diff --git a/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj b/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj index d543eb547..4c24bf125 100644 --- a/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj +++ b/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj @@ -124,6 +124,7 @@ + diff --git a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs b/ICSharpCode.Decompiler/Tests/LiftedOperators.cs deleted file mode 100644 index 426276ab0..000000000 --- a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs +++ /dev/null @@ -1,830 +0,0 @@ -// Copyright (c) AlphaSierraPapa for the SharpDevelop Team -// -// Permission is hereby granted, free of charge, to any person obtaining a copy of this -// software and associated documentation files (the "Software"), to deal in the Software -// without restriction, including without limitation the rights to use, copy, modify, merge, -// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons -// to whom the Software is furnished to do so, subject to the following conditions: -// -// The above copyright notice and this permission notice shall be included in all copies or -// substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, -// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR -// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE -// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -// DEALINGS IN THE SOFTWARE. - -using System; -using System.Runtime.InteropServices; - -public static class LiftedOperators -{ - // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs. - // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable. - // Negation must not be pushed through such comparisons because it would change the semantics. - // A comparison used in a condition differs somewhat from a comparison used as a simple value. - - public static void BoolBasic(bool? a, bool? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - } - - public static void BoolComplex(bool? a, Func x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - - if (!(a == x())) - { - Console.WriteLine(); - } - if (!(a != x())) - { - Console.WriteLine(); - } - if (!(x() == a)) - { - Console.WriteLine(); - } - if (!(x() != a)) - { - Console.WriteLine(); - } - } - - public static void BoolConst(bool? a) - { - if (a == true) - { - Console.WriteLine(); - } - if (a != true) - { - Console.WriteLine(); - } - if (a == false) - { - Console.WriteLine(); - } - if (a != false) - { - Console.WriteLine(); - } - if (a ?? true) - { - Console.WriteLine(); - } - if (a ?? false) - { - Console.WriteLine(); - } - } - - public static void BoolValueBasic(bool? a, bool? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a ?? b); - Console.WriteLine(!a); - a &= b; - a |= b; - a ^= b; - } - - public static void BoolValueComplex(bool? a, Func x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - - Console.WriteLine(!(a == x())); - Console.WriteLine(!(a != x())); - - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a ?? x()); - a &= x(); - a |= x(); - a ^= x(); - - Console.WriteLine(x() ^ a); - (new bool?[0])[0] ^= x(); - } - - public static void BoolValueConst(bool? a) - { - Console.WriteLine(a == true); - Console.WriteLine(a != true); - Console.WriteLine(a == false); - Console.WriteLine(a != false); - Console.WriteLine(a ?? true); - Console.WriteLine(a ?? false); - } - - public static void IntBasic(int? a, int? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void IntComplex(int? a, Func x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - - if (!(a == x())) - { - Console.WriteLine(); - } - if (!(a != x())) - { - Console.WriteLine(); - } - if (!(a > x())) - { - Console.WriteLine(); - } - } - - public static void IntConst(int? a) - { - if (a == 2) - { - Console.WriteLine(); - } - if (a != 2) - { - Console.WriteLine(); - } - if (a > 2) - { - Console.WriteLine(); - } - - if (2 == a) - { - Console.WriteLine(); - } - if (2 != a) - { - Console.WriteLine(); - } - if (2 > a) - { - Console.WriteLine(); - } - } - - public static void IntValueBasic(int? a, int? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a << b); - Console.WriteLine(a >> b); - Console.WriteLine(a ?? b); - Console.WriteLine(-a); - Console.WriteLine(~a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - Console.WriteLine(++a); - Console.WriteLine(--a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - a &= b; - a |= b; - a ^= b; - a <<= b; - a >>= b; - } - - public static void IntValueComplex(int? a, Func x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a << x()); - Console.WriteLine(a >> x()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - a &= x(); - a |= x(); - a ^= x(); - a <<= x(); - a >>= x(); - - Console.WriteLine(x() + a); - (new int?[0])[0] += x(); - } - - public static void IntValueConst(int? a) - { - Console.WriteLine(a == 2); - Console.WriteLine(a != 2); - Console.WriteLine(a > 2); - - Console.WriteLine(2 == a); - Console.WriteLine(2 != a); - Console.WriteLine(2 > a); - - Console.WriteLine(a + 2); - Console.WriteLine(a - 2); - Console.WriteLine(a * 2); - Console.WriteLine(a / 2); - Console.WriteLine(a % 2); - Console.WriteLine(a & 2); - Console.WriteLine(a | 2); - Console.WriteLine(a ^ 2); - Console.WriteLine(a << 2); - Console.WriteLine(a >> 2); - Console.WriteLine(a ?? 2); - a += 2; - a -= 2; - a *= 2; - a /= 2; - a %= 2; - a &= 2; - a |= 2; - a ^= 2; - a <<= 2; - a >>= 2; - - Console.WriteLine(2 + a); - } - - public static void NumberBasic(decimal? a, decimal? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void NumberComplex(decimal? a, Func x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - } - - public static void NumberConst(decimal? a) - { - if (a == 2m) - { - Console.WriteLine(); - } - if (a != 2m) - { - Console.WriteLine(); - } - if (a > 2m) - { - Console.WriteLine(); - } - - if (2m == a) - { - Console.WriteLine(); - } - if (2m != a) - { - Console.WriteLine(); - } - if (2m > a) - { - Console.WriteLine(); - } - } - - public static void NumberValueBasic(decimal? a, decimal? b) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a ?? b); - Console.WriteLine(-a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - //Console.WriteLine(++a); - //Console.WriteLine(--a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - } - - public static void NumberValueComplex(decimal? a, Func x) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - - Console.WriteLine(x() + a); - (new decimal?[0])[0] += x(); - } - - public static void NumberValueConst(decimal? a) - { - Console.WriteLine(a == 2m); - Console.WriteLine(a != 2m); - Console.WriteLine(a > 2m); - - Console.WriteLine(2m == a); - Console.WriteLine(2m != a); - Console.WriteLine(2m > a); - - Console.WriteLine(a + 2m); - Console.WriteLine(a - 2m); - Console.WriteLine(a * 2m); - Console.WriteLine(a / 2m); - Console.WriteLine(a % 2m); - Console.WriteLine(a ?? 2m); - a += 2m; - a -= 2m; - a *= 2m; - a /= 2m; - a %= 2m; - - Console.WriteLine(2m + a); - } - - public static void StructBasic(TS? a, TS? b) - { - if (a == b) - { - Console.WriteLine(); - } - if (a != b) - { - Console.WriteLine(); - } - if (a > b) - { - Console.WriteLine(); - } - if (a < b) - { - Console.WriteLine(); - } - if (a >= b) - { - Console.WriteLine(); - } - if (a <= b) - { - Console.WriteLine(); - } - - if (!(a == b)) - { - Console.WriteLine(); - } - if (!(a != b)) - { - Console.WriteLine(); - } - if (!(a > b)) - { - Console.WriteLine(); - } - } - - public static void StructComplex(TS? a, Func x) - { - if (a == x()) - { - Console.WriteLine(); - } - if (a != x()) - { - Console.WriteLine(); - } - if (a > x()) - { - Console.WriteLine(); - } - - if (x() == a) - { - Console.WriteLine(); - } - if (x() != a) - { - Console.WriteLine(); - } - if (x() > a) - { - Console.WriteLine(); - } - } - - public static void StructValueBasic(TS? a, TS? b, int? i) - { - Console.WriteLine(a == b); - Console.WriteLine(a != b); - Console.WriteLine(a > b); - - Console.WriteLine(!(a == b)); - Console.WriteLine(!(a != b)); - Console.WriteLine(!(a > b)); - - Console.WriteLine(a + b); - Console.WriteLine(a - b); - Console.WriteLine(a * b); - Console.WriteLine(a / b); - Console.WriteLine(a % b); - Console.WriteLine(a & b); - Console.WriteLine(a | b); - Console.WriteLine(a ^ b); - Console.WriteLine(a << i); - Console.WriteLine(a >> i); - Console.WriteLine(a ?? b); - Console.WriteLine(+a); - Console.WriteLine(-a); - Console.WriteLine(!a); - Console.WriteLine(~a); - // TODO: - //Console.WriteLine(a++); - //Console.WriteLine(a--); - //Console.WriteLine(++a); - //Console.WriteLine(--a); - //Console.WriteLine((int?)a); - a += b; - a -= b; - a *= b; - a /= b; - a %= b; - a &= b; - a |= b; - a ^= b; - a <<= i; - a >>= i; - } - - public static void StructValueComplex(TS? a, Func x, Func i) - { - Console.WriteLine(a == x()); - Console.WriteLine(a != x()); - Console.WriteLine(a > x()); - - Console.WriteLine(x() == a); - Console.WriteLine(x() != a); - Console.WriteLine(x() > a); - - Console.WriteLine(a + x()); - Console.WriteLine(a - x()); - Console.WriteLine(a * x()); - Console.WriteLine(a / x()); - Console.WriteLine(a % x()); - Console.WriteLine(a & x()); - Console.WriteLine(a | x()); - Console.WriteLine(a ^ x()); - Console.WriteLine(a << i()); - Console.WriteLine(a >> i()); - Console.WriteLine(a ?? x()); - a += x(); - a -= x(); - a *= x(); - a /= x(); - a %= x(); - a &= x(); - a |= x(); - a ^= x(); - a <<= i(); - a >>= i(); - - Console.WriteLine(x() + a); - (new TS?[0])[0] += x(); - } -} - -// dummy structure for testing custom operators -[StructLayout(LayoutKind.Sequential, Size = 1)] -public struct TS -{ - // unary - public static TS operator +(TS a) - { - throw null; - } - public static TS operator -(TS a) - { - throw null; - } - public static TS operator !(TS a) - { - throw null; - } - public static TS operator ~(TS a) - { - throw null; - } - public static TS operator ++(TS a) - { - throw null; - } - public static TS operator --(TS a) - { - throw null; - } - - public static explicit operator int(TS a) - { - throw null; - } - - // binary - public static TS operator +(TS a, TS b) - { - throw null; - } - public static TS operator -(TS a, TS b) - { - throw null; - } - public static TS operator *(TS a, TS b) - { - throw null; - } - public static TS operator /(TS a, TS b) - { - throw null; - } - public static TS operator %(TS a, TS b) - { - throw null; - } - public static TS operator &(TS a, TS b) - { - throw null; - } - public static TS operator |(TS a, TS b) - { - throw null; - } - public static TS operator ^(TS a, TS b) - { - throw null; - } - public static TS operator <<(TS a, int b) - { - throw null; - } - public static TS operator >>(TS a, int b) - { - throw null; - } - - // comparisons - public static bool operator ==(TS a, TS b) - { - throw null; - } - public static bool operator !=(TS a, TS b) - { - throw null; - } - public static bool operator <(TS a, TS b) - { - throw null; - } - public static bool operator <=(TS a, TS b) - { - throw null; - } - public static bool operator >(TS a, TS b) - { - throw null; - } - public static bool operator >=(TS a, TS b) - { - throw null; - } - - public override bool Equals(object obj) - { - throw null; - } - public override int GetHashCode() - { - throw null; - } -} diff --git a/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs b/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs index e4790ae46..a82bd4faf 100644 --- a/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs +++ b/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs @@ -108,7 +108,13 @@ namespace ICSharpCode.Decompiler.Tests { Run(cscOptions: cscOptions); } - + + [Test, Ignore("Not implemented")] + public void LiftedOperators([ValueSource("defaultOptions")] CompilerOptions cscOptions) + { + Run(cscOptions: cscOptions); + } + [Test, Ignore("Bad variable names; some if-else misdetected")] public void Loops([ValueSource("defaultOptions")] CompilerOptions cscOptions) { diff --git a/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs b/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs new file mode 100644 index 000000000..e5dbc0884 --- /dev/null +++ b/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs @@ -0,0 +1,765 @@ +// Copyright (c) AlphaSierraPapa for the SharpDevelop Team +// +// Permission is hereby granted, free of charge, to any person obtaining a copy of this +// software and associated documentation files (the "Software"), to deal in the Software +// without restriction, including without limitation the rights to use, copy, modify, merge, +// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons +// to whom the Software is furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in all copies or +// substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, +// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR +// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE +// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER +// DEALINGS IN THE SOFTWARE. + +using System; +using System.Runtime.InteropServices; + +namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty +{ + public static class LiftedOperators + { + // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs. + // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable. + // Negation must not be pushed through such comparisons because it would change the semantics. + // A comparison used in a condition differs somewhat from a comparison used as a simple value. + + public static void BoolBasic(bool? a, bool? b) + { + if (a == b) { + Console.WriteLine(); + } + if (a != b) { + Console.WriteLine(); + } + + if (!(a == b)) { + Console.WriteLine(); + } + if (!(a != b)) { + Console.WriteLine(); + } + } + + public static void BoolComplex(bool? a, Func x) + { + if (a == x()) { + Console.WriteLine(); + } + if (a != x()) { + Console.WriteLine(); + } + + if (x() == a) { + Console.WriteLine(); + } + if (x() != a) { + Console.WriteLine(); + } + + if (!(a == x())) { + Console.WriteLine(); + } + if (!(a != x())) { + Console.WriteLine(); + } + if (!(x() == a)) { + Console.WriteLine(); + } + if (!(x() != a)) { + Console.WriteLine(); + } + } + + public static void BoolConst(bool? a) + { + if (a == true) { + Console.WriteLine(); + } + if (a != true) { + Console.WriteLine(); + } + if (a == false) { + Console.WriteLine(); + } + if (a != false) { + Console.WriteLine(); + } + if (a ?? true) { + Console.WriteLine(); + } + if (a ?? false) { + Console.WriteLine(); + } + } + + public static void BoolValueBasic(bool? a, bool? b) + { + Console.WriteLine(a == b); + Console.WriteLine(a != b); + + Console.WriteLine(!(a == b)); + Console.WriteLine(!(a != b)); + + Console.WriteLine(a & b); + Console.WriteLine(a | b); + Console.WriteLine(a ^ b); + Console.WriteLine(a ?? b); + Console.WriteLine(!a); + a &= b; + a |= b; + a ^= b; + } + + public static void BoolValueComplex(bool? a, Func x) + { + Console.WriteLine(a == x()); + Console.WriteLine(a != x()); + + Console.WriteLine(x() == a); + Console.WriteLine(x() != a); + + Console.WriteLine(!(a == x())); + Console.WriteLine(!(a != x())); + + Console.WriteLine(a & x()); + Console.WriteLine(a | x()); + Console.WriteLine(a ^ x()); + Console.WriteLine(a ?? x()); + a &= x(); + a |= x(); + a ^= x(); + + Console.WriteLine(x() ^ a); + (new bool?[0])[0] ^= x(); + } + + public static void BoolValueConst(bool? a) + { + Console.WriteLine(a == true); + Console.WriteLine(a != true); + Console.WriteLine(a == false); + Console.WriteLine(a != false); + Console.WriteLine(a ?? true); + Console.WriteLine(a ?? false); + } + + public static void IntBasic(int? a, int? b) + { + if (a == b) { + Console.WriteLine(); + } + if (a != b) { + Console.WriteLine(); + } + if (a > b) { + Console.WriteLine(); + } + if (a < b) { + Console.WriteLine(); + } + if (a >= b) { + Console.WriteLine(); + } + if (a <= b) { + Console.WriteLine(); + } + + if (!(a == b)) { + Console.WriteLine(); + } + if (!(a != b)) { + Console.WriteLine(); + } + if (!(a > b)) { + Console.WriteLine(); + } + } + + public static void IntComplex(int? a, Func x) + { + if (a == x()) { + Console.WriteLine(); + } + if (a != x()) { + Console.WriteLine(); + } + if (a > x()) { + Console.WriteLine(); + } + + if (x() == a) { + Console.WriteLine(); + } + if (x() != a) { + Console.WriteLine(); + } + if (x() > a) { + Console.WriteLine(); + } + + if (!(a == x())) { + Console.WriteLine(); + } + if (!(a != x())) { + Console.WriteLine(); + } + if (!(a > x())) { + Console.WriteLine(); + } + } + + public static void IntConst(int? a) + { + if (a == 2) { + Console.WriteLine(); + } + if (a != 2) { + Console.WriteLine(); + } + if (a > 2) { + Console.WriteLine(); + } + + if (2 == a) { + Console.WriteLine(); + } + if (2 != a) { + Console.WriteLine(); + } + if (2 > a) { + Console.WriteLine(); + } + } + + public static void IntValueBasic(int? a, int? b) + { + Console.WriteLine(a == b); + Console.WriteLine(a != b); + Console.WriteLine(a > b); + + Console.WriteLine(!(a == b)); + Console.WriteLine(!(a != b)); + Console.WriteLine(!(a > b)); + + Console.WriteLine(a + b); + Console.WriteLine(a - b); + Console.WriteLine(a * b); + Console.WriteLine(a / b); + Console.WriteLine(a % b); + Console.WriteLine(a & b); + Console.WriteLine(a | b); + Console.WriteLine(a ^ b); + Console.WriteLine(a << b); + Console.WriteLine(a >> b); + Console.WriteLine(a ?? b); + Console.WriteLine(-a); + Console.WriteLine(~a); + // TODO: + //Console.WriteLine(a++); + //Console.WriteLine(a--); + Console.WriteLine(++a); + Console.WriteLine(--a); + a += b; + a -= b; + a *= b; + a /= b; + a %= b; + a &= b; + a |= b; + a ^= b; + a <<= b; + a >>= b; + } + + public static void IntValueComplex(int? a, Func x) + { + Console.WriteLine(a == x()); + Console.WriteLine(a != x()); + Console.WriteLine(a > x()); + + Console.WriteLine(x() == a); + Console.WriteLine(x() != a); + Console.WriteLine(x() > a); + + Console.WriteLine(a + x()); + Console.WriteLine(a - x()); + Console.WriteLine(a * x()); + Console.WriteLine(a / x()); + Console.WriteLine(a % x()); + Console.WriteLine(a & x()); + Console.WriteLine(a | x()); + Console.WriteLine(a ^ x()); + Console.WriteLine(a << x()); + Console.WriteLine(a >> x()); + Console.WriteLine(a ?? x()); + a += x(); + a -= x(); + a *= x(); + a /= x(); + a %= x(); + a &= x(); + a |= x(); + a ^= x(); + a <<= x(); + a >>= x(); + + Console.WriteLine(x() + a); + (new int?[0])[0] += x(); + } + + public static void IntValueConst(int? a) + { + Console.WriteLine(a == 2); + Console.WriteLine(a != 2); + Console.WriteLine(a > 2); + + Console.WriteLine(2 == a); + Console.WriteLine(2 != a); + Console.WriteLine(2 > a); + + Console.WriteLine(a + 2); + Console.WriteLine(a - 2); + Console.WriteLine(a * 2); + Console.WriteLine(a / 2); + Console.WriteLine(a % 2); + Console.WriteLine(a & 2); + Console.WriteLine(a | 2); + Console.WriteLine(a ^ 2); + Console.WriteLine(a << 2); + Console.WriteLine(a >> 2); + Console.WriteLine(a ?? 2); + a += 2; + a -= 2; + a *= 2; + a /= 2; + a %= 2; + a &= 2; + a |= 2; + a ^= 2; + a <<= 2; + a >>= 2; + + Console.WriteLine(2 + a); + } + + public static void NumberBasic(decimal? a, decimal? b) + { + if (a == b) { + Console.WriteLine(); + } + if (a != b) { + Console.WriteLine(); + } + if (a > b) { + Console.WriteLine(); + } + if (a < b) { + Console.WriteLine(); + } + if (a >= b) { + Console.WriteLine(); + } + if (a <= b) { + Console.WriteLine(); + } + + if (!(a == b)) { + Console.WriteLine(); + } + if (!(a != b)) { + Console.WriteLine(); + } + if (!(a > b)) { + Console.WriteLine(); + } + } + + public static void NumberComplex(decimal? a, Func x) + { + if (a == x()) { + Console.WriteLine(); + } + if (a != x()) { + Console.WriteLine(); + } + if (a > x()) { + Console.WriteLine(); + } + + if (x() == a) { + Console.WriteLine(); + } + if (x() != a) { + Console.WriteLine(); + } + if (x() > a) { + Console.WriteLine(); + } + } + + public static void NumberConst(decimal? a) + { + if (a == 2m) { + Console.WriteLine(); + } + if (a != 2m) { + Console.WriteLine(); + } + if (a > 2m) { + Console.WriteLine(); + } + + if (2m == a) { + Console.WriteLine(); + } + if (2m != a) { + Console.WriteLine(); + } + if (2m > a) { + Console.WriteLine(); + } + } + + public static void NumberValueBasic(decimal? a, decimal? b) + { + Console.WriteLine(a == b); + Console.WriteLine(a != b); + Console.WriteLine(a > b); + + Console.WriteLine(!(a == b)); + Console.WriteLine(!(a != b)); + Console.WriteLine(!(a > b)); + + Console.WriteLine(a + b); + Console.WriteLine(a - b); + Console.WriteLine(a * b); + Console.WriteLine(a / b); + Console.WriteLine(a % b); + Console.WriteLine(a ?? b); + Console.WriteLine(-a); + // TODO: + //Console.WriteLine(a++); + //Console.WriteLine(a--); + //Console.WriteLine(++a); + //Console.WriteLine(--a); + a += b; + a -= b; + a *= b; + a /= b; + a %= b; + } + + public static void NumberValueComplex(decimal? a, Func x) + { + Console.WriteLine(a == x()); + Console.WriteLine(a != x()); + Console.WriteLine(a > x()); + + Console.WriteLine(x() == a); + Console.WriteLine(x() != a); + Console.WriteLine(x() > a); + + Console.WriteLine(a + x()); + Console.WriteLine(a - x()); + Console.WriteLine(a * x()); + Console.WriteLine(a / x()); + Console.WriteLine(a % x()); + Console.WriteLine(a ?? x()); + a += x(); + a -= x(); + a *= x(); + a /= x(); + a %= x(); + + Console.WriteLine(x() + a); + (new decimal?[0])[0] += x(); + } + + public static void NumberValueConst(decimal? a) + { + Console.WriteLine(a == 2m); + Console.WriteLine(a != 2m); + Console.WriteLine(a > 2m); + + Console.WriteLine(2m == a); + Console.WriteLine(2m != a); + Console.WriteLine(2m > a); + + Console.WriteLine(a + 2m); + Console.WriteLine(a - 2m); + Console.WriteLine(a * 2m); + Console.WriteLine(a / 2m); + Console.WriteLine(a % 2m); + Console.WriteLine(a ?? 2m); + a += 2m; + a -= 2m; + a *= 2m; + a /= 2m; + a %= 2m; + + Console.WriteLine(2m + a); + } + + public static void CompareWithSignChange(int? a, int? b) + { + if ((uint?)a < (uint?)b) { + Console.WriteLine(); + } + if ((uint?)a < 10UL) { + Console.WriteLine(); + } + } + + public static void StructBasic(TS? a, TS? b) + { + if (a == b) { + Console.WriteLine(); + } + if (a != b) { + Console.WriteLine(); + } + if (a > b) { + Console.WriteLine(); + } + if (a < b) { + Console.WriteLine(); + } + if (a >= b) { + Console.WriteLine(); + } + if (a <= b) { + Console.WriteLine(); + } + + if (!(a == b)) { + Console.WriteLine(); + } + if (!(a != b)) { + Console.WriteLine(); + } + if (!(a > b)) { + Console.WriteLine(); + } + } + + public static void StructComplex(TS? a, Func x) + { + if (a == x()) { + Console.WriteLine(); + } + if (a != x()) { + Console.WriteLine(); + } + if (a > x()) { + Console.WriteLine(); + } + + if (x() == a) { + Console.WriteLine(); + } + if (x() != a) { + Console.WriteLine(); + } + if (x() > a) { + Console.WriteLine(); + } + } + + public static void StructValueBasic(TS? a, TS? b, int? i) + { + Console.WriteLine(a == b); + Console.WriteLine(a != b); + Console.WriteLine(a > b); + + Console.WriteLine(!(a == b)); + Console.WriteLine(!(a != b)); + Console.WriteLine(!(a > b)); + + Console.WriteLine(a + b); + Console.WriteLine(a - b); + Console.WriteLine(a * b); + Console.WriteLine(a / b); + Console.WriteLine(a % b); + Console.WriteLine(a & b); + Console.WriteLine(a | b); + Console.WriteLine(a ^ b); + Console.WriteLine(a << i); + Console.WriteLine(a >> i); + Console.WriteLine(a ?? b); + Console.WriteLine(+a); + Console.WriteLine(-a); + Console.WriteLine(!a); + Console.WriteLine(~a); + // TODO: + //Console.WriteLine(a++); + //Console.WriteLine(a--); + //Console.WriteLine(++a); + //Console.WriteLine(--a); + //Console.WriteLine((int?)a); + a += b; + a -= b; + a *= b; + a /= b; + a %= b; + a &= b; + a |= b; + a ^= b; + a <<= i; + a >>= i; + } + + public static void StructValueComplex(TS? a, Func x, Func i) + { + Console.WriteLine(a == x()); + Console.WriteLine(a != x()); + Console.WriteLine(a > x()); + + Console.WriteLine(x() == a); + Console.WriteLine(x() != a); + Console.WriteLine(x() > a); + + Console.WriteLine(a + x()); + Console.WriteLine(a - x()); + Console.WriteLine(a * x()); + Console.WriteLine(a / x()); + Console.WriteLine(a % x()); + Console.WriteLine(a & x()); + Console.WriteLine(a | x()); + Console.WriteLine(a ^ x()); + Console.WriteLine(a << i()); + Console.WriteLine(a >> i()); + Console.WriteLine(a ?? x()); + a += x(); + a -= x(); + a *= x(); + a /= x(); + a %= x(); + a &= x(); + a |= x(); + a ^= x(); + a <<= i(); + a >>= i(); + + Console.WriteLine(x() + a); + (new TS?[0])[0] += x(); + } + } + + // dummy structure for testing custom operators + [StructLayout(LayoutKind.Sequential, Size = 1)] + public struct TS + { + // unary + public static TS operator +(TS a) + { + throw null; + } + public static TS operator -(TS a) + { + throw null; + } + public static TS operator !(TS a) + { + throw null; + } + public static TS operator ~(TS a) + { + throw null; + } + public static TS operator ++(TS a) + { + throw null; + } + public static TS operator --(TS a) + { + throw null; + } + + public static explicit operator int(TS a) + { + throw null; + } + + // binary + public static TS operator +(TS a, TS b) + { + throw null; + } + public static TS operator -(TS a, TS b) + { + throw null; + } + public static TS operator *(TS a, TS b) + { + throw null; + } + public static TS operator /(TS a, TS b) + { + throw null; + } + public static TS operator %(TS a, TS b) + { + throw null; + } + public static TS operator &(TS a, TS b) + { + throw null; + } + public static TS operator |(TS a, TS b) + { + throw null; + } + public static TS operator ^(TS a, TS b) + { + throw null; + } + public static TS operator <<(TS a, int b) + { + throw null; + } + public static TS operator >>(TS a, int b) + { + throw null; + } + + // comparisons + public static bool operator ==(TS a, TS b) + { + throw null; + } + public static bool operator !=(TS a, TS b) + { + throw null; + } + public static bool operator <(TS a, TS b) + { + throw null; + } + public static bool operator <=(TS a, TS b) + { + throw null; + } + public static bool operator >(TS a, TS b) + { + throw null; + } + public static bool operator >=(TS a, TS b) + { + throw null; + } + + public override bool Equals(object obj) + { + throw null; + } + public override int GetHashCode() + { + throw null; + } + } +}