@ -45,7 +41,6 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
@@ -45,7 +41,6 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
fontsFolder,
logger)
{
_runtimeInfo=runtimeInfo;
_ffmpegCapabilities=ffmpegCapabilities;
_hardwareCapabilities=hardwareCapabilities;
_logger=logger;
@ -96,13 +91,6 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
@@ -96,13 +91,6 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
@ -647,15 +635,4 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
@@ -647,15 +635,4 @@ public class NvidiaPipelineBuilder : SoftwarePipelineBuilder
returncurrentState;
}
// the combination of:
// - windows
// - ffmpeg 6.1 snapshot (where readrate_initial_burst option is present)
// - h264_cuvid
// appears to cause jitter, so use implicit cuda decoder in that specific case
@ -8,14 +7,11 @@ public class PipelineBuilderFactory : IPipelineBuilderFactory
@@ -8,14 +7,11 @@ public class PipelineBuilderFactory : IPipelineBuilderFactory
@ -44,7 +40,6 @@ public class PipelineBuilderFactory : IPipelineBuilderFactory
@@ -44,7 +40,6 @@ public class PipelineBuilderFactory : IPipelineBuilderFactory