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[async] Add copy propagation so that state machine field accesses can be reliably detected.

pull/847/head
Daniel Grunwald 8 years ago
parent
commit
04215ebcfa
  1. 16
      ICSharpCode.Decompiler/IL/ControlFlow/AsyncAwaitDecompiler.cs
  2. 29
      ICSharpCode.Decompiler/IL/Instructions/Await.cs

16
ICSharpCode.Decompiler/IL/ControlFlow/AsyncAwaitDecompiler.cs

@ -80,6 +80,12 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow @@ -80,6 +80,12 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow
}
InlineBodyOfMoveNext(function);
// Copy-propagate temporaries holding a copy of 'this'.
foreach (var stloc in function.Descendants.OfType<StLoc>().Where(s => s.Variable.IsSingleDefinition && s.Value.MatchLdThis()).ToList()) {
CopyPropagation.Propagate(stloc, context);
}
AnalyzeStateMachine(function);
DetectAwaitPattern(function);
@ -696,15 +702,9 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow @@ -696,15 +702,9 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow
pos++;
}
// stloc S_27(ldloc this)
// stloc S_28(ldc.i4 -1)
// stloc cachedStateVar(ldloc S_28)
// stfld <>1__state(ldloc S_27, ldloc S_28)
ILVariable thisVar = null;
if (block.Instructions[pos] is StLoc stlocThis && stlocThis.Value.MatchLdThis() && stlocThis.Variable.Kind == VariableKind.StackSlot) {
thisVar = stlocThis.Variable;
pos++;
}
// stfld <>1__state(ldloc this, ldloc S_28)
ILVariable m1Var = null;
if (block.Instructions[pos] is StLoc stlocM1 && stlocM1.Value.MatchLdcI4(initialState) && stlocM1.Variable.Kind == VariableKind.StackSlot) {
m1Var = stlocM1.Variable;
@ -717,7 +717,7 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow @@ -717,7 +717,7 @@ namespace ICSharpCode.Decompiler.IL.ControlFlow
}
}
if (block.Instructions[pos].MatchStFld(out target, out field, out value)) {
if (!(target.MatchLdThis() || target.MatchLdLoc(thisVar)))
if (!target.MatchLdThis())
return false;
if (field.MemberDefinition != stateField)
return false;

29
ICSharpCode.Decompiler/IL/Instructions/Await.cs

@ -1,14 +1,27 @@ @@ -1,14 +1,27 @@
using ICSharpCode.Decompiler.TypeSystem;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
// Copyright (c) 2017 Daniel Grunwald
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using ICSharpCode.Decompiler.TypeSystem;
namespace ICSharpCode.Decompiler.IL
{
partial class Await
{
partial class Await
{
public IMethod GetAwaiterMethod;
public IMethod GetResultMethod;
}

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