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add "shuffle in order" playback order for multi-collections (#338)

* add "shuffle in order" option for multi-collections

* use balanced shuffle instead of random
pull/339/head
Jason Dove 4 years ago committed by GitHub
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  1. 4
      CHANGELOG.md
  2. 17
      ErsatzTV.Application/ProgramSchedules/Commands/ProgramScheduleItemCommandBase.cs
  3. 2
      ErsatzTV.Application/ProgramSchedules/Commands/ReplaceProgramScheduleItemsHandler.cs
  4. 3
      ErsatzTV.Core/Domain/PlaybackOrder.cs
  5. 17
      ErsatzTV.Core/Scheduling/PlayoutBuilder.cs
  6. 196
      ErsatzTV.Core/Scheduling/ShuffleInOrderCollectionEnumerator.cs
  7. 4
      ErsatzTV.Core/Scheduling/ShuffledMediaCollectionEnumerator.cs
  8. 8
      ErsatzTV.Infrastructure/Plex/PlexServerApiClient.cs
  9. 13
      ErsatzTV/Pages/ScheduleItemsEditor.razor

4
CHANGELOG.md

@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file. @@ -4,6 +4,10 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
## [Unreleased]
### Added
- Add `Shuffle In Order` playback order for multi-collections.
- This is useful for randomizing multiple collections/shows on a single channel, while each collection maintains proper ordering (custom or chronological)
### Fixed
- Fix bug parsing ffprobe output in cultures where `.` is a group/thousands separator
- This bug likely prevented ETV from scheduling correctly or working at all in those cultures

17
ErsatzTV.Application/ProgramSchedules/Commands/ProgramScheduleItemCommandBase.cs

@ -24,6 +24,23 @@ namespace ErsatzTV.Application.ProgramSchedules.Commands @@ -24,6 +24,23 @@ namespace ErsatzTV.Application.ProgramSchedules.Commands
IProgramScheduleItemRequest item,
ProgramSchedule programSchedule)
{
if (item.MultiCollectionId.HasValue)
{
switch (item.PlaybackOrder)
{
case PlaybackOrder.Chronological:
case PlaybackOrder.Random:
return BaseError.New($"Invalid playback order for multi collection: '{item.PlaybackOrder}'");
case PlaybackOrder.Shuffle:
case PlaybackOrder.ShuffleInOrder:
break;
}
}
else if (item.PlaybackOrder == PlaybackOrder.ShuffleInOrder)
{
return BaseError.New("Invalid playback order: 'Shuffle In Order'");
}
switch (item.PlayoutMode)
{
case PlayoutMode.Flood:

2
ErsatzTV.Application/ProgramSchedules/Commands/ReplaceProgramScheduleItemsHandler.cs

@ -112,7 +112,5 @@ namespace ErsatzTV.Application.ProgramSchedules.Commands @@ -112,7 +112,5 @@ namespace ErsatzTV.Application.ProgramSchedules.Commands
int? CollectionId,
int? MediaItemId,
int? MultiCollectionId);
private record CollectionKeyOrder(CollectionKey Key, PlaybackOrder PlaybackOrder);
}
}

3
ErsatzTV.Core/Domain/PlaybackOrder.cs

@ -4,6 +4,7 @@ @@ -4,6 +4,7 @@
{
Chronological = 1,
Random = 2,
Shuffle = 3
Shuffle = 3,
ShuffleInOrder = 4
}
}

17
ErsatzTV.Core/Scheduling/PlayoutBuilder.cs

@ -567,6 +567,10 @@ namespace ErsatzTV.Core.Scheduling @@ -567,6 +567,10 @@ namespace ErsatzTV.Core.Scheduling
return new ShuffledMediaCollectionEnumerator(
await GetGroupedMediaItemsForShuffle(playout, mediaItems, collectionKey),
state);
case PlaybackOrder.ShuffleInOrder:
return new ShuffleInOrderCollectionEnumerator(
await GetCollectionItemsForShuffleInOrder(collectionKey),
state);
default:
// TODO: handle this error case differently?
return new RandomizedMediaCollectionEnumerator(mediaItems, state);
@ -593,6 +597,19 @@ namespace ErsatzTV.Core.Scheduling @@ -593,6 +597,19 @@ namespace ErsatzTV.Core.Scheduling
: mediaItems.Map(mi => new GroupedMediaItem(mi, null)).ToList();
}
private async Task<List<CollectionWithItems>> GetCollectionItemsForShuffleInOrder(CollectionKey collectionKey)
{
var result = new List<CollectionWithItems>();
if (collectionKey.MultiCollectionId != null)
{
result = await _mediaCollectionRepository.GetMultiCollectionCollections(
collectionKey.MultiCollectionId.Value);
}
return result;
}
private static string DisplayTitle(MediaItem mediaItem)
{
switch (mediaItem)

196
ErsatzTV.Core/Scheduling/ShuffleInOrderCollectionEnumerator.cs

@ -0,0 +1,196 @@ @@ -0,0 +1,196 @@
using System;
using System.Collections.Generic;
using System.Linq;
using ErsatzTV.Core.Domain;
using ErsatzTV.Core.Interfaces.Scheduling;
using LanguageExt;
using static LanguageExt.Prelude;
namespace ErsatzTV.Core.Scheduling
{
public class ShuffleInOrderCollectionEnumerator : IMediaCollectionEnumerator
{
private readonly IList<CollectionWithItems> _collections;
private readonly int _mediaItemCount;
private Random _random;
private IList<MediaItem> _shuffled;
public ShuffleInOrderCollectionEnumerator(
IList<CollectionWithItems> collections,
CollectionEnumeratorState state)
{
_collections = collections;
_mediaItemCount = collections.Sum(c => c.MediaItems.Count);
if (state.Index >= _mediaItemCount)
{
state.Index = 0;
state.Seed = new Random(state.Seed).Next();
}
_random = new Random(state.Seed);
_shuffled = Shuffle(_collections, _random);
State = new CollectionEnumeratorState { Seed = state.Seed };
while (State.Index < state.Index)
{
MoveNext();
}
}
public CollectionEnumeratorState State { get; }
public Option<MediaItem> Current => _shuffled.Any() ? _shuffled[State.Index % _mediaItemCount] : None;
public void MoveNext()
{
if ((State.Index + 1) % _shuffled.Count == 0)
{
Option<MediaItem> tail = Current;
State.Index = 0;
do
{
State.Seed = _random.Next();
_random = new Random(State.Seed);
_shuffled = Shuffle(_collections, _random);
} while (_collections.Count > 1 && Current == tail);
}
else
{
State.Index++;
}
State.Index %= _shuffled.Count;
}
private IList<MediaItem> Shuffle(IList<CollectionWithItems> collections, Random random)
{
// based on https://keyj.emphy.de/balanced-shuffle/
var orderedCollections = collections
.Filter(c => c.ScheduleAsGroup)
.Map(c => new OrderedCollection { Index = 0, Items = OrderItems(c) })
.ToList();
if (collections.Any(c => !c.ScheduleAsGroup))
{
orderedCollections.Add(
new OrderedCollection
{
Index = 0,
Items = Shuffle(
collections.Filter(c => !c.ScheduleAsGroup).SelectMany(c => c.MediaItems.Map(Some)),
random)
});
}
List<OrderedCollection> filled = Fill(orderedCollections, random);
var result = new List<MediaItem>();
for (var i = 0; i < filled[0].Items.Count; i++)
{
var batch = filled.Select(collection => collection.Items[i]).ToList();
foreach (Option<MediaItem> maybeItem in Shuffle(batch, random))
{
result.AddRange(maybeItem);
}
}
return result;
}
private List<OrderedCollection> Fill(List<OrderedCollection> orderedCollections, Random random)
{
var result = new List<OrderedCollection>();
int maxLength = orderedCollections.Max(c => c.Items.Count);
foreach (OrderedCollection collection in orderedCollections)
{
var items = new Queue<Option<MediaItem>>(collection.Items);
var spaces = new Queue<Option<MediaItem>>(
Range(0, maxLength - collection.Items.Count).Map(_ => Option<MediaItem>.None).ToList());
Queue<Option<MediaItem>> smaller = collection.Items.Count < maxLength - collection.Items.Count
? items
: spaces;
Queue<Option<MediaItem>> larger = collection.Items.Count < maxLength - collection.Items.Count
? spaces
: items;
var ordered = new List<Option<MediaItem>>();
int k = smaller.Count;
while (k > 0)
{
int n = maxLength - ordered.Count;
// compute optimal length +/- 10%
double optimalLength = n / (double)k + (random.NextDouble() - 0.5) / 5.0;
int r = Math.Clamp((int)optimalLength, 1, maxLength - k + 1);
ordered.Add(smaller.Dequeue());
for (var i = 0; i < r - 1; i++)
{
ordered.Add(larger.Dequeue());
}
k--;
}
if (smaller.Any())
{
ordered.AddRange(smaller);
}
if (larger.Any())
{
ordered.AddRange(larger);
}
int offset = random.Next(ordered.Count);
result.Add(
new OrderedCollection
{
Index = 0,
Items = ordered.Skip(offset).Concat(ordered.Take(offset)).ToList()
});
}
return result;
}
private static IList<Option<MediaItem>> OrderItems(CollectionWithItems collectionWithItems)
{
if (collectionWithItems.UseCustomOrder)
{
return collectionWithItems.MediaItems.Map(Some).ToList();
}
return collectionWithItems.MediaItems
.OrderBy(identity, new ChronologicalMediaComparer())
.Map(Some)
.ToList();
}
private static IList<Option<MediaItem>> Shuffle(IEnumerable<Option<MediaItem>> list, Random random)
{
Option<MediaItem>[] copy = list.ToArray();
int n = copy.Length;
while (n > 1)
{
n--;
int k = random.Next(n + 1);
(copy[k], copy[n]) = (copy[n], copy[k]);
}
return copy;
}
private class OrderedCollection
{
public int Index { get; set; }
public IList<Option<MediaItem>> Items { get; set; }
}
}
}

4
ErsatzTV.Core/Scheduling/ShuffledMediaCollectionEnumerator.cs

@ -73,9 +73,7 @@ namespace ErsatzTV.Core.Scheduling @@ -73,9 +73,7 @@ namespace ErsatzTV.Core.Scheduling
{
n--;
int k = random.Next(n + 1);
GroupedMediaItem value = copy[k];
copy[k] = copy[n];
copy[n] = value;
(copy[k], copy[n]) = (copy[n], copy[k]);
}
return GroupedMediaItem.FlattenGroups(copy, _mediaItemCount);

8
ErsatzTV.Infrastructure/Plex/PlexServerApiClient.cs

@ -1,6 +1,7 @@ @@ -1,6 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading.Tasks;
using System.Xml.Serialization;
using ErsatzTV.Core;
@ -35,7 +36,12 @@ namespace ErsatzTV.Infrastructure.Plex @@ -35,7 +36,12 @@ namespace ErsatzTV.Infrastructure.Plex
{
try
{
IPlexServerApi service = RestService.For<IPlexServerApi>(connection.Uri);
IPlexServerApi service = RestService.For<IPlexServerApi>(
new HttpClient
{
BaseAddress = new Uri(connection.Uri),
Timeout = TimeSpan.FromSeconds(10)
});
List<PlexLibraryResponse> directory =
await service.GetLibraries(token.AuthToken).Map(r => r.MediaContainer.Directory);
return directory

13
ErsatzTV/Pages/ScheduleItemsEditor.razor

@ -145,10 +145,17 @@ @@ -145,10 +145,17 @@
SearchFunc="@SearchArtists"
ToStringFunc="@(s => s?.Name)"/>
}
<MudSelect Class="mt-3" Label="Playback Order" @bind-Value="@_selectedItem.PlaybackOrder" For="@(() => _selectedItem.PlaybackOrder)" Disabled="@(_selectedItem.CollectionType == ProgramScheduleItemCollectionType.MultiCollection)">
@foreach (PlaybackOrder playbackOrder in Enum.GetValues<PlaybackOrder>())
<MudSelect Class="mt-3" Label="Playback Order" @bind-Value="@_selectedItem.PlaybackOrder" For="@(() => _selectedItem.PlaybackOrder)">
@if (_selectedItem.CollectionType == ProgramScheduleItemCollectionType.MultiCollection)
{
<MudSelectItem Value="@playbackOrder">@playbackOrder</MudSelectItem>
<MudSelectItem Value="PlaybackOrder.Shuffle">Shuffle</MudSelectItem>
<MudSelectItem Value="PlaybackOrder.ShuffleInOrder">Shuffle In Order</MudSelectItem>
}
else
{
<MudSelectItem Value="PlaybackOrder.Chronological">Chronological</MudSelectItem>
<MudSelectItem Value="PlaybackOrder.Random">Random</MudSelectItem>
<MudSelectItem Value="PlaybackOrder.Shuffle">Shuffle</MudSelectItem>
}
</MudSelect>
<MudSelect Class="mt-3" Label="Playout Mode" @bind-Value="@_selectedItem.PlayoutMode" For="@(() => _selectedItem.PlayoutMode)">

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