Tools and libraries to glue C/C++ APIs to high-level languages
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import wasmModule from "./gen/bin/debug/libtest.mjs";
import { eq, ascii, floateq } from "./utils.mjs"
const test = await wasmModule({
onRuntimeInitialized() {
}
});
function builtins() {
eq(test.ReturnsVoid(), undefined)
eq(test.ReturnsBool(), true)
eq(test.PassAndReturnsBool(false), false)
eq(test.ReturnsNullptr(), null)
eq(test.PassAndReturnsNullptr(null), null)
eq(test.ReturnsChar(), ascii('a'));
eq(test.ReturnsSChar(), ascii('a'));
eq(test.ReturnsUChar(), ascii('a'));
eq(test.PassAndReturnsChar(ascii('a')), ascii('a'));
eq(test.PassAndReturnsSChar(ascii('b')), ascii('b'));
eq(test.PassAndReturnsUChar(ascii('c')), ascii('c'));
// TODO: add wchar_t tests
eq(test.ReturnsFloat(), 5.0);
eq(test.ReturnsDouble(), -5.0);
//eq(test.ReturnsLongDouble(), -5.0);
floateq(test.PassAndReturnsFloat(1.32), 1.32);
floateq(test.PassAndReturnsDouble(1.32), 1.32);
//float(test.PassAndReturnsLongDouble(1.32), 1.32);
eq(test.ReturnsInt8(), -5);
eq(test.ReturnsUInt8(), 5);
eq(test.ReturnsInt16(), -5);
eq(test.ReturnsUInt16(), 5);
eq(test.ReturnsInt32(), -5);
eq(test.ReturnsUInt32(), 5);
// TODO:
// https://github.com/WebAssembly/proposals/issues/7
// https://github.com/emscripten-core/emscripten/issues/11140
//eq(test.ReturnsInt64(), -5n);
//eq(test.ReturnsUInt64(), 5n);
const int8 = { min: -(2 ** 7), max: (2 ** 7) - 1 };
eq(test.PassAndReturnsInt8(int8.min), int8.min);
eq(test.PassAndReturnsInt8(int8.max), int8.max);
const uint8 = { min: 0, max: (2 ** 8) - 1 };
eq(test.PassAndReturnsUInt8(uint8.min), uint8.min);
eq(test.PassAndReturnsUInt8(uint8.max), uint8.max);
const int16 = { min: -(2 ** 15), max: (2 ** 15) - 1 };
eq(test.PassAndReturnsInt16(int16.min), int16.min);
eq(test.PassAndReturnsInt16(int16.max), int16.max);
const uint16 = { min: 0, max: (2 ** 16) - 1 };
eq(test.PassAndReturnsUInt16(uint16.min), uint16.min);
eq(test.PassAndReturnsUInt16(uint16.max), uint16.max);
const int32 = { min: -(2 ** 31), max: (2 ** 31) - 1 };
eq(test.PassAndReturnsInt32(int32.min), int32.min);
eq(test.PassAndReturnsInt32(int32.max), int32.max);
const uint32 = { min: 0, max: (2 ** 32) - 1 };
eq(test.PassAndReturnsUInt32(uint32.min), uint32.min);
eq(test.PassAndReturnsUInt32(uint32.max), uint32.max);
//const int64 = { min: BigInt(2 ** 63) * -1n, max: BigInt(2 ** 63) - 1n };
//eq(test.PassAndReturnsInt64(int64.min), int64.min);
//eq(test.PassAndReturnsInt64(int64.max), int64.max);
//const uint64 = { min: BigInt(0), max: BigInt(2 ** 64) - 1n };
//eq(test.PassAndReturnsUInt64(uint64.min), uint64.min);
//eq(test.PassAndReturnsUInt64(uint64.max), uint64.max);
}
function enums() {
eq(test.Enum0.Item0.value, 0);
eq(test.Enum0.Item1.value, 1);
eq(test.Enum0.Item2.value, 5);
eq(test.ReturnsEnum(), test.Enum0.Item0);
eq(test.PassAndReturnsEnum(test.Enum0.Item1), test.Enum0.Item1);
}
function classes() {
var c = new test.Class();
eq(typeof (c), "object")
eq(c.ReturnsVoid(), undefined)
eq(c.ReturnsInt(), 0)
eq(c.PassAndReturnsClassPtr(null), null)
var c1 = new test.ClassWithSingleInheritance();
eq(c1.__proto__.constructor.name, 'ClassWithSingleInheritance')
eq(c1.__proto__.__proto__.constructor.name, 'Class')
eq(c1.ReturnsVoid(), undefined);
eq(c1.ReturnsInt(), 0);
eq(c1.ChildMethod(), 2);
var classWithField = new test.ClassWithField();
eq(classWithField.ReturnsField(), 10);
eq(classWithField.Field, 10);
}
builtins();
enums();
classes();