WPF translated XButton1/XButton2 into BrowseBack/BrowseForward
commands by itself, so the WPF frontend got the behaviour for free
and the buttons never reached the control under the pointer as a
click. Avalonia has no such translation and KeyBinding cannot express
pointer buttons, so only Alt+Left / Alt+Right survived the migration.
MainWindow now swallows the X-button press while it tunnels (Dock
would otherwise activate the pane under the pointer, AvaloniaEdit
would focus the editor or toggle a folding marker) and routes the
release to the existing DockWorkspace navigation commands.
Navigating also no longer moves the active pane to the editor: the
history target is usually the already-active tab, and Dock's
ActiveDockable setter re-runs InitActiveDockable -> SetFocusedDockable
even for an unchanged value, so re-activating it only moved the
focus. WPF's ActiveTabPage setter was a no-op for the same value.
Assisted-by: Claude:claude-fable-5:Claude Code
These explain the code by pointing at the front-end that used to implement it.
That front-end is no longer in the tree, so the referent a reader would go
looking for does not exist: "Mirrors WPF's RefreshDecompiledView() call" names
a method nobody can open. In almost every case the sentence beside it already
carried the reason, and the reference was an appendix.
Comments citing a live platform difference are left alone, because there the
comparison is the reason rather than a memory: Avalonia genuinely has no
global RequerySuggested signal, which is why SimpleCommand exists at all.
One had gone stale rather than merely redundant. DerivedTypesEntryNode
described consulting the active search term as a missing feature to reinstate,
but SearchTermMatches is deliberately a no-op so the assembly tree stays
independent of the search pane; the comment now says so.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
A comment that justifies behaviour by pointing at the WPF front-end means
nothing to someone reading the file cold: the reason is either already stated
beside it or is not stated anywhere. Each of these now names the constraint
itself - why navigation waits for pointer-release, why a signature block wraps,
why the tree filter ignores the search term.
Comments citing an external product's documented behaviour as the source of a
rule are left alone; there the reference is the reason, not a memory of how the
code arrived.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
The global:: prefixes existed because the test project's namespace
ICSharpCode.ILSpy.Tests used to shadow the app's old top-level ILSpy
namespace. With the UI code back under ICSharpCode.ILSpy there is
nothing left to shadow, so plain fully qualified names resolve fine.
Assisted-by: Claude:claude-fable-5:Claude Code
The Avalonia port had placed the UI app in an ILSpy.* namespace tree,
while the csproj RootNamespace and every prior release (through 10.1)
use ICSharpCode.ILSpy.*. Restoring the historical namespace reduces the
public API diff against release/10.1 for plugin authors and removes the
shadowing that forced global:: qualifiers in the test project. The
Images class and AccessOverlayIcon enum move back into the root
namespace (as in 10.1), since an ICSharpCode.ILSpy.Images namespace
would shadow the Images class for all code inside ICSharpCode.ILSpy.
Assisted-by: Claude:claude-fable-5:Claude Code
NavigationHistory.Record's 0.5s debounce collapsed ANY two selections inside the
window -- including two DIFFERENT nodes -- so a navigation whose decompile finished
quickly (cheap targets, or a fast machine) never pushed the previous node onto the
back stack, silently losing history. Its real purpose is only to swallow the
double-fire a single click produces (SelectedItems.CollectionChanged + SelectedItem
PropertyChanged, same node) and tree-refresh re-selects, so gate the collapse on the
rapid entry being equal to the current one; a distinct node now records normally.
The view-state/navigation tests navigate between two cheap namespace nodes (a C#
namespace decompiles to just its "// Some.Name.Space" line) instead of decompiling
CoreLib types in full -- fast enough for the headless 15s budget on slow CI runners,
and a direct regression test for the collapse bug above.
Assisted-by: Claude:claude-opus-4-8:Claude Code
To audit what each UI test actually exercises, every step now snapshots the
live window to <TestFixtureName>/<TestName>_<NN>_<ShortDescription>.png: a
booted frame (emitted automatically by TestHarness.BootAsync), one after each
state-changing action, and one before each assertion. Flip ILSPY_TESTS_VISIBLE=1
to render the filmstrip; it lands under %TEMP%/ilspy-test-captures (overridable
via ILSPY_TEST_CAPTURES).
The step number and fixture/test name are derived automatically so inserting a
breakpoint never renumbers the rest. The identity is recorded up front from the
real ITest in an ITestAction hook rather than read live: NUnit's
TestContext.CurrentContext does not flow onto async continuations, so a capture
after an await would otherwise collide under the ad-hoc context. And when
rendering is off the whole call is a true no-op -- not even a dispatcher pump --
so instrumenting a test can never perturb the navigation/tab timing it asserts
on. Full headless suite stays green.
Nearly every headless UI test opened with the same four-line prologue
(resolve the shared MainWindow, show it, cast its DataContext, wait for the
assembly list), then repeated the corelib lookup, the EnsureLazyChildren +
Children.OfType<T>().Single() drill, the registry single-by-header lookups,
and the open-an-assembly-and-wait dance. The duplication made the intent of
each test hard to see and every signature tweak a suite-wide edit.
Collapse those into TestHarness (BootAsync, OpenAssemblyAsync, GetCommand,
GetEntry) and TreeNavigation extensions (FindCoreLib, GetChild<T>, Expand<T>),
then apply them across the suite. Net ~865 lines of boilerplate removed with
no change in behaviour; the full headless suite stays green.
Capture the editor's caret, scroll offset, and expanded foldings on
demand when a navigation record is written -- the model exposes a
CaptureViewState delegate the view sets and DockWorkspace invokes --
instead of pushing every caret/scroll event onto the view-model. The
push mistook AvaloniaEdit's programmatic caret-to-end on text replace for
a user move and recorded it, poisoning the captured position. Back /
Forward restores through a single PendingViewState channel the editor
consumes once the document Text lands.
AvaloniaEdit 12.0.0's ScrollToVerticalOffset is a no-op, so the editor's
ScrollViewer.Offset is set directly (TODO: drop once AvaloniaEdit #594
ships and the package is bumped).
Assisted-by: Claude:claude-opus-4-8:Claude Code
Compare opens a structural side-by-side diff of two assemblies --
it's an analytical operation, not navigation between existing
documents. With Compare in Navigate it sat next to "Decompile to
new tab", which is genuinely navigational; users reading the menu
top-to-bottom had to mentally split the group.
Move it into Analyze (matching the resource string already used by
"Search Microsoft Docs") and place it at Order 220 so it sits
immediately above Search in the rendered menu. The two Analyze
entries now form a single coherent group of "tell me more about
this code" actions, and the Navigate group is left to actions that
actually navigate.
Assisted-by: Claude:claude-opus-4-7:Claude Code
The MainMenu UserControl previously built a regular Avalonia Menu of
MenuItems, which on macOS would render inline in the window instead
of in the system menu bar -- not what Mac users expect. Avalonia's
NativeMenu + NativeMenuBar is the cross-platform abstraction: on
macOS the menu is projected into the system bar, on Windows / Linux
NativeMenuBar's presenter renders the same items inline. The MEF
registry, theme submenu, tool-pane toggles, and dynamic tab list all
flow through unchanged; only the leaf widget type swaps from MenuItem
to NativeMenuItem. KeyModifiers.Control is translated to Meta on
macOS so the system menu bar shows Cmd glyphs instead of Ctrl.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Sweep-up commit. The dotnet-format pre-commit hook keeps re-ordering
these usings on every other commit; landing them once stops the hook
from grumbling at unrelated diffs going forward.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Foldings persistence rounds out the view-state work that landed in 185e0551d
(caret + scroll). Mirrors WPF's DecompilerTextViewState.SaveFoldingsState /
RestoreFoldings semantics verbatim — including the layout-checksum gate that
refuses restoration when the new document's foldings don't match the captured
layout, so a stale snapshot can't accidentally expand random regions of a
shifted document.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Closes two tracker items in one commit:
- `BrowseForwardCommand` was already wired end-to-end (command, toolbar
button, Alt+Right key binding). New test pins the wiring so a future
regression to any of the three surfaces is caught.
- `ViewState (caret + scroll persistence across navigation)` was missing.
Navigating back to a previously-visited node landed the caret at offset
0 / scroll at top instead of where the user was looking before they
moved away.
Replaces the brittle root.GetVisualDescendants().OfType<T>().Single() / .First()
pattern with a new WaitForComponent<T>() extension that polls until the requested
control is in the visual tree, then returns it. Avalonia.Headless tests routinely
queried the visual tree before lazily-templated panes (DataGrid, dock content)
had materialised, surfacing as intermittent 'Sequence contains no elements'
failures across the suite.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Each tree-expansion, selection change, command execution, async wait and
key/mouse injection inside an [AvaloniaTest] now carries a short imperative
comment on the line above (e.g. "// expand typeNode", "// select methodA",
"// wait for assemblies to load", "// execute aboutCmd"). The comments are
the same scaffolding the manual debug-with-screenshot workflow uses to
follow what's happening at each breakpoint, surfaced into the committed
source so the tests are readable without the breakpoint markers attached.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Generalises NavigationHistory<SharpTreeNode> into NavigationHistory<NavigationEntry>
with two subtypes — TreeNodeEntry (a tree-node selection in a specific tab)
and StaticPageEntry (a static page like About in a specific tab) — mirroring
the WPF host's NavigationState/ViewState pair.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Adds a leading paragraph describing what each test verifies and Arrange /
Act / Assert markers (split into numbered phases for multi-step tests) so
the intent of each fixture is readable from comments alone.
Assisted-by: Claude:claude-opus-4-7:Claude Code
Replace the static Back/Forward buttons with SplitButtons whose chevron drops a
menu of recent navigation history entries (up to 20, newest first), letting the
user jump multiple steps in one click. Adds GoTo + entry views to NavigationHistory
and a NavigateToHistoryCommand on DockWorkspace. Recolors the SplitButton chevron
and the Simple-theme ComboBox toggle's pressed/checked/flyout-open states with
the toolbar accent palette so neither flips to a dark fill on click.
Assisted-by: Claude:claude-opus-4-7:Claude Code