Stream custom live channels using your own media
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using System.Threading.Channels;
using ErsatzTV.Application.Channels;
using ErsatzTV.Core;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Scheduling;
using ErsatzTV.Infrastructure.Data;
using ErsatzTV.Infrastructure.Extensions;
using Microsoft.EntityFrameworkCore;
using Channel = ErsatzTV.Core.Domain.Channel;
namespace ErsatzTV.Application.Playouts;
public class CreateFloodPlayoutHandler : IRequestHandler<CreateFloodPlayout, Either<BaseError, CreatePlayoutResponse>>
{
private readonly ChannelWriter<IBackgroundServiceRequest> _channel;
private readonly IDbContextFactory<TvContext> _dbContextFactory;
public CreateFloodPlayoutHandler(
ChannelWriter<IBackgroundServiceRequest> channel,
IDbContextFactory<TvContext> dbContextFactory)
{
_channel = channel;
_dbContextFactory = dbContextFactory;
}
public async Task<Either<BaseError, CreatePlayoutResponse>> Handle(
CreateFloodPlayout request,
CancellationToken cancellationToken)
{
await using TvContext dbContext = await _dbContextFactory.CreateDbContextAsync(cancellationToken);
Validation<BaseError, Playout> validation = await Validate(dbContext, request);
return await validation.Apply(playout => PersistPlayout(dbContext, playout));
}
private async Task<CreatePlayoutResponse> PersistPlayout(TvContext dbContext, Playout playout)
{
await dbContext.Playouts.AddAsync(playout);
await dbContext.SaveChangesAsync();
await _channel.WriteAsync(new BuildPlayout(playout.Id, PlayoutBuildMode.Reset));
if (playout.Channel.ProgressMode is ChannelProgressMode.OnDemand)
{
await _channel.WriteAsync(new TimeShiftOnDemandPlayout(playout.Channel.Number, DateTimeOffset.Now, false));
}
await _channel.WriteAsync(new RefreshChannelList());
return new CreatePlayoutResponse(playout.Id);
}
private static async Task<Validation<BaseError, Playout>> Validate(
TvContext dbContext,
CreateFloodPlayout request) =>
(await ValidateChannel(dbContext, request), await ValidateProgramSchedule(dbContext, request),
ValidatePlayoutType(request))
.Apply(
(channel, programSchedule, playoutType) => new Playout
{
ChannelId = channel.Id,
ProgramScheduleId = programSchedule.Id,
ProgramSchedulePlayoutType = playoutType
});
private static Task<Validation<BaseError, Channel>> ValidateChannel(
TvContext dbContext,
CreateFloodPlayout createFloodPlayout) =>
dbContext.Channels
.Include(c => c.Playouts)
.SelectOneAsync(c => c.Id, c => c.Id == createFloodPlayout.ChannelId)
.Map(o => o.ToValidation<BaseError>("Channel does not exist"))
.BindT(ChannelMustNotHavePlayouts);
private static Validation<BaseError, Channel> ChannelMustNotHavePlayouts(Channel channel) =>
Optional(channel.Playouts.Count)
.Filter(count => count == 0)
.Map(_ => channel)
.ToValidation<BaseError>("Channel already has one playout");
private static Task<Validation<BaseError, ProgramSchedule>> ValidateProgramSchedule(
TvContext dbContext,
CreateFloodPlayout createFloodPlayout) =>
dbContext.ProgramSchedules
.Include(ps => ps.Items)
.SelectOneAsync(ps => ps.Id, ps => ps.Id == createFloodPlayout.ProgramScheduleId)
.Map(o => o.ToValidation<BaseError>("Program schedule does not exist"))
.BindT(ProgramScheduleMustHaveItems);
private static Validation<BaseError, ProgramSchedule> ProgramScheduleMustHaveItems(
ProgramSchedule programSchedule) =>
Optional(programSchedule)
.Filter(ps => ps.Items.Count != 0)
.ToValidation<BaseError>("Program schedule must have items");
private static Validation<BaseError, ProgramSchedulePlayoutType> ValidatePlayoutType(
CreateFloodPlayout createFloodPlayout) =>
Optional(createFloodPlayout.ProgramSchedulePlayoutType)
.Filter(playoutType => playoutType != ProgramSchedulePlayoutType.None)
.ToValidation<BaseError>("[ProgramSchedulePlayoutType] must not be None");
}