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228 lines
9.3 KiB
228 lines
9.3 KiB
using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using System.Security.Policy; |
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using System.Text; |
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using System.Threading.Tasks; |
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namespace CppSharp |
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{ |
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class CLI |
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{ |
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private static Options _options = new Options(); |
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static void AddIncludeDirs(String dir) |
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{ |
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_options.IncludeDirs.Add(dir); |
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} |
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static bool ParseCommandLineArgs(string[] args) |
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{ |
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var showHelp = false; |
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var optionSet = new Mono.Options.OptionSet() |
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{ |
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{ "I=", "the {PATH} of a folder to search for include files", i => { AddIncludeDirs(i); } }, |
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{ "l=", "{LIBRARY} that that contains the symbols of the generated code", l => _options.Libraries.Add(l) }, |
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{ "L=", "the {PATH} of a folder to search for additional libraries", l => _options.LibraryDirs.Add(l) }, |
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{ "D:", "additional define with (optional) value to add to be used while parsing the given header files", (n, v) => AddDefine(n, v) }, |
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{ "o=|output=", "the {PATH} for the generated bindings file (doesn't need the extension since it will depend on the generator)", v => HandleOutputArg(v) }, |
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{ "on=|outputnamespace=", "the {NAMESPACE} that will be used for the generated code", on => _options.OutputNamespace = on }, |
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{ "iln=|inputlibraryname=", "the {NAME} of the shared library that contains the symbols of the generated code", iln => _options.InputLibraryName = iln }, |
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{ "g=|gen=|generator=", "the {TYPE} of generated code: 'chsarp' or 'cli' ('cli' supported only for Windows)", g => { GetGeneratorKind(g); } }, |
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{ "p=|platform=", "the {PLATFORM} that the generated code will target: 'win', 'osx' or 'linux'", p => { GetDestinationPlatform(p); } }, |
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{ "a=|arch=", "the {ARCHITECTURE} that the generated code will target: 'x86' or 'x64'", a => { GetDestinationArchitecture(a); } }, |
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{ "c++11", "enables GCC C++ 11 compilation (valid only for Linux platform)", cpp11 => { _options.Cpp11ABI = (cpp11 != null); } }, |
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{ "cs|checksymbols", "enable the symbol check for the generated code", cs => { _options.CheckSymbols = (cs != null); } }, |
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{ "ub|unitybuild", "enable unity build", ub => { _options.UnityBuild = (ub != null); } }, |
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{ "h|help", "shows the help", hl => { showHelp = (hl != null); } }, |
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}; |
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List<String> additionalArguments = null; |
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try |
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{ |
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additionalArguments = optionSet.Parse(args); |
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} |
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catch (Mono.Options.OptionException e) |
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{ |
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Console.WriteLine(e.Message); |
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return false; |
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} |
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if (showHelp || additionalArguments != null && additionalArguments.Count == 0) |
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{ |
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ShowHelp(optionSet); |
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return false; |
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} |
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foreach(String s in additionalArguments) |
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HandleAdditionalArgument(s); |
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return true; |
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} |
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static void ShowHelp(Mono.Options.OptionSet options) |
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{ |
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Console.WriteLine("Usage: {0} [options]+", AppDomain.CurrentDomain.FriendlyName); |
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Console.WriteLine("Generates target language bindings to interop with unmanaged code."); |
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Console.WriteLine(); |
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Console.WriteLine("Options:"); |
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options.WriteOptionDescriptions(Console.Out); |
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Console.WriteLine(); |
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Console.WriteLine(); |
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Console.WriteLine("Useful informations:"); |
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Console.WriteLine(" - the options 'iln' (same as 'inputlibraryname') and 'l' have a similar meaning. Both of them are used to tell"); |
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Console.WriteLine(" the generator which library has to be used to P/Invoke the functions from your native code."); |
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Console.WriteLine(" The difference is that if you want to generate the bindings for more than one library within a single managed"); |
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Console.WriteLine(" file you need to use the 'l' option to specify the names of all the libraries that contain the symbols to be loaded"); |
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Console.WriteLine(" and you MUST set the 'cs' ('checksymbols') flag to let the generator automatically understand which library"); |
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Console.WriteLine(" to use to P/Invoke. This can be also used if you plan to generate the bindings for only one library."); |
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Console.WriteLine(" If you specify the 'iln' (or 'inputlibraryname') options, this option's value will be used for all the P/Invokes"); |
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Console.WriteLine(" that the generator will create."); |
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Console.WriteLine(" - If you specify the 'unitybuild' option then the generator will output a file for each given header file that will"); |
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Console.WriteLine(" contain only the bindings for that header file."); |
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} |
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static void HandleOutputArg(String arg) |
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{ |
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try |
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{ |
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String dir = System.IO.Path.GetDirectoryName(arg); |
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String file = System.IO.Path.GetFileNameWithoutExtension(arg); |
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_options.OutputDir = dir; |
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_options.OutputFileName = file; |
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} |
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catch(Exception e) |
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{ |
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Console.WriteLine("Output error: " + e.Message); |
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Environment.Exit(0); |
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} |
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} |
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static void AddDefine(String name, String value) |
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{ |
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if (name == null) |
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throw new Mono.Options.OptionException("Invalid definition name for option -D.", "-D"); |
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_options.Defines.Add(name, value); |
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} |
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static void HandleAdditionalArgument(String args) |
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{ |
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if (System.IO.Directory.Exists(args)) |
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GetFilesFromPath(args); |
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else if (System.IO.File.Exists(args)) |
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_options.HeaderFiles.Add(args); |
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} |
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static void GetFilesFromPath(String path) |
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{ |
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path = path.Replace(System.IO.Path.DirectorySeparatorChar, System.IO.Path.AltDirectorySeparatorChar); |
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String searchPattern = String.Empty; |
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int lastSeparatorPosition = path.LastIndexOf(System.IO.Path.AltDirectorySeparatorChar); |
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if (lastSeparatorPosition >= 0) |
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{ |
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if (path.IndexOf('*', lastSeparatorPosition) >= lastSeparatorPosition || path.IndexOf('?', lastSeparatorPosition) >= lastSeparatorPosition) |
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{ |
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searchPattern = path.Substring(lastSeparatorPosition + 1); |
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path = path.Substring(0, lastSeparatorPosition); |
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} |
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} |
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try |
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{ |
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if (searchPattern != String.Empty) |
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{ |
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String[] files = System.IO.Directory.GetFiles(path, searchPattern); |
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foreach (String s in files) |
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_options.HeaderFiles.Add(s); |
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} |
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else |
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{ |
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String[] files = System.IO.Directory.GetFiles(path); |
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foreach (String s in files) |
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_options.HeaderFiles.Add(s); |
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} |
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} |
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catch (Exception ex) |
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{ |
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Console.WriteLine("Source files path error: " + ex.Message); |
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Environment.Exit(0); |
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} |
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} |
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static void GetGeneratorKind(String generator) |
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{ |
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switch (generator.ToLower()) |
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{ |
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case "csharp": |
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_options.Kind = CppSharp.Generators.GeneratorKind.CSharp; |
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return; |
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case "cli": |
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_options.Kind = CppSharp.Generators.GeneratorKind.CLI; |
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return; |
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} |
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throw new NotSupportedException("Unknown generator kind: " + generator); |
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} |
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static void GetDestinationPlatform(String platform) |
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{ |
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switch (platform.ToLower()) |
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{ |
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case "win": |
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_options.Platform = TargetPlatform.Windows; |
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return; |
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case "osx": |
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_options.Platform = TargetPlatform.MacOS; |
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return; |
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case "linux": |
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_options.Platform = TargetPlatform.Linux; |
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return; |
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} |
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throw new NotSupportedException("Unknown target platform: " + platform); |
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} |
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static void GetDestinationArchitecture(String architecture) |
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{ |
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switch (architecture.ToLower()) |
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{ |
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case "x86": |
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_options.Architecture = TargetArchitecture.x86; |
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return; |
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case "x64": |
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_options.Architecture = TargetArchitecture.x64; |
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return; |
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} |
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throw new NotSupportedException("Unknown target architecture: " + architecture); |
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} |
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static void Main(string[] args) |
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{ |
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try |
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{ |
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if (ParseCommandLineArgs(args) == false) |
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return; |
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Generator gen = new Generator(_options); |
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gen.Run(); |
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} |
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catch (Exception ex) |
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{ |
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Console.WriteLine(ex.Message); |
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} |
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} |
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} |
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} |