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@ -54,7 +54,7 @@ namespace CppSharp.Passes
@@ -54,7 +54,7 @@ namespace CppSharp.Passes
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if (CheckConstnessForAmbiguity(function, overload) || |
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CheckDefaultParametersForAmbiguity(function, overload) || |
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CheckSingleParameterPointerConstnessForAmbiguity(function, overload)) |
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CheckParametersPointerConstnessForAmbiguity(function, overload)) |
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{ |
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function.IsAmbiguous = true; |
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overload.IsAmbiguous = true; |
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@ -186,67 +186,57 @@ namespace CppSharp.Passes
@@ -186,67 +186,57 @@ namespace CppSharp.Passes
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return false; |
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} |
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private static bool CheckSingleParameterPointerConstnessForAmbiguity( |
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private static bool CheckParametersPointerConstnessForAmbiguity( |
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Function function, Function overload) |
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{ |
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var functionParams = function.Parameters.Where( |
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p => p.Kind == ParameterKind.Regular).ToList(); |
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// It's difficult to handle this case for more than one parameter.
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// For example, if we have:
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//
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// void f(float&, const int&);
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// void f(const float&, int&);
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//
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// What should we do? Generate both? Generate the first one encountered?
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// Generate the one with the least amount of "complex" parameters?
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// So let's just start with the simplest case for the time being.
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if (functionParams.Count != 1) |
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return false; |
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var overloadParams = overload.Parameters.Where( |
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p => p.Kind == ParameterKind.Regular).ToList(); |
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if (overloadParams.Count != 1) |
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if (functionParams.Count != overloadParams.Count) |
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return false; |
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var parameterFunction = functionParams[0]; |
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var parameterOverload = overloadParams[0]; |
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for (int i = 0; i < functionParams.Count; i++) |
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{ |
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var parameterFunction = functionParams[i]; |
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var parameterOverload = overloadParams[i]; |
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var pointerParamFunction = parameterFunction.Type.Desugar() as PointerType; |
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var pointerParamOverload = parameterOverload.Type.Desugar() as PointerType; |
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var pointerParamFunction = parameterFunction.Type.Desugar() as PointerType; |
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var pointerParamOverload = parameterOverload.Type.Desugar() as PointerType; |
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if (pointerParamFunction == null || pointerParamOverload == null) |
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return false; |
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if (pointerParamFunction == null || pointerParamOverload == null) |
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continue; |
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if (!pointerParamFunction.GetPointee().Equals(pointerParamOverload.GetPointee())) |
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return false; |
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if (!pointerParamFunction.GetPointee().Equals(pointerParamOverload.GetPointee())) |
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continue; |
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if (parameterFunction.IsConst && !parameterOverload.IsConst) |
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{ |
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function.ExplicitlyIgnore(); |
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return true; |
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} |
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if (parameterFunction.IsConst && !parameterOverload.IsConst) |
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{ |
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function.ExplicitlyIgnore(); |
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return true; |
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} |
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if (parameterOverload.IsConst && !parameterFunction.IsConst) |
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{ |
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overload.ExplicitlyIgnore(); |
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return true; |
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} |
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if (parameterOverload.IsConst && !parameterFunction.IsConst) |
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{ |
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overload.ExplicitlyIgnore(); |
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return true; |
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} |
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if (pointerParamFunction.Modifier == PointerType.TypeModifier.RVReference && |
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pointerParamOverload.Modifier != PointerType.TypeModifier.RVReference) |
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{ |
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function.ExplicitlyIgnore(); |
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return true; |
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} |
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if (pointerParamFunction.Modifier == PointerType.TypeModifier.RVReference && |
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pointerParamOverload.Modifier != PointerType.TypeModifier.RVReference) |
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{ |
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function.ExplicitlyIgnore(); |
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return true; |
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} |
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if (pointerParamFunction.Modifier != PointerType.TypeModifier.RVReference && |
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pointerParamOverload.Modifier == PointerType.TypeModifier.RVReference) |
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{ |
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overload.ExplicitlyIgnore(); |
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return true; |
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if (pointerParamFunction.Modifier != PointerType.TypeModifier.RVReference && |
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pointerParamOverload.Modifier == PointerType.TypeModifier.RVReference) |
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{ |
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overload.ExplicitlyIgnore(); |
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return true; |
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} |
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} |
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return false; |
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