Stream custom live channels using your own media
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using ErsatzTV.FFmpeg.Environment;
namespace ErsatzTV.FFmpeg.Option;
public class RealtimeInputOption : IInputOption
{
public IList<EnvironmentVariable> EnvironmentVariables => Array.Empty<EnvironmentVariable>();
// some builds of ffmpeg seem to hang when realtime input is requested with multithreading,
// so we force a single thread here
// public IList<string> GlobalOptions => new List<string> { "-threads", "1" };
public IList<string> GlobalOptions => Array.Empty<string>();
public IList<string> InputOptions(InputFile inputFile) => new List<string> { "-re" };
public IList<string> FilterOptions => Array.Empty<string>();
public IList<string> OutputOptions => Array.Empty<string>();
public FrameState NextState(FrameState currentState) => currentState with { Realtime = true };
public bool AppliesTo(AudioInputFile audioInputFile) => true;
// don't use realtime input for a still image
public bool AppliesTo(VideoInputFile videoInputFile) => videoInputFile.VideoStreams.All(s => !s.StillImage);
public bool AppliesTo(ConcatInputFile concatInputFile) => true;
}