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Select PDB context-menu entry

Right-click an assembly → Select PDB. File-pick a portable / Windows PDB,
call LoadedAssembly.LoadDebugInfo, and refresh the active tree selection
so the new debug symbols feed back into the decompiler output.

Assisted-by: Claude:claude-opus-4-7:Claude Code
pull/3755/head
Siegfried Pammer 2 months ago
parent
commit
eddff1dfd3
  1. 107
      ILSpy/Commands/SelectPdbContextMenuEntry.cs

107
ILSpy/Commands/SelectPdbContextMenuEntry.cs

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// Copyright (c) 2026 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System.Composition;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Avalonia.Controls.ApplicationLifetimes;
using Avalonia.Platform.Storage;
using ICSharpCode.Decompiler.CSharp.ProjectDecompiler;
using ICSharpCode.ILSpy.Properties;
using ILSpy.AssemblyTree;
using ILSpy.TreeNodes;
namespace ILSpy.Commands
{
/// <summary>
/// Right-click an assembly → "Select PDB". File-picks a portable / Windows PDB and
/// associates it with the assembly's debug-info provider, then refreshes the
/// decompiled view so the new symbols feed back into the output.
/// </summary>
[ExportContextMenuEntry(Header = nameof(Resources.SelectPDB))]
[Shared]
public sealed class SelectPdbContextMenuEntry : IContextMenuEntry
{
readonly AssemblyTreeModel assemblyTreeModel;
[ImportingConstructor]
public SelectPdbContextMenuEntry(AssemblyTreeModel assemblyTreeModel)
{
this.assemblyTreeModel = assemblyTreeModel;
}
public bool IsEnabled(TextViewContext context) => true;
public bool IsVisible(TextViewContext context)
=> context.SelectedTreeNodes?.Length == 1
&& context.SelectedTreeNodes[0] is AssemblyTreeNode asm
&& asm.LoadedAssembly.IsLoadedAsValidAssembly;
public void Execute(TextViewContext context)
{
var assembly = (context.SelectedTreeNodes?.FirstOrDefault() as AssemblyTreeNode)?.LoadedAssembly;
if (assembly == null)
return;
_ = ExecuteAsync(assembly);
}
async Task ExecuteAsync(ICSharpCode.ILSpyX.LoadedAssembly assembly)
{
var owner = (global::Avalonia.Application.Current?.ApplicationLifetime
as IClassicDesktopStyleApplicationLifetime)?.MainWindow;
if (owner == null)
return;
var initialDir = Path.GetDirectoryName(assembly.FileName);
var suggested = WholeProjectDecompiler.CleanUpFileName(assembly.ShortName, ".pdb");
IStorageFolder? startLocation = null;
if (!string.IsNullOrEmpty(initialDir))
{
try
{ startLocation = await owner.StorageProvider.TryGetFolderFromPathAsync(initialDir); }
catch { /* picker accepts a null start location */ }
}
var files = await owner.StorageProvider.OpenFilePickerAsync(new FilePickerOpenOptions {
Title = Resources.SelectPDB,
FileTypeFilter = new[] {
new FilePickerFileType("Portable PDB / .pdb / All files") {
Patterns = new[] { "*.pdb", "*.*" },
},
},
SuggestedStartLocation = startLocation,
SuggestedFileName = suggested,
});
if (files.Count == 0)
return;
var path = files[0].TryGetLocalPath();
if (string.IsNullOrEmpty(path))
return;
await assembly.LoadDebugInfo(path);
// Refresh the tree node + re-decompile the current selection so the new debug
// symbols feed back into the output. Mirrors WPF's RefreshDecompiledView call.
if (assemblyTreeModel.SelectedItem is { } current)
{
assemblyTreeModel.SelectedItem = null;
assemblyTreeModel.SelectedItem = current;
}
}
}
}
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