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add win32 resources reader

pull/2186/head
文煌 5 years ago committed by Siegfried Pammer
parent
commit
d041ab531c
  1. 1
      ICSharpCode.Decompiler/ICSharpCode.Decompiler.csproj
  2. 283
      ICSharpCode.Decompiler/Util/Win32Resources.cs

1
ICSharpCode.Decompiler/ICSharpCode.Decompiler.csproj

@ -612,6 +612,7 @@
<Compile Include="Util\ReferenceComparer.cs" /> <Compile Include="Util\ReferenceComparer.cs" />
<Compile Include="Util\TreeTraversal.cs" /> <Compile Include="Util\TreeTraversal.cs" />
<Compile Include="Util\UnionFind.cs" /> <Compile Include="Util\UnionFind.cs" />
<Compile Include="Util\Win32Resources.cs" />
<None Include="ICSharpCode.Decompiler.nuspec" DependentUpon="ICSharpCode.Decompiler.nuspec.template" /> <None Include="ICSharpCode.Decompiler.nuspec" DependentUpon="ICSharpCode.Decompiler.nuspec.template" />
<None Include="ICSharpCode.Decompiler.nuspec.template" /> <None Include="ICSharpCode.Decompiler.nuspec.template" />
<None Include="ICSharpCode.Decompiler.ruleset" /> <None Include="ICSharpCode.Decompiler.ruleset" />

283
ICSharpCode.Decompiler/Util/Win32Resources.cs

@ -0,0 +1,283 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection.PortableExecutable;
namespace ICSharpCode.Decompiler.Util
{
/// <summary>
/// Represents win32 resources
/// </summary>
public static class Win32Resources
{
/// <summary>
/// Reads win32 resource root directory
/// </summary>
/// <param name="pe"></param>
/// <returns></returns>
public static unsafe Win32ResourceDirectory ReadWin32Resources(this PEReader pe)
{
if (pe == null)
{
throw new ArgumentNullException(nameof(pe));
}
int rva = pe.PEHeaders.PEHeader.ResourceTableDirectory.RelativeVirtualAddress;
if (rva == 0)
return null;
byte* pRoot = pe.GetSectionData(rva).Pointer;
return new Win32ResourceDirectory(pe, pRoot, 0, new Win32ResourceName("Root"));
}
public static Win32ResourceDirectory Find(this Win32ResourceDirectory root, Win32ResourceName type)
{
if (root is null)
throw new ArgumentNullException(nameof(root));
if (!root.Name.HasName || root.Name.Name != "Root")
throw new ArgumentOutOfRangeException(nameof(root));
if (type is null)
throw new ArgumentNullException(nameof(type));
return root.FindDirectory(type);
}
public static Win32ResourceDirectory Find(this Win32ResourceDirectory root, Win32ResourceName type, Win32ResourceName name)
{
if (root is null)
throw new ArgumentNullException(nameof(root));
if (!root.Name.HasName || root.Name.Name != "Root")
throw new ArgumentOutOfRangeException(nameof(root));
if (type is null)
throw new ArgumentNullException(nameof(type));
if (name is null)
throw new ArgumentNullException(nameof(name));
return root.FindDirectory(type)?.FindDirectory(name);
}
public static Win32ResourceData Find(this Win32ResourceDirectory root, Win32ResourceName type, Win32ResourceName name, Win32ResourceName langId)
{
if (root is null)
throw new ArgumentNullException(nameof(root));
if (!root.Name.HasName || root.Name.Name != "Root")
throw new ArgumentOutOfRangeException(nameof(root));
if (type is null)
throw new ArgumentNullException(nameof(type));
if (name is null)
throw new ArgumentNullException(nameof(name));
if (langId is null)
throw new ArgumentNullException(nameof(langId));
return root.FindDirectory(type)?.FindDirectory(name)?.FindData(langId);
}
}
[DebuggerDisplay("Directory: {Name}")]
public sealed class Win32ResourceDirectory
{
#region Structure
public uint Characteristics { get; }
public uint TimeDateStamp { get; }
public ushort MajorVersion { get; }
public ushort MinorVersion { get; }
public ushort NumberOfNamedEntries { get; }
public ushort NumberOfIdEntries { get; }
#endregion
public Win32ResourceName Name { get; }
public IList<Win32ResourceDirectory> Directories { get; }
public IList<Win32ResourceData> Datas { get; }
internal unsafe Win32ResourceDirectory(PEReader pe, byte* pRoot, int offset, Win32ResourceName name)
{
var p = (IMAGE_RESOURCE_DIRECTORY*)(pRoot + offset);
Characteristics = p->Characteristics;
TimeDateStamp = p->TimeDateStamp;
MajorVersion = p->MajorVersion;
MinorVersion = p->MinorVersion;
NumberOfNamedEntries = p->NumberOfNamedEntries;
NumberOfIdEntries = p->NumberOfIdEntries;
Name = name;
Directories = new List<Win32ResourceDirectory>();
Datas = new List<Win32ResourceData>();
var pEntries = (IMAGE_RESOURCE_DIRECTORY_ENTRY*)(p + 1);
int total = NumberOfNamedEntries + NumberOfIdEntries;
for (int i = 0; i < total; i++)
{
var pEntry = pEntries + i;
name = new Win32ResourceName(pRoot, pEntry);
if ((pEntry->OffsetToData & 0x80000000) == 0)
Datas.Add(new Win32ResourceData(pe, pRoot, (int)pEntry->OffsetToData, name));
else
Directories.Add(new Win32ResourceDirectory(pe, pRoot, (int)(pEntry->OffsetToData & 0x7FFFFFFF), name));
}
}
static unsafe string ReadString(byte* pRoot, int offset)
{
var pString = (IMAGE_RESOURCE_DIRECTORY_STRING*)(pRoot + offset);
return new string(pString->NameString, 0, pString->Length);
}
public Win32ResourceDirectory FindDirectory(Win32ResourceName name)
{
foreach (var directory in Directories)
{
if (directory.Name == name)
return directory;
}
return null;
}
public Win32ResourceData FindData(Win32ResourceName name)
{
foreach (var data in Datas)
{
if (data.Name == name)
return data;
}
return null;
}
}
[DebuggerDisplay("Data: {Name}")]
public sealed unsafe class Win32ResourceData
{
#region Structure
public uint OffsetToData { get; }
public uint Size { get; }
public uint CodePage { get; }
public uint Reserved { get; }
#endregion
private readonly void* _pointer;
public Win32ResourceName Name { get; }
public byte[] Data {
get {
byte[] data = new byte[Size];
fixed (void* pData = data)
Buffer.MemoryCopy(_pointer, pData, Size, Size);
return data;
}
}
internal Win32ResourceData(PEReader pe, byte* pRoot, int offset, Win32ResourceName name)
{
var p = (IMAGE_RESOURCE_DATA_ENTRY*)(pRoot + offset);
OffsetToData = p->OffsetToData;
Size = p->Size;
CodePage = p->CodePage;
Reserved = p->Reserved;
_pointer = pe.GetSectionData((int)OffsetToData).Pointer;
Name = name;
}
}
public sealed class Win32ResourceName
{
private readonly object _name;
public bool HasName => _name is string;
public bool HasId => _name is ushort;
public string Name => (string)_name;
public ushort Id => (ushort)_name;
public Win32ResourceName(string name)
{
_name = name ?? throw new ArgumentNullException(nameof(name));
}
public Win32ResourceName(int id) : this(checked((ushort)id))
{
}
public Win32ResourceName(ushort id)
{
_name = id;
}
internal unsafe Win32ResourceName(byte* pRoot, IMAGE_RESOURCE_DIRECTORY_ENTRY* pEntry)
{
_name = (pEntry->Name & 0x80000000) == 0 ? (object)(ushort)pEntry->Name : ReadString(pRoot, (int)(pEntry->Name & 0x7FFFFFFF));
static string ReadString(byte* pRoot, int offset)
{
var pString = (IMAGE_RESOURCE_DIRECTORY_STRING*)(pRoot + offset);
return new string(pString->NameString, 0, pString->Length);
}
}
public static bool operator ==(Win32ResourceName x, Win32ResourceName y)
{
if (x.HasName)
{
return y.HasName ? string.Compare(x.Name, y.Name, StringComparison.OrdinalIgnoreCase) == 0 : false;
}
else
{
return y.HasId ? x.Id == y.Id : false;
}
}
public static bool operator !=(Win32ResourceName x, Win32ResourceName y)
{
return !(x == y);
}
public override int GetHashCode()
{
return _name.GetHashCode();
}
public override bool Equals(object obj)
{
if (!(obj is Win32ResourceName name))
return false;
return this == name;
}
public override string ToString()
{
return HasName ? $"Name: {Name}" : $"Id: {Id}";
}
}
internal struct IMAGE_RESOURCE_DIRECTORY
{
public uint Characteristics;
public uint TimeDateStamp;
public ushort MajorVersion;
public ushort MinorVersion;
public ushort NumberOfNamedEntries;
public ushort NumberOfIdEntries;
}
internal struct IMAGE_RESOURCE_DIRECTORY_ENTRY
{
public uint Name;
public uint OffsetToData;
}
internal unsafe struct IMAGE_RESOURCE_DIRECTORY_STRING
{
public ushort Length;
public fixed char NameString[1];
}
internal struct IMAGE_RESOURCE_DATA_ENTRY
{
public uint OffsetToData;
public uint Size;
public uint CodePage;
public uint Reserved;
}
}
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