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Make ILInstruction.IsDirty debug-only, as it is only used for assertions now.pull/1633/head
2 changed files with 17 additions and 75 deletions
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@@ -1,61 +0,0 @@
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// Copyright (c) 2016 Siegfried Pammer
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this
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// software and associated documentation files (the "Software"), to deal in the Software
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// without restriction, including without limitation the rights to use, copy, modify, merge,
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// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
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// to whom the Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all copies or
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// substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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using System; |
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using System.Collections.Generic; |
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namespace ICSharpCode.Decompiler.IL.Transforms |
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{ |
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/// <summary>
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/// Repeats the child transforms until the ILAst no longer changes (fixpoint iteration).
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/// </summary>
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public class LoopingBlockTransform : IBlockTransform |
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{ |
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readonly IBlockTransform[] children; |
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bool running; |
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public LoopingBlockTransform(params IBlockTransform[] children) |
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{ |
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this.children = children; |
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} |
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public void Run(Block block, BlockTransformContext context) |
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{ |
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if (running) |
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throw new InvalidOperationException("LoopingBlockTransform already running. Transforms (and the CSharpDecompiler) are neither thread-safe nor re-entrant."); |
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running = true; |
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try { |
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int count = 1; |
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do { |
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block.ResetDirty(); |
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block.RunTransforms(children, context); |
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if (block.IsDirty) |
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context.Step($"Block is dirty; running loop iteration #{++count}.", block); |
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} while (block.IsDirty); |
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} finally { |
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running = false; |
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} |
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} |
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public IReadOnlyCollection<IBlockTransform> Transforms { |
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get { return children; } |
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} |
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} |
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} |
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