Stream custom live channels using your own media
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Jason Dove 1209c54eb9
prevent saving overlapping blocks (#1872)
12 months ago
..
CreateBlock.cs first pass at block scheduling (#1548) 2 years ago
CreateBlockGroup.cs first pass at block scheduling (#1548) 2 years ago
CreateBlockGroupHandler.cs adjust block unique constraint (#1634) 1 year ago
CreateBlockHandler.cs fix block creation (#1643) 1 year ago
CreateDeco.cs add deco system (#1665) 1 year ago
CreateDecoGroup.cs add deco system (#1665) 1 year ago
CreateDecoGroupHandler.cs add deco system (#1665) 1 year ago
CreateDecoHandler.cs add deco system (#1665) 1 year ago
CreateDecoTemplate.cs cleanup (#1708) 1 year ago
CreateDecoTemplateGroup.cs add deco system (#1665) 1 year ago
CreateDecoTemplateGroupHandler.cs add deco system (#1665) 1 year ago
CreateDecoTemplateHandler.cs add deco system (#1665) 1 year ago
CreateTemplate.cs first pass at block scheduling (#1548) 2 years ago
CreateTemplateGroup.cs first pass at block scheduling (#1548) 2 years ago
CreateTemplateGroupHandler.cs first pass at block scheduling (#1548) 2 years ago
CreateTemplateHandler.cs first pass at block scheduling (#1548) 2 years ago
DeleteBlock.cs first pass at block scheduling (#1548) 2 years ago
DeleteBlockGroup.cs first pass at block scheduling (#1548) 2 years ago
DeleteBlockGroupHandler.cs first pass at block scheduling (#1548) 2 years ago
DeleteBlockHandler.cs first pass at block scheduling (#1548) 2 years ago
DeleteDeco.cs add deco system (#1665) 1 year ago
DeleteDecoGroup.cs add deco system (#1665) 1 year ago
DeleteDecoGroupHandler.cs add deco system (#1665) 1 year ago
DeleteDecoHandler.cs add deco system (#1665) 1 year ago
DeleteDecoTemplate.cs add deco system (#1665) 1 year ago
DeleteDecoTemplateGroup.cs add deco system (#1665) 1 year ago
DeleteDecoTemplateGroupHandler.cs add deco system (#1665) 1 year ago
DeleteDecoTemplateHandler.cs add deco system (#1665) 1 year ago
DeleteTemplate.cs first pass at block scheduling (#1548) 2 years ago
DeleteTemplateGroup.cs first pass at block scheduling (#1548) 2 years ago
DeleteTemplateGroupHandler.cs first pass at block scheduling (#1548) 2 years ago
DeleteTemplateHandler.cs first pass at block scheduling (#1548) 2 years ago
ErasePlayoutHistory.cs add yaml playout history; allow yaml playouts to be extended (#1832) 1 year ago
ErasePlayoutHistoryHandler.cs add yaml playout history; allow yaml playouts to be extended (#1832) 1 year ago
ErasePlayoutItems.cs add yaml playout history; allow yaml playouts to be extended (#1832) 1 year ago
ErasePlayoutItemsHandler.cs add yaml playout history; allow yaml playouts to be extended (#1832) 1 year ago
PreviewBlockPlayout.cs preview block playout in block editor (#1558) 2 years ago
PreviewBlockPlayoutHandler.cs add basic image library support (#1608) 2 years ago
ReplaceBlockItem.cs evenly divide epg time for schedule blocks (#1607) 2 years ago
ReplaceBlockItems.cs add option to stop scheduling before or after block duration end (#1563) 2 years ago
ReplaceBlockItemsHandler.cs allow block durations with 5-minute increments (#1662) 1 year ago
ReplaceDecoTemplateItem.cs add deco system (#1665) 1 year ago
ReplaceDecoTemplateItems.cs add deco system (#1665) 1 year ago
ReplaceDecoTemplateItemsHandler.cs cleanup (#1708) 1 year ago
ReplacePlayoutTemplate.cs add deco system (#1665) 1 year ago
ReplacePlayoutTemplateItems.cs first pass at block scheduling (#1548) 2 years ago
ReplacePlayoutTemplateItemsHandler.cs add deco system (#1665) 1 year ago
ReplaceTemplateItem.cs first pass at block scheduling (#1548) 2 years ago
ReplaceTemplateItems.cs first pass at block scheduling (#1548) 2 years ago
ReplaceTemplateItemsHandler.cs prevent saving overlapping blocks (#1872) 12 months ago
UpdateDeco.cs add deco setting to use watermarks during filler (#1861) 1 year ago
UpdateDecoHandler.cs add deco setting to use watermarks during filler (#1861) 1 year ago
UpdateDefaultDeco.cs add deco system (#1665) 1 year ago
UpdateDefaultDecoHandler.cs cleanup (#1708) 1 year ago