/* Copyright (c) 2013 Xamarin, Inc and contributors * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #define MSVC using System; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using CppSharp.Runtime; namespace Std { [StructLayout(LayoutKind.Sequential)] public unsafe struct Vector { #if MSVC public byte* _Myfirst; public byte* _Mylast; public byte* _Myend; #endif public long Size() { return _Mylast - _Myfirst; } public bool Capacity() { return (_Myend - _Myfirst) != 0; } public bool UnusedCapacity() { return (_Myend - _Mylast) != 0; } public bool HasUnusedCapacity() { return _Myend != _Mylast; } public void Add(T item) where T : ICppMarshal { item.MarshalManagedToNative(new IntPtr(_Mylast)); _Mylast += item.NativeDataSize; } public void ReserveNew(long count, int dataSize) { // Allocate some storage if we do not have any yet. if (_Myfirst == null) { _Myfirst = (byte*) Marshal.AllocHGlobal(dataSize); _Mylast = _Myfirst; _Myend = _Myfirst + dataSize; } // Ensure room for count new elements, grow exponentially. } } [StructLayout(LayoutKind.Sequential)] public struct Vector : IList where T : ICppMarshal { public Vector Internal; public int Count { get { return (int)Internal.Size(); } } public bool IsReadOnly { get; private set; } public Vector(Vector vector) : this() { Internal = vector; } public IEnumerator GetEnumerator() { var enumerator = new VectorEnumerator(this); return enumerator; } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Add(T item) { if (!Internal.HasUnusedCapacity()) Internal.ReserveNew(1, item.NativeDataSize); Internal.Add(item); } public void Clear() { throw new NotImplementedException(); } public bool Contains(T item) { throw new NotImplementedException(); } public void CopyTo(T[] array, int arrayIndex) { throw new NotImplementedException(); } public bool Remove(T item) { throw new NotImplementedException(); } public void Resize(int newSize) { throw new NotImplementedException(); } public int IndexOf(T item) { throw new NotImplementedException(); } public void Insert(int index, T item) { throw new NotImplementedException(); } public void RemoveAt(int index) { throw new NotImplementedException(); } public T this[int index] { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } } } public static class ListExtensions { public static Std.Vector ToStd(this List list) where T : ICppMarshal { var vec = new Std.Vector(); return vec; } } public unsafe class VectorEnumerator : IEnumerator where T : ICppMarshal { public Vector Vector; public byte* Position; public int DataSize; public VectorEnumerator(Vector vector) { Vector = vector; if (Vector.Count > 0) DataSize = Vector[0].NativeDataSize; } public void Dispose() { } public bool MoveNext() { Position = (byte*)Vector.Internal._Myfirst; if (Position == Vector.Internal._Mylast) return false; Position += DataSize; return false; } public void Reset() { throw new NotImplementedException(); } public T Current { get; private set; } object IEnumerator.Current { get { return Current; } } } }