Tools and libraries to glue C/C++ APIs to high-level languages
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-- This module checks for the all the project dependencies.
newoption {
trigger = "arch",
description = "Choose a particular architecture / bitness",
allowed = {
{ "x86", "x86 32-bits" },
{ "x64", "x64 64-bits" },
{ "AnyCPU", "Any CPU (.NET)" },
}
}
newoption {
trigger = "no-cxx11-abi",
description = "disable C++-11 ABI on GCC 4.9+"
}
newoption {
trigger = "disable-tests",
description = "disable tests from being included"
}
newoption {
trigger = "disable-examples",
description = "disable examples from being included"
}
newoption {
trigger = "debug",
description = "enable debug mode"
}
explicit_target_architecture = _OPTIONS["arch"]
function get_mono_path()
local mono = "mono"
local result, errorcode = os.outputof(mono .. " --version")
if result == nil and os.ishost("macosx") then
mono = "/Library/Frameworks/Mono.framework/Versions/Current/bin/" .. mono
result, errorcode = os.outputof(mono .. " --version")
end
if result == nil then
print("Could not find Mono executable, please make sure it is in PATH.")
os.exit(1)
end
return mono
end
function is_64_bits_mono_runtime()
local result, errorcode = os.outputof(get_mono_path() .. " --version")
local arch = string.match(result, "Architecture:%s*([%w]+)")
return arch == "amd64"
end
function target_architecture()
if _ACTION == "netcore" then
return "AnyCPU"
end
-- Default to 64-bit on Windows and Mono architecture otherwise.
if explicit_target_architecture ~= nil then
return explicit_target_architecture
end
if os.ishost("windows") then return "x64" end
return is_64_bits_mono_runtime() and "x64" or "x86"
end
if not _OPTIONS["arch"] then
_OPTIONS["arch"] = target_architecture()
end
-- Uncomment to enable Roslyn compiler.
--[[
premake.override(premake.tools.dotnet, "gettoolname", function(base, cfg, tool)
if tool == "csc" then
return "csc"
end
return base(cfg, tool)
end)
]]
basedir = path.getdirectory(_PREMAKE_COMMAND)
premake.path = premake.path .. ";" .. path.join(basedir, "modules")
depsdir = path.getabsolute("../deps");
srcdir = path.getabsolute("../src");
incdir = path.getabsolute("../include");
bindir = path.getabsolute("../bin");
examplesdir = path.getabsolute("../examples");
testsdir = path.getabsolute("../tests");
builddir = path.getabsolute("./" .. _ACTION);
if _ARGS[1] then
builddir = path.getabsolute("./" .. _ARGS[1]);
end
if _ACTION ~= "netcore" then
objsdir = path.join(builddir, "obj", "%{cfg.buildcfg}_%{cfg.platform}");
libdir = path.join(builddir, "lib", "%{cfg.buildcfg}_%{cfg.platform}");
else
objsdir = path.join(builddir, "obj", "%{cfg.buildcfg}");
libdir = path.join(builddir, "lib", "%{cfg.buildcfg}");
end
gendir = path.join(builddir, "gen");
msvc_buildflags = { "/wd4267" }
msvc_cpp_defines = { }
generate_build_config = true
function string.starts(str, start)
if str == nil then return end
return string.sub(str, 1, string.len(start)) == start
end
function SafePath(path)
return "\"" .. path .. "\""
end
function SetupNativeProject()
location ("%{wks.location}/projects")
filter { "configurations:Debug" }
defines { "DEBUG" }
filter { "configurations:Release" }
defines { "NDEBUG" }
optimize "On"
-- Compiler-specific options
filter { "action:vs*" }
buildoptions { msvc_buildflags }
defines { msvc_cpp_defines }
filter { "system:linux" }
buildoptions { gcc_buildflags }
links { "stdc++" }
filter { "toolset:clang", "system:not macosx" }
linkoptions { "-fuse-ld=/usr/bin/ld.lld" }
filter { "system:macosx", "language:C++" }
buildoptions { gcc_buildflags, "-stdlib=libc++" }
links { "c++" }
filter { "system:not windows", "language:C++" }
cppdialect "C++14"
buildoptions { "-fpermissive" }
-- OS-specific options
filter { "system:windows" }
defines { "WIN32", "_WINDOWS" }
-- For context: https://github.com/premake/premake-core/issues/935
filter {"system:windows", "action:vs*"}
systemversion("latest")
filter {}
end
function SetupManagedProject()
language "C#"
location ("%{wks.location}/projects")
buildoptions {"/langversion:7.3"}
buildoptions {"/platform:".._OPTIONS["arch"]}
dotnetframework "4.7.2"
if not os.istarget("macosx") then
filter { "action:vs* or netcore" }
location "."
filter {}
end
filter { "action:netcore" }
dotnetframework "netstandard2.0"
filter { "action:vs2013" }
dotnetframework "4.5"
filter { "action:vs2012" }
dotnetframework "4.5"
filter {}
end
function IncludeDir(dir)
local deps = os.matchdirs(dir .. "/*")
for i,dep in ipairs(deps) do
local fp = path.join(dep, "premake5.lua")
fp = path.join(os.getcwd(), fp)
if os.isfile(fp) then
include(dep)
return
end
fp = path.join(dep, "premake4.lua")
fp = path.join(os.getcwd(), fp)
if os.isfile(fp) then
--print(string.format(" including %s", dep))
include(dep)
end
end
end
function StaticLinksOpt(libnames)
local path = table.concat(cc.configset.libdirs, ";")
local formats
if os.is("windows") then
formats = { "%s.lib" }
else
formats = { "lib%s.a" }
end
table.insert(formats, "%s");
local existing_libnames = {}
for _, libname in ipairs(libnames) do
for _, fmt in ipairs(formats) do
local name = string.format(fmt, libname)
if os.pathsearch(name, path) then
table.insert(existing_libnames, libname)
end
end
end
links(existing_libnames)
end
function UseClang()
local compiler = os.getenv("CXX") or ""
return string.match(compiler, "clang")
end
function GccVersion()
local compiler = os.getenv("CXX")
if compiler == nil then
compiler = "gcc"
end
local out = os.outputof(compiler.." -v")
local version = string.match(out, "gcc version [0-9\\.]+")
if version == nil then
version = string.match(out, "clang version [0-9\\.]+")
end
return string.sub(version, 13)
end
function UseCxx11ABI()
if os.istarget("linux") and GccVersion() >= '4.9.0' and _OPTIONS["no-cxx11-abi"] == nil then
return true
end
return false
end
function EnableNativeProjects()
if _ACTION == "netcore" then
return false
end
if string.starts(_ACTION, "vs") and not os.ishost("windows") then
return false
end
return true
end