As enum PrimitiveType is supposed to represent C++ types, having Int8
and UInt8 there is not correct.
This patch removes those values. As Int8 and UInt8 were set to be
equivalent to Char and UChar, we can just change all references to Int8
and UInt8 to Char and UChar.
This doesn't change the behavior, but makes it clearer that the types
for 'char' and 'unsigned char' are not necessarily 8 bits.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
The enum PrimitiveType represents, according to the comment, "the C++
built-in types.". However, it does not contain values for C++'s "long"
or "unsigned long", and the parser converts long to int. This is not
correct, and is a problem with 64bit support.
This patch adds Long and ULong values to PrimitiveType, and adds those
to all the switch-cases all around the code. For now Long and ULong are
handled exactly like Int and UInt, so this patch does not change
behavior.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
Fix the following warning:
ParserGen.cs(208,26): warning CS0618: `CppSharp.AST.Declaration.Ignore' is obsolete: `Replace set by ExplicitlyIgnore(). Replace get by GenerationKind == GenerationKind.None.'
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
Move windows bindings to i686-pc-win32, the same way as osx bindings are
(and linux bindings will be).
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
* Use clangIndex to identify declarations across translation units.
* Added new Find*ByUSR methods and removed unused Find*(IntPtr) methods.
* Added Depth/Index and IsParameterPack fields to TemplateParameterType.
* Fixed member initialization issues in C++ Method class.
* Added AST tests for function and class templates.
* All tests pass with new and old parser.
Normalized all the line endings with:
git rm --cached -r .
git reset --hard
git add .
git commit -m "Normalize all the line endings"
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@iki.fi>
* Implemented missing parts in regards to class templates.
* Fixed couple of class member initialization issues in C++ AST classes.
* Make code more look alike so it's easier to compare them.
* All tests pass now with old and new parser. Especially the nasty STL one with the ostream typedef.
We now ignore CLI and native projects when running the VS action under non-Windows platforms (so that Xamarin Studio can load them).
Also fixed the build to actually add the correct parser bindings sources.