits an if-chain instead:
if (num == K_1) br case_K_1; br nextBlock
; nextBlock { if (num == K_2) br case_K_2; <leave outer | br end> }
Add a parallel matcher that walks the if-chain and collects (K, case-block)
pairs the same way MatchSwitchDispatch does, plus the terminating leave/branch
as the default exit. Call it as a fallback when the switch matcher rejects.
Also clone the default-exit before re-adding it to the continuation block —
in the if-chain shape it's a child of a *different* block (a later step in
the chain), not the now-cleared switch instruction, so the in-place re-add
relied on the switch's release cascade and didn't generalize.
Closes Cluster 2 from #3745.
The flag-based early-return rewriter was tied to one specific lowered shape:
the try body's flag-setter had to be exactly `stloc flag(K); leave try`, the
post-try check had to be a `br checkBlock` (not an inline `IfInstruction`), and
the early path had to be a direct Leave or a forward to a one-instruction
leave-block whose target was the function body. None of those hold for
`try { try { return X; } finally { await ... } } finally { await ... }`:
- The inner flag-setter has a leading capture-forwarding store
(`stloc capture(X); stloc innerFlag(K); leave inner-try`).
- The inner check-block's early path branches to a multi-instruction helper
that sets the *outer* flag and leaves the outer try, instead of being a
direct return.
- SplitVariables hands out a separate ILVariable for the pre-init flag store
when the in-handler store is in a disjoint dataflow region.
Rebuild the matcher around the idea of a "template" — the chain of stores
the early path performs before its terminating Leave. Each flag-setter then
becomes its own prefix stores + a clone of the template, which collapses the
inner-then-outer flag chain in two passes (inner first, outer second, because
descendant order visits the inner TryFinally first). Also extend the
flag-setter scan to walk the whole try-block's descendants — after the inner
rewrite, the inner's spliced flag-setter lives inside the inner-try container
but still leaves outwards to the outer try, so it's an outer flag-setter from
the outer's perspective.
Add a `RUNTIMEASYNC` preprocessor symbol (defined when `EnableRuntimeAsync`
is set) and gate the new return-from-try-finally fixtures on it — the
state-machine async pipeline doesn't recover this shape, so it would expand
the same source into the `int result; try { ...; result = X; } finally { ... }
return result;` verbose form and the Async (state-machine) pretty test would
regress.
Closes Cluster 1 (1.1, 1.3) from #3745. Cluster 1.2 (void `return;` at the
end of a try-finally body) and 1.4 (break/continue across a try-finally) are
left for a follow-up: both round-trip semantically equivalently but the AST
emitter drops a trailing void `return;` and the break/continue lowering uses
a switch dispatch that the current single-K matcher can't recognize.
`try { throw new ...(); } finally { await ... }` lowers to a try whose only
exit is the throw (handled by the synthetic catch). The existing matcher
required at least one outward Branch to the continuation, which is too strict
— a throw-only try body produces zero outward branches but is still a valid
lowered shape. Two follow-on fixes were also needed:
- The pre-init's ILVariable diverges from the in-handler store after
SplitVariables when the try body has no path that reaches the dispatch's
load without going through the catch; match the flag init by slot/kind/type
instead of identity (same workaround the multi-handler matcher uses).
- With a throw-only try body the new TryFinally has unreachable endpoint,
so appending the no-exception successor after it would put a non-final
unreachable-endpoint instruction in the parent block. Skip the append in
that case — the parent block's endpoint is already correctly unreachable.
Closes Cluster 4 from #3745.
The single-handler try-catch matcher was tied to the top-level shape: it
required the try-catch be the last instruction in its parent block, that the
post-catch "no exception" path be a direct Leave that exits the function, and
that the flag-init's ILVariable be identical to the in-handler flag store.
None of those hold for an inner try-catch sitting inside an outer try-finally
where both await — the inner is followed by a `br continuation`, the no-exception
path leaves the outer try-block (not the function), and SplitVariables hands
out a separate ILVariable for the pre-init store.
Drop the "must be last instruction" gate, accept Leave-to-any-ancestor and
cross-container Branch as the no-exception exit (extracted into a new
`IsContainerExit` helper), and match the flag-init by slot/kind/type the same
way the multi-handler matcher already does.
Closes Cluster 3 from #3745.
When a return crosses an enclosing try-finally with await, runtime-async lowers it as: capture the return value, set an int flag to a unique non-zero value, leave the try block normally so the finally runs, then post-finally check "if (flag == K) return capture;". Detect that pattern after my outer try-finally rewrite (or, in optimized builds, the compiler-emitted TryFinally directly) and replace each capture-flag-and-leave site with a direct "leave outer (capture)" — the leave still passes through the TryFinally, so the user's finally body executes before the function returns, which matches the source-level semantics.
Handles both the "if (flag == K)" and "if (flag != K)" check forms (the optimizer emits the latter). Closes the last gap in Issue2436 — RuntimeAsync now passes both Optimize and non-Optimize modes; the full RuntimeAsync* sweep is 12/12 green.
Also remap reads of the captured-obj local inside the cleaned filter so optimized builds (where Roslyn inlines the typed-cast directly into the user filter expression instead of stashing it in a local) render against the catch variable rather than against "((T)obj)".
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
For an async method on a value type Roslyn cannot keep a managed reference to the caller's struct alive across an await, so it copies *this into a local at method entry and rewrites every "this.field" access to go through the copy. The decompiler then sees an extra "AsyncInStruct asyncInStruct = *this;" prelude and renders user-level "i++" as "asyncInStruct.i++". State-machine async normally avoids this because TranslateFieldsToLocalAccess already remaps the captured-this field back to the function's own this parameter.
Detect the prelude in runtime-async methods (entry-point stloc V_X(ldobj T(ldloc this)) with the local typed as the containing value type) and rewrite every "ldloc V_X" / "ldloca V_X" to go through the function's this parameter instead, then drop the now-dead copy. The mutation semantics are unchanged — runtime-async struct methods never reflect mutations back to the caller anyway, so re-pointing the access at this is purely a fidelity restoration.
Brings AsyncInStruct.Test back to its source ("i++" / "i + xx.i"). The only remaining failure in RuntimeAsync is Issue2436 (early-return-from-nested-catch encoded as a flag).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Roslyn's runtime-async lowering uses AsyncHelpers.Await(Task) for Task awaitables (already handled by TransformAsyncHelpersAwaitToAwait in EarlyExpressionTransforms) but emits a manual GetAwaiter / get_IsCompleted / AsyncHelpers.UnsafeAwaitAwaiter / GetResult sequence for non-Task awaitables — YieldAwaitable, ConfiguredCancelableAsyncEnumerable.Enumerator from await foreach, etc. Add a new RuntimeAsyncManualAwaitTransform invoked from AsyncAwaitDecompiler's runtime-async dispatch that recognizes the three-block shape (head with stloc awaiter + IsCompleted check + branch, pause block calling UnsafeAwaitAwaiter, completed block starting with GetResult), strips the suspend machinery, and replaces the GetResult call with an Await IL instruction. When GetAwaiter takes the address of a temporary set in the same block, also drop the temporary store and use the underlying awaitable expression.
This collapses the LoadsToCatch await-Task.Yield bodies. AsyncForeach should benefit too (its MoveNextAsync awaits go through this path).
When the user writes multiple catch clauses on a single try, runtime-async lowers each catch's body to "[stloc tmp(ex);] [stloc obj(...);] stloc num(K_i); br continuation" with a unique K_i per handler, and the post-catch flow becomes a switch dispatch on `num` that branches to each user-level catch body. Add a TryRewriteMultiHandlerTryCatch driver that mirrors the single-handler match (using NormalizeRuntimeAsyncFilter for filter cleanup), recognizes the post-catch SwitchInstruction, and uses the existing dominator-based block move to relocate each switch case into the corresponding handler body, remapping that handler's per-handler synthesized variables (and the shared filter obj) back to the catch variable.
The shared obj local can no longer be remapped function-wide during filter normalization — that would tag every dispatch idiom with whichever handler ran first — so record the obj per handler in a dictionary and let TryRewriteTryCatch / TryRewriteMultiHandlerTryCatch remap it scoped to each moved catch body. The pre-init "stloc num(0)" is matched by slot index rather than ILVariable identity, since SplitVariables splits the dead pre-init off from the in-handler stores.
Resolves the LoadsToCatch case. Filter normalization extends to the typeless `catch when (filter)` form (isinst Object in the filter), recovered as `catch when` in the AST output. Remaining failures in RuntimeAsync are now multi-await expressions, async-in-struct, and a couple of unrelated decompilation issues.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Roslyn lowers `catch (T ex) when (filter)` to `catch object when (BlockContainer { isinst T; obj=ex; <filter> })` even when T is `object` (the source-level `catch when (filter)` form). Run a pre-pass over every catch handler that matches the four-block diamond (entry isinst-gate, trueBody with obj-store + user filter, falseBody constant-false, merge leave-with-result), strip the obj-store machinery, retype the handler variable when T is a more specific type than object, and remap reads of the synthesized obj/tmp/typedEx variables back to the handler variable. After that the catch body is the same simple flag-store shape that TryRewriteTryCatch already handles, so the existing match runs unchanged.
Resolves the RethrowDeclaredWithFilter and ComplexCatchBlockWithFilter cases. Multi-handler catches (LoadsToCatch) still fail because they use a multi-valued discriminator that isn't reduced yet.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Roslyn's runtime-async lowering flattens these into a TryCatch[object] with a captured-rethrow pattern (try-finally) or a TryCatch[T] with a flag-int discriminator and a guarded post-catch body (try-catch). Add a new transform invoked from AsyncAwaitDecompiler when the state-machine matches fail and the method has the runtime-async impl bit; it pattern-matches both shapes and rewrites them back to TryFinally / TryCatch with the original catch body inlined into the handler.
The state-machine and runtime-async lowerings of try-finally use the same catch-handler shape and the same dominator-based finally-body extraction, so promote those to internal static helpers (MatchObjectStoreCatchHandler, MoveDominatedBlocksToContainer) on AwaitInFinallyTransform and call them from the new transform. Filter-bearing catches and multi-handler tries are still left to the standard pipeline.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Convert `call System.Runtime.CompilerServices.AsyncHelpers.Await(value)`
to the IL Await instruction whenever DecompilerSettings.RuntimeAsync is
enabled. The state-machine async pipeline (AsyncAwaitDecompiler) already
produces the IL Await for downstream transforms (UsingTransform's
MatchDisposeBlock pattern-matches on it via UnwrapAwait); doing the
conversion in EarlyExpressionTransforms gives the runtime-async output
the same canonical shape before any consumer runs.
Add TaskType.UnpackAnyTask and use it in ILReader.Init / ReadIL so methodReturnStackType and function.AsyncReturnType agree for runtime-async methods that return ValueTask/ValueTask<T> or any [AsyncMethodBuilder]-attributed custom task type. Previously only Task/Task<T> were unpacked, leaving AsyncReturnType=void while the IL Leave value carried the unpacked element type, which tripped the StackType assert in ExpressionBuilder.Translate.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Detect MethodImplOptions.Async (0x2000) in ILReader and unpack Task/Task<T>
return types so the IL Leave value and function.AsyncReturnType match the
source signature. Add CSharp15_0 (Preview also bumped to 1500) and a
RuntimeAsync setting (default on, gated to >=CSharp15_0), expose it in the
Languages dropdown, mask the synthetic MethodImplAsync bit out of the
decompiled [MethodImpl], and add a .runtimeasync test suffix.
The C# 9 IntPtr / UIntPtr guard in IsBinaryCompatibleWithType read
type.Kind is not TypeKind.NInt or TypeKind.NUInt
which parses as `(is not NInt) or (is NUInt)` — true unless
Kind == NInt. The intent (per the surrounding comment "but not nint
or C# 11 IntPtr") is "Kind is neither NInt nor NUInt", which needs
parentheses around the alternation:
type.Kind is not (TypeKind.NInt or TypeKind.NUInt)
Effect: when Kind == NUInt the branch no longer mistakenly applies
the C# 9 IntPtr-only restrictions (suppressing compound assignment
without nint, disallowing shifts).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
CopyPropagation will replace `ref StructWithStringField reference = ref array[0];` with:
```
var x = array;
var y = 0;
```
and then every use of `reference` is replaced with `x[y]`.
This lets us avoid rough locals while preserving the semantics in every case except that we re-order when a NullReferenceException/IndexOutOfRangeException occurs.