using ErsatzTV.Core.Domain; using ErsatzTV.Core.Domain.Filler; using ErsatzTV.Core.Interfaces.Scheduling; using LanguageExt.UnsafeValueAccess; using Microsoft.Extensions.Logging; namespace ErsatzTV.Core.Scheduling; public class PlayoutModeSchedulerMultiple : PlayoutModeSchedulerBase { private readonly Map _collectionItemCount; public PlayoutModeSchedulerMultiple(Map collectionItemCount, ILogger logger) : base(logger) => _collectionItemCount = collectionItemCount; public override Tuple> Schedule( PlayoutBuilderState playoutBuilderState, Dictionary collectionEnumerators, ProgramScheduleItemMultiple scheduleItem, ProgramScheduleItem nextScheduleItem, DateTimeOffset hardStop, CancellationToken cancellationToken) { var playoutItems = new List(); DateTimeOffset firstStart = GetStartTimeAfter(playoutBuilderState, scheduleItem); if (firstStart >= hardStop) { playoutBuilderState = playoutBuilderState with { CurrentTime = hardStop }; return Tuple(playoutBuilderState, playoutItems); } PlayoutBuilderState nextState = playoutBuilderState with { MultipleRemaining = playoutBuilderState.MultipleRemaining.IfNone(scheduleItem.Count) }; if (nextState.MultipleRemaining == 0) { nextState = nextState with { MultipleRemaining = _collectionItemCount[CollectionKey.ForScheduleItem(scheduleItem)] }; } IMediaCollectionEnumerator contentEnumerator = collectionEnumerators[CollectionKey.ForScheduleItem(scheduleItem)]; while (contentEnumerator.Current.IsSome && nextState.MultipleRemaining > 0 && nextState.CurrentTime < hardStop) { MediaItem mediaItem = contentEnumerator.Current.ValueUnsafe(); // find when we should start this item, based on the current time DateTimeOffset itemStartTime = GetStartTimeAfter(nextState, scheduleItem); TimeSpan itemDuration = DurationForMediaItem(mediaItem); List itemChapters = ChaptersForMediaItem(mediaItem); var playoutItem = new PlayoutItem { MediaItemId = mediaItem.Id, Start = itemStartTime.UtcDateTime, Finish = itemStartTime.UtcDateTime + itemDuration, InPoint = TimeSpan.Zero, OutPoint = itemDuration, GuideGroup = nextState.NextGuideGroup, FillerKind = scheduleItem.GuideMode == GuideMode.Filler ? FillerKind.GuideMode : FillerKind.None, CustomTitle = scheduleItem.CustomTitle, WatermarkId = scheduleItem.WatermarkId, PreferredAudioLanguageCode = scheduleItem.PreferredAudioLanguageCode, PreferredAudioTitle = scheduleItem.PreferredAudioTitle, PreferredSubtitleLanguageCode = scheduleItem.PreferredSubtitleLanguageCode, SubtitleMode = scheduleItem.SubtitleMode }; // LogScheduledItem(scheduleItem, mediaItem, itemStartTime); playoutItems.AddRange( AddFiller( nextState, collectionEnumerators, scheduleItem, playoutItem, itemChapters, true, cancellationToken)); nextState = nextState with { CurrentTime = playoutItems.Max(pi => pi.FinishOffset), MultipleRemaining = nextState.MultipleRemaining.Map(i => i - 1), // only bump guide group if we don't have a custom title NextGuideGroup = string.IsNullOrWhiteSpace(scheduleItem.CustomTitle) ? nextState.IncrementGuideGroup : nextState.NextGuideGroup }; contentEnumerator.MoveNext(); } if (nextState.MultipleRemaining.IfNone(-1) == 0) { // _logger.LogDebug( // "Advancing to next schedule item after playout mode {PlayoutMode}", // "Multiple"); nextState = nextState with { MultipleRemaining = None, // only decrement guide group if it was bumped NextGuideGroup = playoutItems.Select(pi => pi.GuideGroup).Distinct().Count() != 1 ? nextState.DecrementGuideGroup : nextState.NextGuideGroup }; nextState.ScheduleItemsEnumerator.MoveNext(); } DateTimeOffset nextItemStart = GetFillerStartTimeAfter(nextState, nextScheduleItem, hardStop); if (scheduleItem.TailFiller != null) { (nextState, playoutItems) = AddTailFiller( nextState, collectionEnumerators, scheduleItem, playoutItems, nextItemStart, cancellationToken); } if (scheduleItem.FallbackFiller != null) { (nextState, playoutItems) = AddFallbackFiller( nextState, collectionEnumerators, scheduleItem, playoutItems, nextItemStart, cancellationToken); } nextState = nextState with { NextGuideGroup = nextState.IncrementGuideGroup }; return Tuple(nextState, playoutItems); } }