using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; using ErsatzTV.Core.Domain; using ErsatzTV.Core.Interfaces.Metadata; using LanguageExt; using Microsoft.Extensions.Logging; using static LanguageExt.Prelude; namespace ErsatzTV.Core.Metadata { public class LocalFileSystem : ILocalFileSystem { private readonly ILogger _logger; public LocalFileSystem(ILogger logger) { _logger = logger; } public Unit EnsureFolderExists(string folder) { try { if (!Directory.Exists(folder)) { Directory.CreateDirectory(folder); } } catch (Exception ex) { _logger.LogWarning(ex, "Failed to ensure folder exists at {Folder}", folder); } return Unit.Default; } public DateTime GetLastWriteTime(string path) => Try(File.GetLastWriteTimeUtc(path)).IfFail(() => SystemTime.MinValueUtc); public bool IsLibraryPathAccessible(LibraryPath libraryPath) => Directory.Exists(libraryPath.Path); public IEnumerable ListSubdirectories(string folder) => Try(Directory.EnumerateDirectories(folder)).IfFail(new List()); public IEnumerable ListFiles(string folder) => Try(Directory.EnumerateFiles(folder, "*", SearchOption.TopDirectoryOnly)).IfFail(new List()); public bool FileExists(string path) => File.Exists(path); public async Task> CopyFile(string source, string destination) { try { string directory = Path.GetDirectoryName(destination) ?? string.Empty; if (!Directory.Exists(directory)) { Directory.CreateDirectory(directory); } await using FileStream sourceStream = File.OpenRead(source); await using FileStream destinationStream = File.Create(destination); await sourceStream.CopyToAsync(destinationStream); return Unit.Default; } catch (Exception ex) { return BaseError.New(ex.ToString()); } } public Unit EmptyFolder(string folder) { try { foreach (string file in Directory.GetFiles(folder)) { File.Delete(file); } foreach (string directory in Directory.GetDirectories(folder)) { Directory.Delete(directory, true); } } catch (Exception ex) { _logger.LogWarning(ex, "Failed to empty folder at {Folder}", folder); } return Unit.Default; } } }