using System; using System.Runtime.InteropServices; using Mono.VisualC.Interop; using Qt.Core; namespace Qt.Gui { public class QWidget : QObject { #region Sync with qwidget.h // C++ interface public interface IQWidget : ICppClassOverridable, Base, Base { // ... void QWidget (CppInstancePtr @this, QWidget parent, /*Qt::WindowFlags */ int f); // ... [Virtual] void setVisible (CppInstancePtr @this, bool visible); // ... void resize (CppInstancePtr @this, [MangleAs ("const QSize &")] ref QSize size); // ... [Virtual] /*QSize*/ int sizeHint (CppInstancePtr @this); [Virtual] /*QSize*/ int minimumSizeHint (CppInstancePtr @this); // ... [Virtual] int heightForWidth (CppInstancePtr @this, int width); // ... protected: [Virtual] void mousePressEvent (CppInstancePtr @this, /*QMouseEvent */ IntPtr p); [Virtual] void mouseReleaseEvent (CppInstancePtr @this, /*QMouseEvent */ IntPtr p); [Virtual] void mouseDoubleClickEvent (CppInstancePtr @this, /*QMouseEvent */ IntPtr p); [Virtual] void mouseMoveEvent (CppInstancePtr @this, /*QMouseEvent */ IntPtr p); [Virtual] void wheelEvent (CppInstancePtr @this, /*QWheelEvent */ IntPtr p); [Virtual] void keyPressEvent (CppInstancePtr @this, /*QKeyEvent */ IntPtr p); [Virtual] void keyReleaseEvent (CppInstancePtr @this, /*QKeyEvent */ IntPtr p); [Virtual] void focusInEvent (CppInstancePtr @this, /*QFocusEvent */ IntPtr p); [Virtual] void focusOutEvent (CppInstancePtr @this, /*QFocusEvent */ IntPtr p); [Virtual] void enterEvent (CppInstancePtr @this, /*QEvent */ IntPtr p); [Virtual] void leaveEvent (CppInstancePtr @this, /*QEvent */ IntPtr p); [Virtual] void paintEvent (CppInstancePtr @this, /*QPaintEvent */ IntPtr p); [Virtual] void moveEvent (CppInstancePtr @this, /*QMoveEvent */ IntPtr p); [Virtual] void resizeEvent (CppInstancePtr @this, /*QResizeEvent */ IntPtr p); [Virtual] void closeEvent (CppInstancePtr @this, /*QCloseEvent */ IntPtr p); [Virtual] void contextMenuEvent (CppInstancePtr @this, /*QContextMenuEvent */ IntPtr p); [Virtual] void tabletEvent (CppInstancePtr @this, /*QTabletEvent */ IntPtr p); [Virtual] void actionEvent (CppInstancePtr @this, /*QActionEvent */ IntPtr p); [Virtual] void dragEnterEvent (CppInstancePtr @this, /*QDragEnterEvent */ IntPtr p); [Virtual] void dragMoveEvent (CppInstancePtr @this, /*QDragMoveEvent */ IntPtr p); [Virtual] void dragLeaveEvent (CppInstancePtr @this, /*QDragLeaveEvent */ IntPtr p); [Virtual] void dropEvent (CppInstancePtr @this, /*QDropEvent */ IntPtr p); [Virtual] void showEvent (CppInstancePtr @this, /*QShowEvent */ IntPtr p); [Virtual] void hideEvent (CppInstancePtr @this, /*QHideEvent */ IntPtr p); [Virtual] bool macEvent (CppInstancePtr @this, /*EventHandlerCallRef */ IntPtr p1, /*EventRef */ IntPtr p2); [Virtual] void changeEvent (CppInstancePtr @this, /*QEvent */ IntPtr p); // ... [Virtual] void inputMethodEvent (CppInstancePtr @this, /*QInputMethodEvent */ IntPtr p); //public: [Virtual] /*QVariant*/ IntPtr inputMethodQuery (CppInstancePtr @this, /*Qt::InputMethodQuery */ int x); // ... protected: [Virtual] bool focusNextPrevChild (CppInstancePtr @this, bool next); // TODO: Determine correct number of vtable slots here too... [Virtual] void foo1 (CppInstancePtr @this); [Virtual] void foo2 (CppInstancePtr @this); [Virtual] void foo3 (CppInstancePtr @this); [Virtual] void foo4 (CppInstancePtr @this); [Virtual] void foo5 (CppInstancePtr @this); [Virtual] void foo6 (CppInstancePtr @this); [Virtual] void foo7 (CppInstancePtr @this); [Virtual] void foo8 (CppInstancePtr @this); } // C++ fields private struct _QWidget { public IntPtr data; } #endregion private static IQWidget impl = Qt.Libs.QtGui.GetClass ("QWidget"); // TODO: ctor ... public QWidget (IntPtr native) : base (native) { } public bool Visible { get { throw new NotImplementedException (); } set { impl.setVisible (native, value); } } public void Resize (int width, int height) { QSize s = new QSize (width, height); impl.resize (native, ref s); } // TODO: HELP! I think this really should be: // sizeof(QWidget) [impl.NativeSize] + sizeof(QObject) [base.NativeSize] + sizeof(QPaintDevice) [????] // Works for now because we're already alloc'ing too much memory!!? (NativeSize property contains vtbl pointer) public override int NativeSize { get { return impl.NativeSize + base.NativeSize; } } public override void Dispose () { throw new NotImplementedException (); } } }