using System.Threading.Channels; using ErsatzTV.Application.Channels; using ErsatzTV.Core; using ErsatzTV.Core.Domain; using ErsatzTV.Core.Scheduling; using ErsatzTV.Infrastructure.Data; using ErsatzTV.Infrastructure.Extensions; using Microsoft.EntityFrameworkCore; using Channel = ErsatzTV.Core.Domain.Channel; namespace ErsatzTV.Application.Playouts; public class CreateBlockPlayoutHandler( ChannelWriter channel, IDbContextFactory dbContextFactory) : IRequestHandler> { public async Task> Handle( CreateBlockPlayout request, CancellationToken cancellationToken) { await using TvContext dbContext = await dbContextFactory.CreateDbContextAsync(cancellationToken); Validation validation = await Validate(dbContext, request); return await validation.Apply(playout => PersistPlayout(dbContext, playout)); } private async Task PersistPlayout(TvContext dbContext, Playout playout) { await dbContext.Playouts.AddAsync(playout); await dbContext.SaveChangesAsync(); await channel.WriteAsync(new BuildPlayout(playout.Id, PlayoutBuildMode.Reset)); await channel.WriteAsync(new RefreshChannelList()); return new CreatePlayoutResponse(playout.Id); } private static async Task> Validate( TvContext dbContext, CreateBlockPlayout request) => (await ValidateChannel(dbContext, request), ValidatePlayoutType(request)) .Apply( (channel, playoutType) => new Playout { ChannelId = channel.Id, ProgramSchedulePlayoutType = playoutType, Seed = new Random().Next() }); private static Task> ValidateChannel( TvContext dbContext, CreateBlockPlayout createBlockPlayout) => dbContext.Channels .Include(c => c.Playouts) .SelectOneAsync(c => c.Id, c => c.Id == createBlockPlayout.ChannelId) .Map(o => o.ToValidation("Channel does not exist")) .BindT(ChannelMustNotHavePlayouts); private static Validation ChannelMustNotHavePlayouts(Channel channel) => Optional(channel.Playouts.Count) .Filter(count => count == 0) .Map(_ => channel) .ToValidation("Channel already has one playout"); private static Validation ValidatePlayoutType( CreateBlockPlayout createBlockPlayout) => Optional(createBlockPlayout.ProgramSchedulePlayoutType) .Filter(playoutType => playoutType == ProgramSchedulePlayoutType.Block) .ToValidation("[ProgramSchedulePlayoutType] must be Block"); }