@ -49,6 +49,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
@@ -49,6 +49,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Fix hardware acceleration health check message on mobile
- Fix deco selection logic
- Fix inefficient database migration that would cause database initialization to get stuck
- Classic schedules: fix scheduling behavior when a flood item is before a flexible fixed start item
- Sometimes the flood item wouldn't schedule anything
### Changed
- **BREAKING CHANGE**: change how `Scripted Schedule` system works
@ -51,7 +51,7 @@ public class PlayoutModeSchedulerFlood : PlayoutModeSchedulerBase<ProgramSchedul
@@ -51,7 +51,7 @@ public class PlayoutModeSchedulerFlood : PlayoutModeSchedulerBase<ProgramSchedul
// never block scheduling when there is only one schedule item (with fixed start and flood)
@ -1338,14 +1338,7 @@ public class LocalMetadataProvider : ILocalMetadataProvider
@@ -1338,14 +1338,7 @@ public class LocalMetadataProvider : ILocalMetadataProvider
{
try
{
_logger.LogDebug("Reading artist metadata from {NfoFileName}",nfoFileName);
@ -1375,7 +1368,6 @@ public class LocalMetadataProvider : ILocalMetadataProvider
@@ -1375,7 +1368,6 @@ public class LocalMetadataProvider : ILocalMetadataProvider
catch(Exceptionex)
{
_logger.LogInformation(ex,"Failed to read artist nfo metadata from {Path}",nfoFileName);
_logger.LogDebug("Total memory on failure: {TotalMemory}",GC.GetTotalMemory(false));