Stream custom live channels using your own media
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using System.Threading.Channels;
using ErsatzTV.Application.Channels;
using ErsatzTV.Core;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Scheduling;
using ErsatzTV.Infrastructure.Data;
using ErsatzTV.Infrastructure.Extensions;
using Microsoft.EntityFrameworkCore;
using Channel = ErsatzTV.Core.Domain.Channel;
namespace ErsatzTV.Application.Playouts;
public class CreateBlockPlayoutHandler(
ChannelWriter<IBackgroundServiceRequest> channel,
IDbContextFactory<TvContext> dbContextFactory)
: IRequestHandler<CreateBlockPlayout, Either<BaseError, CreatePlayoutResponse>>
{
public async Task<Either<BaseError, CreatePlayoutResponse>> Handle(
CreateBlockPlayout request,
CancellationToken cancellationToken)
{
await using TvContext dbContext = await dbContextFactory.CreateDbContextAsync(cancellationToken);
Validation<BaseError, Playout> validation = await Validate(dbContext, request);
return await validation.Apply(playout => PersistPlayout(dbContext, playout));
}
private async Task<CreatePlayoutResponse> PersistPlayout(TvContext dbContext, Playout playout)
{
await dbContext.Playouts.AddAsync(playout);
await dbContext.SaveChangesAsync();
await channel.WriteAsync(new BuildPlayout(playout.Id, PlayoutBuildMode.Reset));
await channel.WriteAsync(new RefreshChannelList());
return new CreatePlayoutResponse(playout.Id);
}
private static async Task<Validation<BaseError, Playout>> Validate(
TvContext dbContext,
CreateBlockPlayout request) =>
(await ValidateChannel(dbContext, request), ValidatePlayoutType(request))
.Apply(
(channel, playoutType) => new Playout
{
ChannelId = channel.Id,
ProgramSchedulePlayoutType = playoutType,
Seed = new Random().Next()
});
private static Task<Validation<BaseError, Channel>> ValidateChannel(
TvContext dbContext,
CreateBlockPlayout createBlockPlayout) =>
dbContext.Channels
.Include(c => c.Playouts)
.SelectOneAsync(c => c.Id, c => c.Id == createBlockPlayout.ChannelId)
.Map(o => o.ToValidation<BaseError>("Channel does not exist"))
.BindT(ChannelMustNotHavePlayouts);
private static Validation<BaseError, Channel> ChannelMustNotHavePlayouts(Channel channel) =>
Optional(channel.Playouts.Count)
.Filter(count => count == 0)
.Map(_ => channel)
.ToValidation<BaseError>("Channel already has one playout");
private static Validation<BaseError, ProgramSchedulePlayoutType> ValidatePlayoutType(
CreateBlockPlayout createBlockPlayout) =>
Optional(createBlockPlayout.ProgramSchedulePlayoutType)
.Filter(playoutType => playoutType == ProgramSchedulePlayoutType.Block)
.ToValidation<BaseError>("[ProgramSchedulePlayoutType] must be Block");
}