mirror of https://github.com/icsharpcode/ILSpy.git
6 changed files with 10 additions and 133 deletions
@ -1,50 +0,0 @@ |
|||||||
// Copyright (c) 2014 Daniel Grunwald
|
|
||||||
//
|
|
||||||
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
|
||||||
// software and associated documentation files (the "Software"), to deal in the Software
|
|
||||||
// without restriction, including without limitation the rights to use, copy, modify, merge,
|
|
||||||
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
|
|
||||||
// to whom the Software is furnished to do so, subject to the following conditions:
|
|
||||||
//
|
|
||||||
// The above copyright notice and this permission notice shall be included in all copies or
|
|
||||||
// substantial portions of the Software.
|
|
||||||
//
|
|
||||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
|
||||||
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
|
||||||
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
|
||||||
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
||||||
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
||||||
// DEALINGS IN THE SOFTWARE.
|
|
||||||
using System; |
|
||||||
|
|
||||||
namespace ICSharpCode.Decompiler.IL |
|
||||||
{ |
|
||||||
partial class Loop |
|
||||||
{ |
|
||||||
public override void WriteTo(ITextOutput output) |
|
||||||
{ |
|
||||||
output.Write("loop "); |
|
||||||
body.WriteTo(output); |
|
||||||
} |
|
||||||
|
|
||||||
protected override InstructionFlags ComputeFlags() |
|
||||||
{ |
|
||||||
return Block.Phase1Boundary(body.Flags) |
|
||||||
| InstructionFlags.EndPointUnreachable |
|
||||||
| InstructionFlags.SideEffect; // an infinite loop is a side effect
|
|
||||||
} |
|
||||||
|
|
||||||
internal override ILInstruction Inline(InstructionFlags flagsBefore, IInlineContext context) |
|
||||||
{ |
|
||||||
return this; |
|
||||||
} |
|
||||||
|
|
||||||
internal override void TransformStackIntoVariables(TransformStackIntoVariablesState state) |
|
||||||
{ |
|
||||||
var initialVariables = state.Variables.Clone(); |
|
||||||
Body = Body.Inline(InstructionFlags.None, state); |
|
||||||
Body.TransformStackIntoVariables(state); |
|
||||||
state.MergeVariables(initialVariables, state.Variables); |
|
||||||
} |
|
||||||
} |
|
||||||
} |
|
Loading…
Reference in new issue