diff --git a/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj b/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj
index d543eb547..4c24bf125 100644
--- a/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj
+++ b/ICSharpCode.Decompiler/Tests/ICSharpCode.Decompiler.Tests.csproj
@@ -124,6 +124,7 @@
+
diff --git a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs b/ICSharpCode.Decompiler/Tests/LiftedOperators.cs
deleted file mode 100644
index 426276ab0..000000000
--- a/ICSharpCode.Decompiler/Tests/LiftedOperators.cs
+++ /dev/null
@@ -1,830 +0,0 @@
-// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
-//
-// Permission is hereby granted, free of charge, to any person obtaining a copy of this
-// software and associated documentation files (the "Software"), to deal in the Software
-// without restriction, including without limitation the rights to use, copy, modify, merge,
-// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
-// to whom the Software is furnished to do so, subject to the following conditions:
-//
-// The above copyright notice and this permission notice shall be included in all copies or
-// substantial portions of the Software.
-//
-// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
-// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
-// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
-// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
-// DEALINGS IN THE SOFTWARE.
-
-using System;
-using System.Runtime.InteropServices;
-
-public static class LiftedOperators
-{
- // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs.
- // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable.
- // Negation must not be pushed through such comparisons because it would change the semantics.
- // A comparison used in a condition differs somewhat from a comparison used as a simple value.
-
- public static void BoolBasic(bool? a, bool? b)
- {
- if (a == b)
- {
- Console.WriteLine();
- }
- if (a != b)
- {
- Console.WriteLine();
- }
-
- if (!(a == b))
- {
- Console.WriteLine();
- }
- if (!(a != b))
- {
- Console.WriteLine();
- }
- }
-
- public static void BoolComplex(bool? a, Func x)
- {
- if (a == x())
- {
- Console.WriteLine();
- }
- if (a != x())
- {
- Console.WriteLine();
- }
-
- if (x() == a)
- {
- Console.WriteLine();
- }
- if (x() != a)
- {
- Console.WriteLine();
- }
-
- if (!(a == x()))
- {
- Console.WriteLine();
- }
- if (!(a != x()))
- {
- Console.WriteLine();
- }
- if (!(x() == a))
- {
- Console.WriteLine();
- }
- if (!(x() != a))
- {
- Console.WriteLine();
- }
- }
-
- public static void BoolConst(bool? a)
- {
- if (a == true)
- {
- Console.WriteLine();
- }
- if (a != true)
- {
- Console.WriteLine();
- }
- if (a == false)
- {
- Console.WriteLine();
- }
- if (a != false)
- {
- Console.WriteLine();
- }
- if (a ?? true)
- {
- Console.WriteLine();
- }
- if (a ?? false)
- {
- Console.WriteLine();
- }
- }
-
- public static void BoolValueBasic(bool? a, bool? b)
- {
- Console.WriteLine(a == b);
- Console.WriteLine(a != b);
-
- Console.WriteLine(!(a == b));
- Console.WriteLine(!(a != b));
-
- Console.WriteLine(a & b);
- Console.WriteLine(a | b);
- Console.WriteLine(a ^ b);
- Console.WriteLine(a ?? b);
- Console.WriteLine(!a);
- a &= b;
- a |= b;
- a ^= b;
- }
-
- public static void BoolValueComplex(bool? a, Func x)
- {
- Console.WriteLine(a == x());
- Console.WriteLine(a != x());
-
- Console.WriteLine(x() == a);
- Console.WriteLine(x() != a);
-
- Console.WriteLine(!(a == x()));
- Console.WriteLine(!(a != x()));
-
- Console.WriteLine(a & x());
- Console.WriteLine(a | x());
- Console.WriteLine(a ^ x());
- Console.WriteLine(a ?? x());
- a &= x();
- a |= x();
- a ^= x();
-
- Console.WriteLine(x() ^ a);
- (new bool?[0])[0] ^= x();
- }
-
- public static void BoolValueConst(bool? a)
- {
- Console.WriteLine(a == true);
- Console.WriteLine(a != true);
- Console.WriteLine(a == false);
- Console.WriteLine(a != false);
- Console.WriteLine(a ?? true);
- Console.WriteLine(a ?? false);
- }
-
- public static void IntBasic(int? a, int? b)
- {
- if (a == b)
- {
- Console.WriteLine();
- }
- if (a != b)
- {
- Console.WriteLine();
- }
- if (a > b)
- {
- Console.WriteLine();
- }
- if (a < b)
- {
- Console.WriteLine();
- }
- if (a >= b)
- {
- Console.WriteLine();
- }
- if (a <= b)
- {
- Console.WriteLine();
- }
-
- if (!(a == b))
- {
- Console.WriteLine();
- }
- if (!(a != b))
- {
- Console.WriteLine();
- }
- if (!(a > b))
- {
- Console.WriteLine();
- }
- }
-
- public static void IntComplex(int? a, Func x)
- {
- if (a == x())
- {
- Console.WriteLine();
- }
- if (a != x())
- {
- Console.WriteLine();
- }
- if (a > x())
- {
- Console.WriteLine();
- }
-
- if (x() == a)
- {
- Console.WriteLine();
- }
- if (x() != a)
- {
- Console.WriteLine();
- }
- if (x() > a)
- {
- Console.WriteLine();
- }
-
- if (!(a == x()))
- {
- Console.WriteLine();
- }
- if (!(a != x()))
- {
- Console.WriteLine();
- }
- if (!(a > x()))
- {
- Console.WriteLine();
- }
- }
-
- public static void IntConst(int? a)
- {
- if (a == 2)
- {
- Console.WriteLine();
- }
- if (a != 2)
- {
- Console.WriteLine();
- }
- if (a > 2)
- {
- Console.WriteLine();
- }
-
- if (2 == a)
- {
- Console.WriteLine();
- }
- if (2 != a)
- {
- Console.WriteLine();
- }
- if (2 > a)
- {
- Console.WriteLine();
- }
- }
-
- public static void IntValueBasic(int? a, int? b)
- {
- Console.WriteLine(a == b);
- Console.WriteLine(a != b);
- Console.WriteLine(a > b);
-
- Console.WriteLine(!(a == b));
- Console.WriteLine(!(a != b));
- Console.WriteLine(!(a > b));
-
- Console.WriteLine(a + b);
- Console.WriteLine(a - b);
- Console.WriteLine(a * b);
- Console.WriteLine(a / b);
- Console.WriteLine(a % b);
- Console.WriteLine(a & b);
- Console.WriteLine(a | b);
- Console.WriteLine(a ^ b);
- Console.WriteLine(a << b);
- Console.WriteLine(a >> b);
- Console.WriteLine(a ?? b);
- Console.WriteLine(-a);
- Console.WriteLine(~a);
- // TODO:
- //Console.WriteLine(a++);
- //Console.WriteLine(a--);
- Console.WriteLine(++a);
- Console.WriteLine(--a);
- a += b;
- a -= b;
- a *= b;
- a /= b;
- a %= b;
- a &= b;
- a |= b;
- a ^= b;
- a <<= b;
- a >>= b;
- }
-
- public static void IntValueComplex(int? a, Func x)
- {
- Console.WriteLine(a == x());
- Console.WriteLine(a != x());
- Console.WriteLine(a > x());
-
- Console.WriteLine(x() == a);
- Console.WriteLine(x() != a);
- Console.WriteLine(x() > a);
-
- Console.WriteLine(a + x());
- Console.WriteLine(a - x());
- Console.WriteLine(a * x());
- Console.WriteLine(a / x());
- Console.WriteLine(a % x());
- Console.WriteLine(a & x());
- Console.WriteLine(a | x());
- Console.WriteLine(a ^ x());
- Console.WriteLine(a << x());
- Console.WriteLine(a >> x());
- Console.WriteLine(a ?? x());
- a += x();
- a -= x();
- a *= x();
- a /= x();
- a %= x();
- a &= x();
- a |= x();
- a ^= x();
- a <<= x();
- a >>= x();
-
- Console.WriteLine(x() + a);
- (new int?[0])[0] += x();
- }
-
- public static void IntValueConst(int? a)
- {
- Console.WriteLine(a == 2);
- Console.WriteLine(a != 2);
- Console.WriteLine(a > 2);
-
- Console.WriteLine(2 == a);
- Console.WriteLine(2 != a);
- Console.WriteLine(2 > a);
-
- Console.WriteLine(a + 2);
- Console.WriteLine(a - 2);
- Console.WriteLine(a * 2);
- Console.WriteLine(a / 2);
- Console.WriteLine(a % 2);
- Console.WriteLine(a & 2);
- Console.WriteLine(a | 2);
- Console.WriteLine(a ^ 2);
- Console.WriteLine(a << 2);
- Console.WriteLine(a >> 2);
- Console.WriteLine(a ?? 2);
- a += 2;
- a -= 2;
- a *= 2;
- a /= 2;
- a %= 2;
- a &= 2;
- a |= 2;
- a ^= 2;
- a <<= 2;
- a >>= 2;
-
- Console.WriteLine(2 + a);
- }
-
- public static void NumberBasic(decimal? a, decimal? b)
- {
- if (a == b)
- {
- Console.WriteLine();
- }
- if (a != b)
- {
- Console.WriteLine();
- }
- if (a > b)
- {
- Console.WriteLine();
- }
- if (a < b)
- {
- Console.WriteLine();
- }
- if (a >= b)
- {
- Console.WriteLine();
- }
- if (a <= b)
- {
- Console.WriteLine();
- }
-
- if (!(a == b))
- {
- Console.WriteLine();
- }
- if (!(a != b))
- {
- Console.WriteLine();
- }
- if (!(a > b))
- {
- Console.WriteLine();
- }
- }
-
- public static void NumberComplex(decimal? a, Func x)
- {
- if (a == x())
- {
- Console.WriteLine();
- }
- if (a != x())
- {
- Console.WriteLine();
- }
- if (a > x())
- {
- Console.WriteLine();
- }
-
- if (x() == a)
- {
- Console.WriteLine();
- }
- if (x() != a)
- {
- Console.WriteLine();
- }
- if (x() > a)
- {
- Console.WriteLine();
- }
- }
-
- public static void NumberConst(decimal? a)
- {
- if (a == 2m)
- {
- Console.WriteLine();
- }
- if (a != 2m)
- {
- Console.WriteLine();
- }
- if (a > 2m)
- {
- Console.WriteLine();
- }
-
- if (2m == a)
- {
- Console.WriteLine();
- }
- if (2m != a)
- {
- Console.WriteLine();
- }
- if (2m > a)
- {
- Console.WriteLine();
- }
- }
-
- public static void NumberValueBasic(decimal? a, decimal? b)
- {
- Console.WriteLine(a == b);
- Console.WriteLine(a != b);
- Console.WriteLine(a > b);
-
- Console.WriteLine(!(a == b));
- Console.WriteLine(!(a != b));
- Console.WriteLine(!(a > b));
-
- Console.WriteLine(a + b);
- Console.WriteLine(a - b);
- Console.WriteLine(a * b);
- Console.WriteLine(a / b);
- Console.WriteLine(a % b);
- Console.WriteLine(a ?? b);
- Console.WriteLine(-a);
- // TODO:
- //Console.WriteLine(a++);
- //Console.WriteLine(a--);
- //Console.WriteLine(++a);
- //Console.WriteLine(--a);
- a += b;
- a -= b;
- a *= b;
- a /= b;
- a %= b;
- }
-
- public static void NumberValueComplex(decimal? a, Func x)
- {
- Console.WriteLine(a == x());
- Console.WriteLine(a != x());
- Console.WriteLine(a > x());
-
- Console.WriteLine(x() == a);
- Console.WriteLine(x() != a);
- Console.WriteLine(x() > a);
-
- Console.WriteLine(a + x());
- Console.WriteLine(a - x());
- Console.WriteLine(a * x());
- Console.WriteLine(a / x());
- Console.WriteLine(a % x());
- Console.WriteLine(a ?? x());
- a += x();
- a -= x();
- a *= x();
- a /= x();
- a %= x();
-
- Console.WriteLine(x() + a);
- (new decimal?[0])[0] += x();
- }
-
- public static void NumberValueConst(decimal? a)
- {
- Console.WriteLine(a == 2m);
- Console.WriteLine(a != 2m);
- Console.WriteLine(a > 2m);
-
- Console.WriteLine(2m == a);
- Console.WriteLine(2m != a);
- Console.WriteLine(2m > a);
-
- Console.WriteLine(a + 2m);
- Console.WriteLine(a - 2m);
- Console.WriteLine(a * 2m);
- Console.WriteLine(a / 2m);
- Console.WriteLine(a % 2m);
- Console.WriteLine(a ?? 2m);
- a += 2m;
- a -= 2m;
- a *= 2m;
- a /= 2m;
- a %= 2m;
-
- Console.WriteLine(2m + a);
- }
-
- public static void StructBasic(TS? a, TS? b)
- {
- if (a == b)
- {
- Console.WriteLine();
- }
- if (a != b)
- {
- Console.WriteLine();
- }
- if (a > b)
- {
- Console.WriteLine();
- }
- if (a < b)
- {
- Console.WriteLine();
- }
- if (a >= b)
- {
- Console.WriteLine();
- }
- if (a <= b)
- {
- Console.WriteLine();
- }
-
- if (!(a == b))
- {
- Console.WriteLine();
- }
- if (!(a != b))
- {
- Console.WriteLine();
- }
- if (!(a > b))
- {
- Console.WriteLine();
- }
- }
-
- public static void StructComplex(TS? a, Func x)
- {
- if (a == x())
- {
- Console.WriteLine();
- }
- if (a != x())
- {
- Console.WriteLine();
- }
- if (a > x())
- {
- Console.WriteLine();
- }
-
- if (x() == a)
- {
- Console.WriteLine();
- }
- if (x() != a)
- {
- Console.WriteLine();
- }
- if (x() > a)
- {
- Console.WriteLine();
- }
- }
-
- public static void StructValueBasic(TS? a, TS? b, int? i)
- {
- Console.WriteLine(a == b);
- Console.WriteLine(a != b);
- Console.WriteLine(a > b);
-
- Console.WriteLine(!(a == b));
- Console.WriteLine(!(a != b));
- Console.WriteLine(!(a > b));
-
- Console.WriteLine(a + b);
- Console.WriteLine(a - b);
- Console.WriteLine(a * b);
- Console.WriteLine(a / b);
- Console.WriteLine(a % b);
- Console.WriteLine(a & b);
- Console.WriteLine(a | b);
- Console.WriteLine(a ^ b);
- Console.WriteLine(a << i);
- Console.WriteLine(a >> i);
- Console.WriteLine(a ?? b);
- Console.WriteLine(+a);
- Console.WriteLine(-a);
- Console.WriteLine(!a);
- Console.WriteLine(~a);
- // TODO:
- //Console.WriteLine(a++);
- //Console.WriteLine(a--);
- //Console.WriteLine(++a);
- //Console.WriteLine(--a);
- //Console.WriteLine((int?)a);
- a += b;
- a -= b;
- a *= b;
- a /= b;
- a %= b;
- a &= b;
- a |= b;
- a ^= b;
- a <<= i;
- a >>= i;
- }
-
- public static void StructValueComplex(TS? a, Func x, Func i)
- {
- Console.WriteLine(a == x());
- Console.WriteLine(a != x());
- Console.WriteLine(a > x());
-
- Console.WriteLine(x() == a);
- Console.WriteLine(x() != a);
- Console.WriteLine(x() > a);
-
- Console.WriteLine(a + x());
- Console.WriteLine(a - x());
- Console.WriteLine(a * x());
- Console.WriteLine(a / x());
- Console.WriteLine(a % x());
- Console.WriteLine(a & x());
- Console.WriteLine(a | x());
- Console.WriteLine(a ^ x());
- Console.WriteLine(a << i());
- Console.WriteLine(a >> i());
- Console.WriteLine(a ?? x());
- a += x();
- a -= x();
- a *= x();
- a /= x();
- a %= x();
- a &= x();
- a |= x();
- a ^= x();
- a <<= i();
- a >>= i();
-
- Console.WriteLine(x() + a);
- (new TS?[0])[0] += x();
- }
-}
-
-// dummy structure for testing custom operators
-[StructLayout(LayoutKind.Sequential, Size = 1)]
-public struct TS
-{
- // unary
- public static TS operator +(TS a)
- {
- throw null;
- }
- public static TS operator -(TS a)
- {
- throw null;
- }
- public static TS operator !(TS a)
- {
- throw null;
- }
- public static TS operator ~(TS a)
- {
- throw null;
- }
- public static TS operator ++(TS a)
- {
- throw null;
- }
- public static TS operator --(TS a)
- {
- throw null;
- }
-
- public static explicit operator int(TS a)
- {
- throw null;
- }
-
- // binary
- public static TS operator +(TS a, TS b)
- {
- throw null;
- }
- public static TS operator -(TS a, TS b)
- {
- throw null;
- }
- public static TS operator *(TS a, TS b)
- {
- throw null;
- }
- public static TS operator /(TS a, TS b)
- {
- throw null;
- }
- public static TS operator %(TS a, TS b)
- {
- throw null;
- }
- public static TS operator &(TS a, TS b)
- {
- throw null;
- }
- public static TS operator |(TS a, TS b)
- {
- throw null;
- }
- public static TS operator ^(TS a, TS b)
- {
- throw null;
- }
- public static TS operator <<(TS a, int b)
- {
- throw null;
- }
- public static TS operator >>(TS a, int b)
- {
- throw null;
- }
-
- // comparisons
- public static bool operator ==(TS a, TS b)
- {
- throw null;
- }
- public static bool operator !=(TS a, TS b)
- {
- throw null;
- }
- public static bool operator <(TS a, TS b)
- {
- throw null;
- }
- public static bool operator <=(TS a, TS b)
- {
- throw null;
- }
- public static bool operator >(TS a, TS b)
- {
- throw null;
- }
- public static bool operator >=(TS a, TS b)
- {
- throw null;
- }
-
- public override bool Equals(object obj)
- {
- throw null;
- }
- public override int GetHashCode()
- {
- throw null;
- }
-}
diff --git a/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs b/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs
index e4790ae46..a82bd4faf 100644
--- a/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs
+++ b/ICSharpCode.Decompiler/Tests/PrettyTestRunner.cs
@@ -108,7 +108,13 @@ namespace ICSharpCode.Decompiler.Tests
{
Run(cscOptions: cscOptions);
}
-
+
+ [Test, Ignore("Not implemented")]
+ public void LiftedOperators([ValueSource("defaultOptions")] CompilerOptions cscOptions)
+ {
+ Run(cscOptions: cscOptions);
+ }
+
[Test, Ignore("Bad variable names; some if-else misdetected")]
public void Loops([ValueSource("defaultOptions")] CompilerOptions cscOptions)
{
diff --git a/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs b/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs
new file mode 100644
index 000000000..e5dbc0884
--- /dev/null
+++ b/ICSharpCode.Decompiler/Tests/TestCases/Pretty/LiftedOperators.cs
@@ -0,0 +1,765 @@
+// Copyright (c) AlphaSierraPapa for the SharpDevelop Team
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy of this
+// software and associated documentation files (the "Software"), to deal in the Software
+// without restriction, including without limitation the rights to use, copy, modify, merge,
+// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
+// to whom the Software is furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in all copies or
+// substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
+// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
+// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
+// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+// DEALINGS IN THE SOFTWARE.
+
+using System;
+using System.Runtime.InteropServices;
+
+namespace ICSharpCode.Decompiler.Tests.TestCases.Pretty
+{
+ public static class LiftedOperators
+ {
+ // C# uses 4 different patterns of IL for lifted operators: bool, other primitive types, decimal, other structs.
+ // Different patterns are used depending on whether both of the operands are nullable or only the left/right operand is nullable.
+ // Negation must not be pushed through such comparisons because it would change the semantics.
+ // A comparison used in a condition differs somewhat from a comparison used as a simple value.
+
+ public static void BoolBasic(bool? a, bool? b)
+ {
+ if (a == b) {
+ Console.WriteLine();
+ }
+ if (a != b) {
+ Console.WriteLine();
+ }
+
+ if (!(a == b)) {
+ Console.WriteLine();
+ }
+ if (!(a != b)) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void BoolComplex(bool? a, Func x)
+ {
+ if (a == x()) {
+ Console.WriteLine();
+ }
+ if (a != x()) {
+ Console.WriteLine();
+ }
+
+ if (x() == a) {
+ Console.WriteLine();
+ }
+ if (x() != a) {
+ Console.WriteLine();
+ }
+
+ if (!(a == x())) {
+ Console.WriteLine();
+ }
+ if (!(a != x())) {
+ Console.WriteLine();
+ }
+ if (!(x() == a)) {
+ Console.WriteLine();
+ }
+ if (!(x() != a)) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void BoolConst(bool? a)
+ {
+ if (a == true) {
+ Console.WriteLine();
+ }
+ if (a != true) {
+ Console.WriteLine();
+ }
+ if (a == false) {
+ Console.WriteLine();
+ }
+ if (a != false) {
+ Console.WriteLine();
+ }
+ if (a ?? true) {
+ Console.WriteLine();
+ }
+ if (a ?? false) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void BoolValueBasic(bool? a, bool? b)
+ {
+ Console.WriteLine(a == b);
+ Console.WriteLine(a != b);
+
+ Console.WriteLine(!(a == b));
+ Console.WriteLine(!(a != b));
+
+ Console.WriteLine(a & b);
+ Console.WriteLine(a | b);
+ Console.WriteLine(a ^ b);
+ Console.WriteLine(a ?? b);
+ Console.WriteLine(!a);
+ a &= b;
+ a |= b;
+ a ^= b;
+ }
+
+ public static void BoolValueComplex(bool? a, Func x)
+ {
+ Console.WriteLine(a == x());
+ Console.WriteLine(a != x());
+
+ Console.WriteLine(x() == a);
+ Console.WriteLine(x() != a);
+
+ Console.WriteLine(!(a == x()));
+ Console.WriteLine(!(a != x()));
+
+ Console.WriteLine(a & x());
+ Console.WriteLine(a | x());
+ Console.WriteLine(a ^ x());
+ Console.WriteLine(a ?? x());
+ a &= x();
+ a |= x();
+ a ^= x();
+
+ Console.WriteLine(x() ^ a);
+ (new bool?[0])[0] ^= x();
+ }
+
+ public static void BoolValueConst(bool? a)
+ {
+ Console.WriteLine(a == true);
+ Console.WriteLine(a != true);
+ Console.WriteLine(a == false);
+ Console.WriteLine(a != false);
+ Console.WriteLine(a ?? true);
+ Console.WriteLine(a ?? false);
+ }
+
+ public static void IntBasic(int? a, int? b)
+ {
+ if (a == b) {
+ Console.WriteLine();
+ }
+ if (a != b) {
+ Console.WriteLine();
+ }
+ if (a > b) {
+ Console.WriteLine();
+ }
+ if (a < b) {
+ Console.WriteLine();
+ }
+ if (a >= b) {
+ Console.WriteLine();
+ }
+ if (a <= b) {
+ Console.WriteLine();
+ }
+
+ if (!(a == b)) {
+ Console.WriteLine();
+ }
+ if (!(a != b)) {
+ Console.WriteLine();
+ }
+ if (!(a > b)) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void IntComplex(int? a, Func x)
+ {
+ if (a == x()) {
+ Console.WriteLine();
+ }
+ if (a != x()) {
+ Console.WriteLine();
+ }
+ if (a > x()) {
+ Console.WriteLine();
+ }
+
+ if (x() == a) {
+ Console.WriteLine();
+ }
+ if (x() != a) {
+ Console.WriteLine();
+ }
+ if (x() > a) {
+ Console.WriteLine();
+ }
+
+ if (!(a == x())) {
+ Console.WriteLine();
+ }
+ if (!(a != x())) {
+ Console.WriteLine();
+ }
+ if (!(a > x())) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void IntConst(int? a)
+ {
+ if (a == 2) {
+ Console.WriteLine();
+ }
+ if (a != 2) {
+ Console.WriteLine();
+ }
+ if (a > 2) {
+ Console.WriteLine();
+ }
+
+ if (2 == a) {
+ Console.WriteLine();
+ }
+ if (2 != a) {
+ Console.WriteLine();
+ }
+ if (2 > a) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void IntValueBasic(int? a, int? b)
+ {
+ Console.WriteLine(a == b);
+ Console.WriteLine(a != b);
+ Console.WriteLine(a > b);
+
+ Console.WriteLine(!(a == b));
+ Console.WriteLine(!(a != b));
+ Console.WriteLine(!(a > b));
+
+ Console.WriteLine(a + b);
+ Console.WriteLine(a - b);
+ Console.WriteLine(a * b);
+ Console.WriteLine(a / b);
+ Console.WriteLine(a % b);
+ Console.WriteLine(a & b);
+ Console.WriteLine(a | b);
+ Console.WriteLine(a ^ b);
+ Console.WriteLine(a << b);
+ Console.WriteLine(a >> b);
+ Console.WriteLine(a ?? b);
+ Console.WriteLine(-a);
+ Console.WriteLine(~a);
+ // TODO:
+ //Console.WriteLine(a++);
+ //Console.WriteLine(a--);
+ Console.WriteLine(++a);
+ Console.WriteLine(--a);
+ a += b;
+ a -= b;
+ a *= b;
+ a /= b;
+ a %= b;
+ a &= b;
+ a |= b;
+ a ^= b;
+ a <<= b;
+ a >>= b;
+ }
+
+ public static void IntValueComplex(int? a, Func x)
+ {
+ Console.WriteLine(a == x());
+ Console.WriteLine(a != x());
+ Console.WriteLine(a > x());
+
+ Console.WriteLine(x() == a);
+ Console.WriteLine(x() != a);
+ Console.WriteLine(x() > a);
+
+ Console.WriteLine(a + x());
+ Console.WriteLine(a - x());
+ Console.WriteLine(a * x());
+ Console.WriteLine(a / x());
+ Console.WriteLine(a % x());
+ Console.WriteLine(a & x());
+ Console.WriteLine(a | x());
+ Console.WriteLine(a ^ x());
+ Console.WriteLine(a << x());
+ Console.WriteLine(a >> x());
+ Console.WriteLine(a ?? x());
+ a += x();
+ a -= x();
+ a *= x();
+ a /= x();
+ a %= x();
+ a &= x();
+ a |= x();
+ a ^= x();
+ a <<= x();
+ a >>= x();
+
+ Console.WriteLine(x() + a);
+ (new int?[0])[0] += x();
+ }
+
+ public static void IntValueConst(int? a)
+ {
+ Console.WriteLine(a == 2);
+ Console.WriteLine(a != 2);
+ Console.WriteLine(a > 2);
+
+ Console.WriteLine(2 == a);
+ Console.WriteLine(2 != a);
+ Console.WriteLine(2 > a);
+
+ Console.WriteLine(a + 2);
+ Console.WriteLine(a - 2);
+ Console.WriteLine(a * 2);
+ Console.WriteLine(a / 2);
+ Console.WriteLine(a % 2);
+ Console.WriteLine(a & 2);
+ Console.WriteLine(a | 2);
+ Console.WriteLine(a ^ 2);
+ Console.WriteLine(a << 2);
+ Console.WriteLine(a >> 2);
+ Console.WriteLine(a ?? 2);
+ a += 2;
+ a -= 2;
+ a *= 2;
+ a /= 2;
+ a %= 2;
+ a &= 2;
+ a |= 2;
+ a ^= 2;
+ a <<= 2;
+ a >>= 2;
+
+ Console.WriteLine(2 + a);
+ }
+
+ public static void NumberBasic(decimal? a, decimal? b)
+ {
+ if (a == b) {
+ Console.WriteLine();
+ }
+ if (a != b) {
+ Console.WriteLine();
+ }
+ if (a > b) {
+ Console.WriteLine();
+ }
+ if (a < b) {
+ Console.WriteLine();
+ }
+ if (a >= b) {
+ Console.WriteLine();
+ }
+ if (a <= b) {
+ Console.WriteLine();
+ }
+
+ if (!(a == b)) {
+ Console.WriteLine();
+ }
+ if (!(a != b)) {
+ Console.WriteLine();
+ }
+ if (!(a > b)) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void NumberComplex(decimal? a, Func x)
+ {
+ if (a == x()) {
+ Console.WriteLine();
+ }
+ if (a != x()) {
+ Console.WriteLine();
+ }
+ if (a > x()) {
+ Console.WriteLine();
+ }
+
+ if (x() == a) {
+ Console.WriteLine();
+ }
+ if (x() != a) {
+ Console.WriteLine();
+ }
+ if (x() > a) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void NumberConst(decimal? a)
+ {
+ if (a == 2m) {
+ Console.WriteLine();
+ }
+ if (a != 2m) {
+ Console.WriteLine();
+ }
+ if (a > 2m) {
+ Console.WriteLine();
+ }
+
+ if (2m == a) {
+ Console.WriteLine();
+ }
+ if (2m != a) {
+ Console.WriteLine();
+ }
+ if (2m > a) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void NumberValueBasic(decimal? a, decimal? b)
+ {
+ Console.WriteLine(a == b);
+ Console.WriteLine(a != b);
+ Console.WriteLine(a > b);
+
+ Console.WriteLine(!(a == b));
+ Console.WriteLine(!(a != b));
+ Console.WriteLine(!(a > b));
+
+ Console.WriteLine(a + b);
+ Console.WriteLine(a - b);
+ Console.WriteLine(a * b);
+ Console.WriteLine(a / b);
+ Console.WriteLine(a % b);
+ Console.WriteLine(a ?? b);
+ Console.WriteLine(-a);
+ // TODO:
+ //Console.WriteLine(a++);
+ //Console.WriteLine(a--);
+ //Console.WriteLine(++a);
+ //Console.WriteLine(--a);
+ a += b;
+ a -= b;
+ a *= b;
+ a /= b;
+ a %= b;
+ }
+
+ public static void NumberValueComplex(decimal? a, Func x)
+ {
+ Console.WriteLine(a == x());
+ Console.WriteLine(a != x());
+ Console.WriteLine(a > x());
+
+ Console.WriteLine(x() == a);
+ Console.WriteLine(x() != a);
+ Console.WriteLine(x() > a);
+
+ Console.WriteLine(a + x());
+ Console.WriteLine(a - x());
+ Console.WriteLine(a * x());
+ Console.WriteLine(a / x());
+ Console.WriteLine(a % x());
+ Console.WriteLine(a ?? x());
+ a += x();
+ a -= x();
+ a *= x();
+ a /= x();
+ a %= x();
+
+ Console.WriteLine(x() + a);
+ (new decimal?[0])[0] += x();
+ }
+
+ public static void NumberValueConst(decimal? a)
+ {
+ Console.WriteLine(a == 2m);
+ Console.WriteLine(a != 2m);
+ Console.WriteLine(a > 2m);
+
+ Console.WriteLine(2m == a);
+ Console.WriteLine(2m != a);
+ Console.WriteLine(2m > a);
+
+ Console.WriteLine(a + 2m);
+ Console.WriteLine(a - 2m);
+ Console.WriteLine(a * 2m);
+ Console.WriteLine(a / 2m);
+ Console.WriteLine(a % 2m);
+ Console.WriteLine(a ?? 2m);
+ a += 2m;
+ a -= 2m;
+ a *= 2m;
+ a /= 2m;
+ a %= 2m;
+
+ Console.WriteLine(2m + a);
+ }
+
+ public static void CompareWithSignChange(int? a, int? b)
+ {
+ if ((uint?)a < (uint?)b) {
+ Console.WriteLine();
+ }
+ if ((uint?)a < 10UL) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void StructBasic(TS? a, TS? b)
+ {
+ if (a == b) {
+ Console.WriteLine();
+ }
+ if (a != b) {
+ Console.WriteLine();
+ }
+ if (a > b) {
+ Console.WriteLine();
+ }
+ if (a < b) {
+ Console.WriteLine();
+ }
+ if (a >= b) {
+ Console.WriteLine();
+ }
+ if (a <= b) {
+ Console.WriteLine();
+ }
+
+ if (!(a == b)) {
+ Console.WriteLine();
+ }
+ if (!(a != b)) {
+ Console.WriteLine();
+ }
+ if (!(a > b)) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void StructComplex(TS? a, Func x)
+ {
+ if (a == x()) {
+ Console.WriteLine();
+ }
+ if (a != x()) {
+ Console.WriteLine();
+ }
+ if (a > x()) {
+ Console.WriteLine();
+ }
+
+ if (x() == a) {
+ Console.WriteLine();
+ }
+ if (x() != a) {
+ Console.WriteLine();
+ }
+ if (x() > a) {
+ Console.WriteLine();
+ }
+ }
+
+ public static void StructValueBasic(TS? a, TS? b, int? i)
+ {
+ Console.WriteLine(a == b);
+ Console.WriteLine(a != b);
+ Console.WriteLine(a > b);
+
+ Console.WriteLine(!(a == b));
+ Console.WriteLine(!(a != b));
+ Console.WriteLine(!(a > b));
+
+ Console.WriteLine(a + b);
+ Console.WriteLine(a - b);
+ Console.WriteLine(a * b);
+ Console.WriteLine(a / b);
+ Console.WriteLine(a % b);
+ Console.WriteLine(a & b);
+ Console.WriteLine(a | b);
+ Console.WriteLine(a ^ b);
+ Console.WriteLine(a << i);
+ Console.WriteLine(a >> i);
+ Console.WriteLine(a ?? b);
+ Console.WriteLine(+a);
+ Console.WriteLine(-a);
+ Console.WriteLine(!a);
+ Console.WriteLine(~a);
+ // TODO:
+ //Console.WriteLine(a++);
+ //Console.WriteLine(a--);
+ //Console.WriteLine(++a);
+ //Console.WriteLine(--a);
+ //Console.WriteLine((int?)a);
+ a += b;
+ a -= b;
+ a *= b;
+ a /= b;
+ a %= b;
+ a &= b;
+ a |= b;
+ a ^= b;
+ a <<= i;
+ a >>= i;
+ }
+
+ public static void StructValueComplex(TS? a, Func x, Func i)
+ {
+ Console.WriteLine(a == x());
+ Console.WriteLine(a != x());
+ Console.WriteLine(a > x());
+
+ Console.WriteLine(x() == a);
+ Console.WriteLine(x() != a);
+ Console.WriteLine(x() > a);
+
+ Console.WriteLine(a + x());
+ Console.WriteLine(a - x());
+ Console.WriteLine(a * x());
+ Console.WriteLine(a / x());
+ Console.WriteLine(a % x());
+ Console.WriteLine(a & x());
+ Console.WriteLine(a | x());
+ Console.WriteLine(a ^ x());
+ Console.WriteLine(a << i());
+ Console.WriteLine(a >> i());
+ Console.WriteLine(a ?? x());
+ a += x();
+ a -= x();
+ a *= x();
+ a /= x();
+ a %= x();
+ a &= x();
+ a |= x();
+ a ^= x();
+ a <<= i();
+ a >>= i();
+
+ Console.WriteLine(x() + a);
+ (new TS?[0])[0] += x();
+ }
+ }
+
+ // dummy structure for testing custom operators
+ [StructLayout(LayoutKind.Sequential, Size = 1)]
+ public struct TS
+ {
+ // unary
+ public static TS operator +(TS a)
+ {
+ throw null;
+ }
+ public static TS operator -(TS a)
+ {
+ throw null;
+ }
+ public static TS operator !(TS a)
+ {
+ throw null;
+ }
+ public static TS operator ~(TS a)
+ {
+ throw null;
+ }
+ public static TS operator ++(TS a)
+ {
+ throw null;
+ }
+ public static TS operator --(TS a)
+ {
+ throw null;
+ }
+
+ public static explicit operator int(TS a)
+ {
+ throw null;
+ }
+
+ // binary
+ public static TS operator +(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator -(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator *(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator /(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator %(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator &(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator |(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator ^(TS a, TS b)
+ {
+ throw null;
+ }
+ public static TS operator <<(TS a, int b)
+ {
+ throw null;
+ }
+ public static TS operator >>(TS a, int b)
+ {
+ throw null;
+ }
+
+ // comparisons
+ public static bool operator ==(TS a, TS b)
+ {
+ throw null;
+ }
+ public static bool operator !=(TS a, TS b)
+ {
+ throw null;
+ }
+ public static bool operator <(TS a, TS b)
+ {
+ throw null;
+ }
+ public static bool operator <=(TS a, TS b)
+ {
+ throw null;
+ }
+ public static bool operator >(TS a, TS b)
+ {
+ throw null;
+ }
+ public static bool operator >=(TS a, TS b)
+ {
+ throw null;
+ }
+
+ public override bool Equals(object obj)
+ {
+ throw null;
+ }
+ public override int GetHashCode()
+ {
+ throw null;
+ }
+ }
+}