Tools and libraries to glue C/C++ APIs to high-level languages
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using System;
using Mono.VisualC.Interop;
namespace Qt.Gui {
public class QAbstractButton : QWidget {
#region Sync with qabstractbutton.h
// C++ interface
public interface IQAbstractButton : ICppClassOverridable<QAbstractButton>, Base<QWidget.IQWidget> {
// ...
void QAbstractButton (CppInstancePtr @this, QWidget parent);
// ...
[Virtual] void paintEvent (CppInstancePtr @this, /*QPaintEvent */ IntPtr e); // abstract
[Virtual] bool hitButton (CppInstancePtr @this, /*const QPoint &*/ IntPtr pos);
[Virtual] void checkStateSet (CppInstancePtr @this);
[Virtual] void nextCheckState (CppInstancePtr @this);
}
private struct _QAbstractButton {
}
#endregion
public QAbstractButton (IntPtr native) : base (native)
{
}
/*
public override int NativeSize {
get { return impl.NativeSize + base.NativeSize; }
}
*/
public override void Dispose ()
{
throw new Exception ("This should never be called!");
}
}
}