A dynamic call site that names a type passes typeof(T) as its target. When
a later argument contains control flow, the compiler stores that typeof in
a temporary. ILInlining does not undo this: it inlines a store only into
the immediately following instruction, so an intervening statement leaves
the typeof behind, and the expression builder printed the temporary instead
of the type. Substituting the typeof back into the target slot is not an
option either, because a call there has side effects and blocks inlining of
the remaining arguments.
The type is therefore stored on the instruction. Object creation already
did this, but kept the field private, so the expression builder re-derived
the type from the target argument and failed on the spilled form. Member
invocation gets the same field. Both drop the target from Arguments, so the
dead-argument handling removes the store; ArgumentInfo keeps its entry for
the target, because the invocation symbol is built from it.
The type of an object creation is not nullable: the transform returns
before constructing the instruction when it cannot match the typeof, and
substitutes the unknown type otherwise. An unresolvable type therefore
reaches the expression builder as the unresolved type it is, and prints as
`?` like any other, rather than being indistinguishable from a missing one.
Those two are also the only binder method kinds that ever see
CSharpArgumentInfoFlags.IsStaticType. Every other way of naming a type as
the receiver binds statically and leaves only a conversion of the dynamic
operand behind.
Assisted-by: Claude:claude-opus-5[1m]:Claude Code
The debug-step node bracket (MarkNodeStart/try/finally/MarkNodeEnd) was copied
into every hand-written WriteTo override and re-emitted by the T4 generator, so
a newly added instruction could silently omit it and lose step highlighting with
no compile error or test failure. Seal WriteTo on ILInstruction to apply the
bracket once and delegate to a new abstract WriteToCore; move every override
(hand-written and generated) to WriteToCore without the wrapper. Rendered output
is unchanged -- the marks are no-ops unless the output tracks nodes.
Assisted-by: Claude:claude-opus-4-8:Claude Code
The C# debug-steps view highlights and centers the exact AST node a
transform changed; the ILAst view already had the step tree and
replay-at-step but produced no highlight. Bring it to parity.
IL rendering has no token-writer seam like the C# output visitor, so
per-instruction text spans are recorded by bracketing
ILInstruction.WriteTo via a new INodeTrackingOutput. The dominant
inst.ReplaceWith(newInst) transform pattern detaches the instruction
passed to Step, so ILTransformContext gains EndStep to record the
produced instruction; Stepper additionally records the position's
ancestor chain as fallback candidates before the step-limit throw, so
the "show state before" view -- which halts at the selected step --
still resolves to a surviving ancestor (ultimately the ILFunction).
The highlight-range resolver is shared with the C# language.
Assisted-by: Claude:claude-opus-4-8:Claude Code