A C# anonymous type is immutable and compares every member. VB's are neither
unless every property is declared 'Key': otherwise the properties are settable
and only the 'Key' ones take part in Equals and GetHashCode. Writing such a
type as 'new { ... }' silently gave it value equality and made any assignment
to one of its properties fail to compile, so only an anonymous type with no
settable property is treated as one; the rest keep their own declaration.
Those declarations carry the shape VB gave them, so the round-trip preserves
both mutability and 'Key' equality. Their names are the remaining obstacle,
since the VB compiler separates the parts with '$': the type, its backing
fields and any local named after it are renamed to use '_' instead, and a
comment on the declaration says why the type is spelled out.
Generated variable names are now rejected when they would not be legal C#
identifiers, which also stops a display class from lending its unspeakable
name to a local in the NoLocalFunctions output.
Assisted-by: Claude:claude-fable-5:Claude Code
Roslyn compiles top-level statements into a synthesized Program class
whose entry point is called '<Main>$', a name that cannot be declared
in C#. Decompiled output kept it verbatim (escaped to
_003CMain_003E_0024 when exporting a project), and since C# accepts
only a method called 'Main' as an entry point, the exported executable
did not compile (CS5001).
Give that method the name 'Main'. Per the decision recorded in #829 we
do not reconstruct top-level statements, so this is the level of
support the output needs to compile.
An async top-level program needs the name in a different place: it
compiles to '<Main>$' holding the statements plus a '<Main>' entry
point that only awaits it. That wrapper carries the .entrypoint marker
but is hidden from the output, so the name goes to the method it
awaits instead - unless AsyncAwait is off, when the wrapper is
emitted and keeps the name itself.
Assisted-by: Claude:claude-fable-5:Claude Code
Review follow-up. A display-class field initialized from a non-this
parameter is now the only shape where propagation and a later mutation
coexist; it stays sound only because ResolveVariableToPropagate accepts
a parameter with LoadCount == 1, so the mutation can be redirected to
it. Nothing covered that, so Test12 pins it, and Test13 records the
neighbouring shape where the mutation happens inside a lambda - there
capturing the display class keeps it materialized and propagation never
arises. The guard predicate is renamed to say what it matches, since
'ReadOnly' reads like the C# keyword rather than 'a plain read'.
Assisted-by: Claude:claude-fable-5:Claude Code
A field that is propagated to the variable it was initialized from is
replaced by that variable, so re-emitting its initializer assigns the
variable to itself. Where the field was initialized from 'this' the
result does not even compile ('this = this'). The store is dropped
instead, which is what VisitStObj already does for initializer stores
that are not part of an object-initializer block; the insertion position
has to be tracked separately from the loop index, because skipping a
store would otherwise push the following ones past the end of the block.
Assisted-by: Claude:claude-fable-5:Claude Code
Aggressive scalar replacement propagated a display-class field to its
source variable even when the field is mutated after initialization,
aliasing two distinct source-level variables (Test9: thisField and
this). Propagation is now cancelled when the field sees a second store
or its address escapes, but only for propagation targets that cannot
absorb the store: 'this' and variables that are themselves
scalar-replaced display classes. Parameters continue to propagate,
because their remaining uses are already restricted by
ResolveVariableToPropagate and a captured parameter mutated inside a
lambda (DelegateConstruction's Bug951) must keep mapping to the
parameter. Checking CanPropagate first also keeps the guard away from
Mono state-machine fields, whose VariableToDeclare is pre-bound to a
state-machine variable that Propagate(null) would discard.
Re-enables Test9 and adds Test10 covering the escaping-address variant
(Interlocked.Exchange(ref displayClass.thisField, ...)).
Assisted-by: OpenCode:openai/gpt-5.5:OpenCode
Assisted-by: Claude:claude-fable-5:Claude Code
This also makes CleanUpTryFinallyAroundPinnedRegion() redundant as it is no longer necessary to trigger the array-to-pointer transform; so the normal elimination of pinned variable resets is sufficient.