Tools and libraries to glue C/C++ APIs to high-level languages
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51 lines
1.6 KiB

using System;
using Mono.VisualC.Interop;
using Qt.Core;
namespace Qt.Gui {
public class QPushButton : QAbstractButton {
#region Sync with qpushbutton.h
// C++ interface
public interface IQPushButton : ICppClassOverridable<QPushButton> {
// ...
[Constructor] void QPushButton (CppInstancePtr @this, [MangleAs ("const QString &")] ref QString text, QWidget parent);
// ...
[Virtual, Destructor] void Destruct (CppInstancePtr @this);
}
// C++ fields
private struct _QPushButton {
}
#endregion
private static IQPushButton impl = Qt.Libs.QtGui.GetClass<IQPushButton,_QPushButton,QPushButton> ("QPushButton");
public QPushButton (string btnText, QWidget parent) : base (impl.TypeInfo)
{
Native = impl.Alloc (this);
QString text = btnText;
impl.QPushButton (Native, ref text, parent);
}
public QPushButton (string text) : this (text, (QWidget)null)
{
}
public QPushButton (IntPtr native) : base (impl.TypeInfo)
{
Native = native;
}
internal QPushButton (CppTypeInfo subClass) : base (impl.TypeInfo)
{
subClass.AddBase (impl.TypeInfo);
}
public override void Dispose ()
{
impl.Destruct (Native);
Native.Dispose ();
}
}
}