Browse Source

ILSpy.ReadyToRun and more statements is Translated

pull/2066/head
MysticBoy 5 years ago
parent
commit
8863f977c5
  1. 15
      ILSpy.ReadyToRun/ILSpy.ReadyToRun.csproj
  2. 99
      ILSpy.ReadyToRun/Properties/Resources.Designer.cs
  3. 132
      ILSpy.ReadyToRun/Properties/Resources.resx
  4. 132
      ILSpy.ReadyToRun/Properties/Resources.zh-Hans.resx
  5. 3
      ILSpy.ReadyToRun/ReadyToRunLanguage.cs
  6. 7
      ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml
  7. 4
      ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml.cs
  8. 2
      ILSpy/AboutPage.cs
  9. 5
      ILSpy/Commands/Pdb2XmlCommand.cs
  10. 1
      ILSpy/ILSpy.csproj
  11. 18
      ILSpy/Properties/Resources.Designer.cs
  12. 6
      ILSpy/Properties/Resources.resx
  13. 16
      ILSpy/Properties/Resources.zh-Hans.resx
  14. 13
      doc/ILSpyAboutPage.zh-Hans.txt

15
ILSpy.ReadyToRun/ILSpy.ReadyToRun.csproj

@ -44,6 +44,11 @@ @@ -44,6 +44,11 @@
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="ReadyToRunLanguage.cs" />
<Compile Include="ReadyToRunOptionPage.xaml.cs">
<DependentUpon>ReadyToRunOptionPage.xaml</DependentUpon>
@ -51,6 +56,16 @@ @@ -51,6 +56,16 @@
<Compile Include="ReadyToRunOptions.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.zh-Hans.resx">
<Generator></Generator>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Page Include="ReadyToRunOptionPage.xaml" />
</ItemGroup>

99
ILSpy.ReadyToRun/Properties/Resources.Designer.cs generated

@ -0,0 +1,99 @@ @@ -0,0 +1,99 @@
//------------------------------------------------------------------------------
// <auto-generated>
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
namespace ILSpy.ReadyToRun.Properties {
using System;
/// <summary>
/// 一个强类型的资源类,用于查找本地化的字符串等。
/// </summary>
// 此类是由 StronglyTypedResourceBuilder
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
// (以 /str 作为命令选项),或重新生成 VS 项目。
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// 返回此类使用的缓存的 ResourceManager 实例。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ILSpy.ReadyToRun.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// 重写当前线程的 CurrentUICulture 属性
/// 重写当前线程的 CurrentUICulture 属性。
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// 查找类似 Disassembly Format 的本地化字符串。
/// </summary>
public static string DisassemblyFormat {
get {
return ResourceManager.GetString("DisassemblyFormat", resourceCulture);
}
}
/// <summary>
/// 查找类似 ReadyToRun 的本地化字符串。
/// </summary>
public static string ReadyToRun {
get {
return ResourceManager.GetString("ReadyToRun", resourceCulture);
}
}
/// <summary>
/// 查找类似 Show Debug Info 的本地化字符串。
/// </summary>
public static string ShowDebugInfo {
get {
return ResourceManager.GetString("ShowDebugInfo", resourceCulture);
}
}
/// <summary>
/// 查找类似 Show Unwind Info 的本地化字符串。
/// </summary>
public static string ShowUnwindInfo {
get {
return ResourceManager.GetString("ShowUnwindInfo", resourceCulture);
}
}
}
}

132
ILSpy.ReadyToRun/Properties/Resources.resx

@ -0,0 +1,132 @@ @@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ReadyToRun" xml:space="preserve">
<value>ReadyToRun</value>
</data>
<data name="DisassemblyFormat" xml:space="preserve">
<value>Disassembly Format</value>
</data>
<data name="ShowUnwindInfo" xml:space="preserve">
<value>Show Unwind Info</value>
</data>
<data name="ShowDebugInfo" xml:space="preserve">
<value>Show Debug Info</value>
</data>
</root>

132
ILSpy.ReadyToRun/Properties/Resources.zh-Hans.resx

@ -0,0 +1,132 @@ @@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ReadyToRun" xml:space="preserve">
<value>ReadyToRun</value>
</data>
<data name="DisassemblyFormat" xml:space="preserve">
<value>反汇编格式</value>
</data>
<data name="ShowDebugInfo" xml:space="preserve">
<value>显示调试信息</value>
</data>
<data name="ShowUnwindInfo" xml:space="preserve">
<value>显示展开信息</value>
</data>
</root>

3
ILSpy.ReadyToRun/ReadyToRunLanguage.cs

@ -24,6 +24,7 @@ using System.Linq; @@ -24,6 +24,7 @@ using System.Linq;
using System.Reflection.Metadata;
using System.Reflection.Metadata.Ecma335;
using System.Reflection.PortableExecutable;
using System.Resources;
using System.Runtime.CompilerServices;
using Iced.Intel;
@ -35,7 +36,7 @@ using ICSharpCode.Decompiler.Solution; @@ -35,7 +36,7 @@ using ICSharpCode.Decompiler.Solution;
using ICSharpCode.Decompiler.TypeSystem;
using ILCompiler.Reflection.ReadyToRun;
using ILCompiler.Reflection.ReadyToRun.Amd64;
[assembly: NeutralResourcesLanguage("en-US")]
namespace ICSharpCode.ILSpy.ReadyToRun
{
[Export(typeof(Language))]

7
ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml

@ -1,5 +1,6 @@ @@ -1,5 +1,6 @@
<UserControl x:Class="ICSharpCode.ILSpy.ReadyToRun.ReadyToRunOptionPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:properties="clr-namespace:ILSpy.ReadyToRun.Properties"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<Grid>
<Grid.ColumnDefinitions>
@ -11,11 +12,11 @@ @@ -11,11 +12,11 @@
<RowDefinition Height="Auto" />
<RowDefinition Height="Auto" />
</Grid.RowDefinitions>
<TextBlock Margin="3">Disassembly Format</TextBlock>
<TextBlock Margin="3" Text="{x:Static properties:Resources.DisassemblyFormat}" />
<ComboBox Grid.Column="1" Margin="3" ItemsSource="{Binding DisassemblyFormats}" SelectedItem="{Binding DisassemblyFormat}" />
<TextBlock Grid.Row="1" Margin="3">Show Unwind Info</TextBlock>
<TextBlock Grid.Row="1" Margin="3" Text="{x:Static properties:Resources.ShowUnwindInfo}"/>
<CheckBox Grid.Row="1" Grid.Column="1" Margin="3" IsChecked="{Binding IsShowUnwindInfo}" />
<TextBlock Grid.Row="2" Margin="3">Show Debug Info</TextBlock>
<TextBlock Grid.Row="2" Margin="3" Text="{x:Static properties:Resources.ShowDebugInfo}"/>
<CheckBox Grid.Row="2" Grid.Column="1" Margin="3" IsChecked="{Binding DebugIsChecked}" />
</Grid>
</UserControl>

4
ILSpy.ReadyToRun/ReadyToRunOptionPage.xaml.cs

@ -20,10 +20,10 @@ using System.ComponentModel; @@ -20,10 +20,10 @@ using System.ComponentModel;
using System.Windows.Controls;
using System.Xml.Linq;
using ICSharpCode.ILSpy.Options;
using ILSpy.ReadyToRun;
namespace ICSharpCode.ILSpy.ReadyToRun
{
[ExportOptionPage(Title = "ReadyToRun", Order = 40)]
[ExportOptionPage(Title = nameof(global::ILSpy.ReadyToRun.Properties.Resources.ReadyToRun), Order = 40)]
partial class ReadyToRunOptionPage : UserControl, IOptionPage
{
public ReadyToRunOptionPage()

2
ILSpy/AboutPage.cs

@ -88,7 +88,7 @@ namespace ICSharpCode.ILSpy @@ -88,7 +88,7 @@ namespace ICSharpCode.ILSpy
plugin.Write(output);
output.WriteLine();
output.Address = new Uri("resource://AboutPage");
using (Stream s = typeof(AboutPage).Assembly.GetManifestResourceStream(typeof(AboutPage), "ILSpyAboutPage.txt")) {
using (Stream s = typeof(AboutPage).Assembly.GetManifestResourceStream(typeof(AboutPage), Resources.ILSpyAboutPageTxt)) {
using (StreamReader r = new StreamReader(s)) {
string line;
while ((line = r.ReadLine()) != null) {

5
ILSpy/Commands/Pdb2XmlCommand.cs

@ -24,13 +24,14 @@ using System.Linq; @@ -24,13 +24,14 @@ using System.Linq;
using System.Threading.Tasks;
using ICSharpCode.AvalonEdit.Highlighting;
using ICSharpCode.Decompiler;
using ICSharpCode.ILSpy.Properties;
using ICSharpCode.ILSpy.TextView;
using ICSharpCode.ILSpy.TreeNodes;
using Microsoft.DiaSymReader.Tools;
namespace ICSharpCode.ILSpy
{
[ExportMainMenuCommand(Menu = "_File", Header = "DEBUG -- Dump PDB as XML", MenuCategory = "Open", MenuOrder = 2.6)]
[ExportMainMenuCommand(Menu = nameof(Resources._File) , Header = nameof(Resources.DEBUGDumpPDBAsXML), MenuCategory = nameof(Resources.Open), MenuOrder = 2.6)]
sealed class Pdb2XmlCommand : SimpleCommand
{
public override bool CanExecute(object parameter)
@ -64,7 +65,7 @@ namespace ICSharpCode.ILSpy @@ -64,7 +65,7 @@ namespace ICSharpCode.ILSpy
}
}
[ExportContextMenuEntry(Header = "DEBUG -- Dump PDB as XML")]
[ExportContextMenuEntry(Header = nameof(Resources.DEBUGDumpPDBAsXML))]
class Pdb2XmlCommandContextMenuEntry : IContextMenuEntry
{
public void Execute(TextViewContext context)

1
ILSpy/ILSpy.csproj

@ -456,6 +456,7 @@ @@ -456,6 +456,7 @@
<Compile Include="Analyzers\Builtin\TypeExtensionMethodsAnalyzer.cs" />
<Compile Include="Docking\DockWorkspace.cs" />
<EmbeddedResource Include="..\doc\ILSpyAboutPage.txt" />
<EmbeddedResource Include="..\doc\ILSpyAboutPage.zh-Hans.txt" />
<EmbeddedResource Include="..\doc\third-party-notices.txt" />
<EmbeddedResource Include="..\doc\license.txt">
<Link>license.txt</Link>

18
ILSpy/Properties/Resources.Designer.cs generated

@ -549,6 +549,15 @@ namespace ICSharpCode.ILSpy.Properties { @@ -549,6 +549,15 @@ namespace ICSharpCode.ILSpy.Properties {
}
}
/// <summary>
/// 查找类似 DEBUG -- Dump PDB as XML 的本地化字符串。
/// </summary>
public static string DEBUGDumpPDBAsXML {
get {
return ResourceManager.GetString("DEBUGDumpPDBAsXML", resourceCulture);
}
}
/// <summary>
/// 查找类似 Debug Steps 的本地化字符串。
/// </summary>
@ -1379,6 +1388,15 @@ namespace ICSharpCode.ILSpy.Properties { @@ -1379,6 +1388,15 @@ namespace ICSharpCode.ILSpy.Properties {
}
}
/// <summary>
/// 查找类似 ILSpyAboutPage.txt 的本地化字符串。
/// </summary>
public static string ILSpyAboutPageTxt {
get {
return ResourceManager.GetString("ILSpyAboutPageTxt", resourceCulture);
}
}
/// <summary>
/// 查找类似 ILSpy version 的本地化字符串。
/// </summary>

6
ILSpy/Properties/Resources.resx

@ -873,4 +873,10 @@ Do you want to continue?</value> @@ -873,4 +873,10 @@ Do you want to continue?</value>
<data name="DecompilerSettings.UseSdkStyleProjectFormat" xml:space="preserve">
<value>Use new SDK style format for generated project files (*.csproj)</value>
</data>
<data name="DEBUGDumpPDBAsXML" xml:space="preserve">
<value>DEBUG -- Dump PDB as XML</value>
</data>
<data name="ILSpyAboutPageTxt" xml:space="preserve">
<value>ILSpyAboutPage.txt</value>
</data>
</root>

16
ILSpy/Properties/Resources.zh-Hans.resx

@ -481,16 +481,16 @@ @@ -481,16 +481,16 @@
<value>调试步骤</value>
</data>
<data name="UseFieldSugar" xml:space="preserve">
<value>UseFieldSugar</value>
<value>使用变量语法糖</value>
</data>
<data name="UseLogicOperationSugar" xml:space="preserve">
<value>UseLogicOperationSugar</value>
<value>使用逻辑操作符语法糖</value>
</data>
<data name="ShowILRanges" xml:space="preserve">
<value>ShowILRanges</value>
<value>显示IL范围</value>
</data>
<data name="ShowChildIndexInBlock" xml:space="preserve">
<value>ShowChildIndexInBlock</value>
<value>在块中显示子索引</value>
</data>
<data name="ShowStateBeforeThisStep" xml:space="preserve">
<value>在此步骤之前显示状态</value>
@ -817,7 +817,7 @@ @@ -817,7 +817,7 @@
<value>仅显示public类型和成员</value>
</data>
<data name="Show_publiconlyTypesMembers" xml:space="preserve">
<value>仅显示 _public 类型和成员</value>
<value>仅显示公共类型和成员(_P)</value>
</data>
<data name="SelectVersionDropdownTooltip" xml:space="preserve">
<value>选择输出的语言版本</value>
@ -873,4 +873,10 @@ @@ -873,4 +873,10 @@
<data name="ListsResetConfirmation" xml:space="preserve">
<value>你确定要删除所有程序集列表并且重新创建默认的程序集列表?</value>
</data>
<data name="ILSpyAboutPageTxt" xml:space="preserve">
<value>ILSpyAboutPage.zh-Hans.txt</value>
</data>
<data name="DEBUGDumpPDBAsXML" xml:space="preserve">
<value>DEBUG --转存PDB为XML</value>
</data>
</root>

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doc/ILSpyAboutPage.zh-Hans.txt

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ILSpy 是开源的.NET程序集浏览器和反编译器.
网站: https://ilspy.net/
反馈BUG: https://github.com/icsharpcode/ILSpy/issues/new/choose
中文翻译反馈:https://github.com/maikebing/ILSpy/issues
Copyright 2011-2020 AlphaSierraPapa for the ILSpy team
当前和过去的贡献者: https://github.com/icsharpcode/ILSpy/graphs/contributors
ILSpy 基于 MIT License 发行.
ILSpy 使用了其他开源库才能魔术般的实现, 于此同时我们想感谢他们为那些组件付出的人们!
它们各自的许可和版权信息请查看third-party注意事项.
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